Commit Graph

2339 Commits

Author SHA1 Message Date
Matthias Mailänder
84d623397b made PaletteFormat configurable
as suggested in issue #2219
2012-06-19 21:36:10 +02:00
Matthias Mailänder
26b75f406f new settings Transparent for cursors.yaml 2012-06-19 07:43:06 +02:00
Matthias Mailänder
7cbed30dc6 fix cnc palette issues
cursor not supporting transparency; wrong icon, fx palette
2012-06-18 17:40:22 +02:00
Matthias Mailänder
ce0099f5d2 fix settings for d2k and cnc
no UPnP for CnC singleplayer skirmishes, use RA chromes at D2k
2012-06-18 17:07:56 +02:00
Chris Forbes
d64ecac74e Merge pull request #2223 from Mailaender/dune
Latest updates from the Dune 2000 mod
2012-06-16 22:30:00 -07:00
Matthias Mailänder
801ff5cc17 make cursor always transparent, fix Arrakis tileset
transparency bugs some cnc cursors, slice BLOXBASE better
2012-06-15 11:06:59 +02:00
Chris Forbes
94f7f1c473 clean up game timeout 2012-06-15 15:14:56 +12:00
Chris Forbes
9862b8ccee remove sequence save junk 2012-06-15 15:06:52 +12:00
Igor Popov
4a7417347a fix #2199; Game Timer (min 10 seconds) 2012-06-10 17:08:49 +12:00
Matthias Mailänder
dc6b286d25 remove unneccessary dependencies, make SendTo less spammy 2012-06-10 16:46:19 +12:00
Matthias Mailänder
aa36a56b27 UPnP source code fixes
as suggested by Chris Forbes
2012-06-10 16:46:19 +12:00
Chris Forbes
a831e72fa2 Merge remote-tracking branch 'tuc/simplepause' 2012-06-10 16:35:41 +12:00
Igor Popov
3f0fafb380 Add banlist (Server.Ban settings item) support to game servers 2012-06-07 12:14:26 +12:00
Remco van der Zon
84124de79d Game can now be paused by pressing f3 as well. 2012-06-06 11:22:46 +02:00
Remco van der Zon
8ad4e08651 Unit order client != null check fixed (int != null -> always true!) .
Removed if-else branch in favour of sugar construct a?b:c.

Note: One should (at least) consider to move var client = ... to the
start of the switch construct. 4 branches of this switch are using this.
(DRY)
2012-06-06 10:54:21 +02:00
Remco van der Zon
8f981977e0 TimeWidget does not collide anymore with koth layout.
Screen resolution should be 1024x786+
2012-06-06 10:47:13 +02:00
Chris Forbes
bc7aa9a491 make Health.MaxHP not readonly; some people want to frob it at runtime 2012-05-17 10:04:06 +12:00
Remco van der Zon
ae94d7ecc7 Chat-text displayed when the game is paused and unpaused.
: The game is (un-)paused by <PLAYERNAME>
2012-05-16 19:11:46 +02:00
Remco van der Zon
7e1986ecbc Timer shows text "(paused)" when game is in pause. 2012-05-16 19:04:43 +02:00
Remco van der Zon
a07697be03 Pause the game option.
Game is paused when PAUSE on the keyboard has been hit. It can also be unpaused this way.
2012-05-16 17:35:10 +02:00
Remco van der Zon
b99e664726 A Game-tick can execute viewport.Tick itself,
removed this dependency from World.
2012-05-10 19:54:57 +02:00
Remco van der Zon
8a08365666 Fixed bug in cash ticks, normal settings.
No sound was heared when repairing buildings or on low power.
Fixed.
2012-05-07 07:42:48 +12:00
Remco van der Zon
6c96a106e7 Red Alert CashTicks
Three options for cash ticks:
Extreme: current behavoir (every cash countdown tick is heard)
Normal: RedAlert countdown style (only one cash countdown tick every ~1 or 2 seconds)
Disabled: No cash tickdown or tickup is heard.

Thanks to Tirili for hints on the settings system.
2012-05-06 20:03:09 +12:00
Chris Forbes
c30d46c014 #2051 fixed -- Widget.Get() throws by default 2012-04-27 19:39:07 +12:00
Chris Forbes
dadc496c19 beef up OpenRA.FileFormats.Set a little; use it in CncMenuPaletteEffect rather than making new List<string> every frame 2012-04-25 21:43:00 +12:00
Chris Forbes
cebf908bb2 Fixed #2041 -- Force attack always targeted ground
Revert "Force attacks always go through, regardless of what is beneath them."

This reverts commit b2c72d6990.
2012-04-25 00:22:07 +12:00
Chris Forbes
6e3aa46008 #2039 fixed - add Sound.Engine config item, default is "AL" for OpenAL sound engine; "Null" gives you no sound 2012-04-24 20:23:41 +12:00
Chris Forbes
3e0f52db1a fix cnc chrome yaml issues 2012-04-09 13:10:40 +12:00
Chris Forbes
b9eb3a0ad0 Patch widget loader to convert @key into Id member of widgets 2012-04-09 13:10:40 +12:00
Chris Forbes
a4e1915aff warn the lobby when a client joins with DEV_VERSION 2012-04-09 09:40:22 +12:00
Chris Forbes
9d2833fc2b fix spelling error in comment 2012-04-09 09:39:57 +12:00
Chris Forbes
ab4c21f80c fix crash in server in StartGame if there are unvalidated connections 2012-04-09 09:18:54 +12:00
Chris Forbes
10c1b996ed tidy up disabled handling 2012-04-06 19:34:43 +12:00
Chris Forbes
eab0e7ddf9 add range circle for gap generator 2012-04-06 18:35:04 +12:00
Curtis Shmyr
891cba456b give Gap Generator to allies 2012-04-06 18:23:30 +12:00
Kenny Hoxworth
22d3709967 Allow the targeting of water tiles by default. This still doesn't allow targeting of underwater, which is they way it should be. Now ground based units will be allowed to force-attack water tiles. 2012-03-23 10:07:11 +13:00
Kenny Hoxworth
b2c72d6990 Force attacks always go through, regardless of what is beneath them. 2012-03-23 10:06:59 +13:00
Chris Forbes
5b8334b26d drop ILogicWithInit, no longer used 2012-03-16 18:43:41 +13:00
Curtis Shmyr
2972728b5e Ctrl-Shift-numkey performs unit grouping into existing groups 2012-02-19 08:47:43 +13:00
Curtis Shmyr
95b908b234 Fixed bug where bots weren't given proper client index 2012-02-13 09:11:54 +13:00
Nikita Tsukanov
ad29926391 Removed Connection.PlayerIndex == 0 checks if favor of Session.Player.IsAdmin 2012-01-09 15:37:55 +04:00
Chris Forbes
c169bc3c51 fix #1320 bogus use of Game.CosmeticRandom from server thread 2012-01-07 20:33:56 +13:00
Chris Forbes
965fe88755 #1284 fixed; don't show spawnpoints on serverbrowser thumbnails 2011-12-31 11:32:59 +13:00
Chris Forbes
85eeb8b819 tidy 2011-12-28 08:16:51 +13:00
Chris Forbes
e84d90fc3a more general tidying 2011-12-28 08:13:36 +13:00
Chris Forbes
418b8d40f9 improve TraitDictionary error messages 2011-12-28 08:02:09 +13:00
Chris Forbes
9581595a3d remove spurious null checks in Shroud -- all actors have an owner, always. 2011-12-27 21:53:31 +13:00
Chris Forbes
d57dfd1997 tidy 2011-12-27 21:23:25 +13:00
Chris Forbes
f8122047b6 ShpLoader is no longer IEnumerable 2011-12-27 18:10:52 +13:00
Chris Forbes
f63cdf37d7 tidy usings in Graphics.Util 2011-12-27 14:53:18 +13:00