Paul Chote
1461309dba
Use the Gl renderer by default on all platforms.
2010-11-21 13:10:22 +13:00
Paul Chote
d7e8388600
Make our IFolder zip support actually work.
2010-11-21 13:10:22 +13:00
Paul Chote
03b23d88d2
Make the OSX packaged build use the Gl renderer.
2010-11-21 13:10:20 +13:00
Paul Chote
83c9e9e6dd
A few fixes when running package scripts under debian.
2010-11-21 13:10:19 +13:00
Paul Chote
39742d02bb
Produce a windows installer (untested).
2010-11-21 13:10:19 +13:00
Paul Chote
f1b68a5207
Begin rework of packaging scripts. Restructure packaging system, and make osx and debian packages work.
...
Changed semantics:
- package upload is handled by a separate script
- dropped syntax highlighting (unnecessary, and had concurrency issues)
- `make install' is no longer used in the packaging process
- debian package changelog points to the forum, instead of showing out of date info
- debian package ships tao dlls in the game root, and doesn't insert them in the gac
- debian package refers users to the website for help manually installing packages
2010-11-21 13:10:19 +13:00
Paul Chote
11f6a8b945
Revert mono 2.8 deps; causes desyncs.
2010-10-09 20:05:37 +13:00
Paul Chote
0002e80a19
Use new deps package, built on mono 2.8. Enable new sgen garbage collector.
2010-10-07 22:05:43 +13:00
Chris Forbes
a3c0448e15
fix broken mac packaging script
2010-09-27 21:44:23 +13:00
Paul Chote
c790db8e84
Fix and bulletproof osx packaging script; cleanup some obsolete .gitignore entries
2010-09-26 10:18:22 +13:00
Paul Chote
f2a321186f
Fix osx packaging
2010-09-18 21:53:22 +12:00
Paul Chote
452f7f7bff
Add a local packaging script for osx
2010-09-09 20:51:10 +12:00
Matthew Bowra-Dean
2a240e62aa
VERSION file generation and distribution.
2010-09-06 22:20:11 +12:00
Matthew
c1578b92e1
Made mirroring script parameters more specific.
2010-09-05 16:42:30 +12:00
Matthew
c69a741c90
Expanded mirroring script to all dependencies, added new mirror (mirumu.jp) and updated download scripts.
2010-09-05 16:34:44 +12:00
Matthew
d6449c2902
Stupid arguments ordering.
2010-09-05 00:27:28 +12:00
Matthew Bowra-Dean
8a3868abd0
Updated web pages and fixed OS X download script.
2010-09-05 00:10:07 +12:00
Matthew
112047d2b3
Changed downloading scripts to point to mirror script. Added open-ra.org to mirror list.
2010-09-04 22:42:55 +12:00
Paul Chote
825743b225
Fix packaged startup on windows and osx.
2010-08-24 19:53:05 +12:00
Paul Chote
235ae1fad7
osx packaging fixes: Runs when name contains spaces, fixes "Cannot connect to master server".
2010-08-18 20:35:55 +12:00
Paul Chote
184d044f26
Run packaged version with --debug on osx
2010-08-15 03:03:04 +12:00
Matthew
a5dacd52e8
OSX support added to general packager.
2010-08-15 02:08:49 +12:00
Paul Chote
386211df8c
Update correct download size for deps-v2.
2010-07-26 22:40:25 +12:00
Paul Chote
c82cc7b301
Update osx packaging script for WindowsBase.dll and mono 2.6.7
2010-07-25 15:34:13 +12:00
Paul Chote
d9ba7ff90c
Fix packaged osx SupportDir
2010-07-08 19:12:49 +12:00
Paul Chote
513769f131
Remove the need for a trailing separator
2010-07-08 18:11:29 +12:00
Paul Chote
fdc85b6e48
Don't spam logs and replays all over my home directory kthx.
...
Logs and replays are written to subdirectories of the "Support" folder. Default location is <game dir>/Support/; Can be overridden on game start.
2010-07-08 18:11:28 +12:00
Paul Chote
731e7af45a
Point the downloader at the right package
2010-07-07 23:13:27 +12:00
Paul Chote
b11719d34a
Re-enable zip generation
2010-07-07 23:13:27 +12:00
Paul Chote
066c28b0e8
Point the download urls at the master server
2010-07-07 23:13:27 +12:00
Paul Chote
bc016fd76d
More polish; pull terminal/finder windows to the front when stuff happens; include unzip progress in terminal
2010-07-07 23:13:26 +12:00
Paul Chote
4dd25d4936
Polish
2010-07-07 23:13:26 +12:00
Paul Chote
a5d90a542b
Split the functions out into their own files
2010-07-07 23:13:26 +12:00
Paul Chote
9d70bb24a6
Package osx dependencies separately from the main download; Game is now run from inside app bundle; Support dir used to cache downloads only
2010-07-07 23:13:26 +12:00
Paul Chote
c17a63a434
Add icons to the osx launcher
2010-07-07 19:09:52 +12:00
Paul Chote
bc84e33222
Add more resolution to version string
2010-07-07 19:09:50 +12:00
Paul Chote
2835fd66fe
Show version on shellmap (via alzeih)
2010-07-07 19:09:46 +12:00
Paul Chote
1b38c4a6cb
Upgrade install if newer version is run
2010-07-07 19:09:41 +12:00
Paul Chote
a74705f34d
Tweaks
2010-07-07 19:09:38 +12:00
Paul Chote
2fa0ac99dd
Install game in ~/Library/Application Support/OpenRA/; Download packages only when needed; Display a dialog on crash
2010-07-07 19:09:36 +12:00
Paul Chote
247576277f
Select mod on game start (TODO: kill this in favor of a proper ingame mod manager)
2010-07-07 19:09:34 +12:00
Paul Chote
4671e6b261
Script to package a game build into a zip
2010-07-07 19:09:27 +12:00
Paul Chote
cfa4820379
Package Cg and SDL too
2010-07-07 19:09:25 +12:00
Paul Chote
4c8575b1f5
Custom game wrapper for osx. Point it at a standard game dir, and it will run it without needing any other dependencies installed.
...
Internal mono works; still uses system SDL and Cg
2010-07-07 19:09:22 +12:00
Paul Chote
50501da26c
Hacks for the osx launcher for playtest
2010-05-04 12:35:27 +12:00
Paul Chote
d00cc78dea
UI Tweaks
2010-04-17 15:09:54 +12:00
Paul Chote
935551e44a
Fix icons
2010-04-17 14:25:29 +12:00
Paul Chote
cd7b4de529
Launch the game with argv *and* a dock icon
2010-04-17 02:36:31 +12:00
Paul Chote
47ccd80b14
Move the osx-packaging script inside the launcher xcode project
2010-04-17 02:00:26 +12:00
Paul Chote
df521bc9ed
Fix the launch process
2010-04-17 00:49:42 +12:00