Commit Graph

131 Commits

Author SHA1 Message Date
steelphase
628463f920 remove copy local
remove copy local from project references
2014-10-08 02:29:14 -04:00
reaperrr
b987ab15be Add Mods.Common reference to Mods.Cnc 2014-10-04 18:34:42 +02:00
Ingemar Ådahl
03815a1c8d Copy mod .mdb symbol file together with .dll
Allows for MonoDevelop to debug execution in mod library properly.
2014-09-02 21:15:47 +02:00
Oliver Brakmann
8cec848a0f Add a mission objectives GUI panel 2014-08-08 13:35:49 +02:00
Paul Chote
6d96d46081 Move ProductionQueueFromSelection into RA and generalize. 2014-07-26 18:20:09 +12:00
Paul Chote
17d601113e Move SupportPowersWidget into RA and generalize. 2014-07-26 18:20:08 +12:00
Paul Chote
e7ae615ac9 Split the last TD UI logic into reuseable chunks. 2014-07-26 18:20:07 +12:00
Paul Chote
1e76baf070 Move TD production widgets into the RA project. 2014-07-26 18:20:07 +12:00
Matthias Mailänder
7783e988a7 unify music install and add a download option
closes #4759
2014-07-06 14:04:25 +02:00
Matthias Mailänder
14f71c55bf unify install from CD logic 2014-07-06 14:04:25 +02:00
RoosterDragon
e0d8d8cf80 Clean up project settings.
- Create single platform config named x86 and have all projects target x86.
- Remove Release config (broken anyway).
- For the Debug config, ensure TRACE and DEBUG constants are set and unsafe code is allowed for all projects (same as the makefile).
- Warn level 4 and optimizations off were removed from the config automatically by VS (it assumes these values by default, and these match the makefile).
- The CrashDialog project can reuse the icon from the Game project as long as the path is set correctly.
- Fix TS project so it builds (I know it's going but its annoying that the project must be unloaded).
2014-06-20 19:29:54 +01:00
ScottNZ
40e9fb93d6 Revert project file changes by RoosterDragon which would cause the TD mod to fail to load for some reason on Windows (de7a837d94, #5403).
VS will also generate a warning if it tries to source an icon from somewhere not in the project directory, so added it to the CrashDialog folder.
2014-05-26 00:07:30 +12:00
RoosterDragon
de7a837d94 Unify settings for solution and project setups.
Create a single solution platform named x86.
Ensure both Debug and Release configs build to the root for all projects.
Ensure all Release configs generate pdbs.
2014-05-23 08:16:09 +01:00
Matthias Mailänder
ddb0d70fd2 add the starport active animation 2014-05-20 11:41:41 +02:00
Paul Chote
b3313be217 Remove the now-redundant CncWidgetUtils.cs 2014-05-19 10:24:22 +12:00
reaperrr
f7506b8a79 Fix warning message when compiling under Windows (MSBuild/VS). 2014-05-13 14:45:53 +02:00
Paul Chote
d73af0190f Add a new native-lua implementation. 2014-05-02 22:18:34 +12:00
Paul Chote
4935266945 Merge FileFormats dll into Game and reorganise namespaces. 2014-04-17 01:20:47 +12:00
Matthias Mailänder
67cd0645a4 update to .NET 4.0 2014-04-09 20:20:26 +12:00
Paul Chote
0bc3a68e9f Unify all mods on the C&C order button logic. 2014-03-22 00:02:41 +13:00
ScottNZ
1a3ec26a1e Unify ra and cnc main menu logic and clean up the main menus.
Move a bunch of buttons into an Extras submenu and the server browser.
Move CncMenuPaletteEffect to ra so it can be used elsewhere and rename it to MenuPaletteEffect.
2014-01-31 23:47:15 +13:00
ScottNZ
f7fb05891a Remove Nod01Script.cs reference from csproj following the port of it to Lua in #4397 2014-01-04 14:34:37 +13:00
Matthias Mailänder
7d6d484afd recreated GDI01 in Lua 2013-12-30 08:52:15 +01:00
Paul Chote
568988b435 Rewrite C&C shellmap script in lua. 2013-12-03 23:45:59 +13:00
Paul Chote
131583a1e9 Remove legacy settings panel. 2013-10-25 08:31:34 +13:00
Matthias Mailänder
cdfc21af2c remove redundant install and download logic 2013-10-06 10:52:55 +02:00
Matthias Mailänder
de4c224b5c separate RALint tests from regular builds 2013-09-20 18:27:46 +02:00
Paul Chote
8271e5ed63 Merge pull request #3634 from Mailaender/style
StyleCop Cleanup
2013-08-09 19:19:03 -07:00
Matthias Mailänder
03a0640f65 merged RA/CncPerfDebugLogic
separate text and graph, fixes #3491
small repositions to fit with other widgets
2013-08-08 23:09:48 +02:00
Matthias Mailänder
79355bbb32 remove unused AssemblyInfos 2013-08-07 15:42:29 +02:00
Matthias Mailänder
ad95f48711 merge C&C and RA music player logic
mainly code cleanup, but with the following improvements:
- scroll to current song which fixes #3360 and overlapping label
- use Rules.InstalledMusic & Sound.MusicPlaying everywhere
- separated C&C install logic and log catched exceptions
- save the music settings on back/close
2013-08-03 00:37:04 +02:00
Paul Chote
0e37c99521 Use C&C world tooltips in RA and D2K. Fixes #2382. 2013-07-28 19:53:12 +12:00
Paul Chote
9be6f3f29d Move C&C world tooltip code into ViewportControllerWidget. 2013-07-28 19:06:13 +12:00
Paul Chote
f8313672ff Kill PowerBarWidget. Fixes #3446. 2013-07-05 21:50:34 +12:00
Paul Chote
e99d0a0b43 RenderBuildingRefinery -> WithResources. 2013-06-20 18:28:33 +12:00
Paul Chote
9b7aaebcbc Rewrite RenderCargo -> WithCargo.
Now uses world coordinates and properly displays
cargo at all facings.
2013-05-17 18:12:27 +12:00
Scott_NZ
ca80ac2d1f Start moving towards saner RA widget logic. This switches players to observer mode after they have finished playing in RA/D2k and removes some legacy code. 2013-04-26 13:50:14 +12:00
Paul Chote
ba2704291a Implement new spawn tooltips in RA and d2k. 2013-04-25 14:03:13 +12:00
Paul Chote
f368556b23 Merge tooltip support into Button and remove ToggleButton. 2013-04-08 23:01:21 +12:00
Paul Chote
71999bdc52 Break production tabs logic into a separate file.
Also unhardcodes the production types.
2013-04-08 22:32:32 +12:00
Paul Chote
2cb634b8f5 New spawn selector tooltip for C&C. 2013-04-06 14:50:40 +13:00
Matthias Mailänder
17d032b190 destructible trees for both CnC and RA mod
- move DeadBuildingState to OpenRA.Mods.RA
- don't loop sequences with length > 1
2013-03-10 10:08:59 +01:00
Dan9550
20737415fa started work on NOD_01 2013-03-08 09:40:11 +01:00
Chris Forbes
3e81a4bd70 remove PowerBarWidget entirely 2012-09-25 19:51:03 +12:00
Chris Forbes
84f7aa56e1 make ResourceBarWidget generic 2012-09-25 19:44:20 +12:00
James Dunne
aac78773f4 Upgraded to VS2010 2012-06-26 20:39:56 -05:00
Chris Forbes
a0940e7ae5 unify water palette rotation 2012-04-25 21:32:33 +12:00
Chris Forbes
84a50e8e86 unify cheats panels 2012-04-24 20:04:21 +12:00
Chris Forbes
772734d032 merge cnc and ra lobby, fixes #1267, #1224, #106, others 2011-11-06 17:01:00 +13:00
Chris Forbes
c9fd874b07 unify colorpickers across ra and cnc 2011-11-01 22:00:29 +13:00