Chris Forbes
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68fd2c9744
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clean up usings after prev
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2011-07-19 21:14:12 +12:00 |
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Chris Forbes
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643e0ee7a2
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move CheckActorReferences out of the core lint code
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2011-07-19 21:14:11 +12:00 |
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Chris Forbes
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3340e124e4
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simplify Strategic*
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2011-07-19 21:14:11 +12:00 |
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Chris Forbes
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a635e8a4d8
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add Passenger to crate; remove special cases in Cargo to support not having Passenger; #851
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2011-07-17 17:55:53 +12:00 |
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Chris Forbes
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8221b8acca
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declare Burns -> RenderSimple dep; remove first tick weirdness
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2011-07-17 17:55:52 +12:00 |
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Chris Forbes
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4a0b7bb003
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put AnimationWithOffset in its own file
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2011-07-17 17:55:52 +12:00 |
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Chris Forbes
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0efe82018a
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rewrite SliderWidget to be simpler and have much less fail
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2011-07-17 17:55:51 +12:00 |
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Chris Forbes
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fe6a99c993
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fixed #42 -- show harvester fullness in sprites
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2011-07-17 17:55:51 +12:00 |
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Chris Forbes
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9dd0ad980b
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remove backwards compatibility crap from RA edgescroll config
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2011-07-17 12:43:12 +12:00 |
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Chris Forbes
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5c5eb5d5b5
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remove config item for match timer in RA
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2011-07-17 12:41:21 +12:00 |
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Chris Forbes
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2d79c7c424
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clean up graphics settings in SettingsMenuLogic.cs
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2011-07-17 12:37:54 +12:00 |
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Chris Forbes
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10cb967711
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tidy SettingsMenuLogic audio settings
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2011-07-17 12:33:05 +12:00 |
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Chris Forbes
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c05215c477
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fix foreach/closure bugs in RA LobbyLogic; factor out name widget setup
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2011-07-17 12:10:49 +12:00 |
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Chris Forbes
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8b78bc0602
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move ReserveSpawnBuilding out of Plane.Tick and name it
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2011-07-17 11:57:07 +12:00 |
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Chris Forbes
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2d8b72a5ff
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fix usings in Spy.cs
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2011-07-17 11:38:45 +12:00 |
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Chris Forbes
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37656a02d9
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have RALint check actor type in EjectOnDeath
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2011-07-17 11:28:40 +12:00 |
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Chris Forbes
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5f315bc404
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split unit smoke out into WithSmoke trait; remove duplication
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2011-07-17 11:27:20 +12:00 |
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Chris Forbes
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d6819a19b8
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declare WithRotor -> RenderSimple dep
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2011-07-17 11:08:02 +12:00 |
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Chris Forbes
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cfc499e459
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tidy usings for MapChooserLogic
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2011-07-17 10:52:05 +12:00 |
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Chris Forbes
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c401e9c8fb
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tidy up ra music player
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2011-07-17 10:52:05 +12:00 |
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Chris Forbes
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f8a9511a15
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have RALint check CrateAction.ExcludedActorTypes
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2011-07-17 10:32:03 +12:00 |
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Chris Forbes
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835d671752
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fix 1036 -- GiveUnitCrateAction can give units which don't have BuildableInfo, to anyone
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2011-07-17 10:29:00 +12:00 |
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Chris Forbes
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6a99ff7931
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reinstate CrateAction.ExcludedActorTypes; custom maps use this.
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2011-07-16 19:09:28 +12:00 |
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Paul Chote
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21ab82f91d
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Increase infantry crushability slightly.
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2011-07-16 05:03:42 +12:00 |
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Chris Forbes
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2a08b28094
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remove need for #pragma in Bridge.cs
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2011-07-16 00:05:44 +12:00 |
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Paul Chote
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e39d45d108
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Add a delay before playing the win/lose audio notification.
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2011-07-15 21:31:48 +12:00 |
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Paul Chote
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e9bd03b686
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Add crushable infantry support, enabled in C&C.
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2011-07-15 20:10:21 +12:00 |
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Paul Chote
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7173d193cf
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Pass the sequence name to the Corpse effect instead of an InfDeath number. Only play death animations for standard deaths.
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2011-07-15 20:10:21 +12:00 |
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Paul Chote
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19ead53223
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Add a WarnCrush method to ICrushable which is called when a crusher begins to enter the cell.
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2011-07-15 20:10:21 +12:00 |
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Paul Chote
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74d13286a8
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Add a force flag to nudging which skips the ownership and idle checks
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2011-07-15 20:10:21 +12:00 |
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Paul Chote
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98ae8c7630
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Take ownership into account when determining crushability. Fixes the important half of #951 (tanks crushing your own walls).
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2011-07-14 21:00:50 +12:00 |
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Paul Chote
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64b88819a9
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Add plumbing to support ownership checks in MobileInfo.CanEnterCell.
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2011-07-14 21:00:50 +12:00 |
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Paul Chote
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562931196f
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Give observers a minimap
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2011-07-14 20:29:14 +12:00 |
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Paul Chote
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2049030ad4
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Show remaining build time, remove unnecessary calculations from production palette
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2011-07-14 20:29:13 +12:00 |
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Paul Chote
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06990e356f
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Simple world tooltip.
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2011-07-14 20:29:12 +12:00 |
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Chris Forbes
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608bdc8fcd
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pull some validation out of individual lobby/player commands
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2011-07-14 20:29:11 +12:00 |
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Chris Forbes
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2ab2ee17c1
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remove duplicated HarvestThisTile function from Harvest.cs
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2011-07-14 20:29:11 +12:00 |
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Chris Forbes
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98ebb7c87e
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add DrawRect helper to LineRenderer, use it in both Radar*Widgets
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2011-07-14 20:29:09 +12:00 |
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Chris Forbes
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5af4476cd8
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split AnnounceOnKill into its own file
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2011-07-14 20:29:09 +12:00 |
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Chris Forbes
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5633d84d21
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add lint pass to check whether types with ISync actually have any [Sync] members
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2011-07-14 20:29:09 +12:00 |
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Chris Forbes
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b1ee735f3b
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put CheckAutotargetWiring in its own file
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2011-07-14 20:29:09 +12:00 |
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Chris Forbes
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914b3e1bee
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use generic GetValue<> in MobileInfo custom loader
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2011-07-14 20:29:09 +12:00 |
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Chris Forbes
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c6cdee6075
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more noise reduction in SVC
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2011-07-14 20:29:09 +12:00 |
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Chris Forbes
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d0ac8b9766
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remove spam from SVC
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2011-07-14 20:29:08 +12:00 |
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Chris Forbes
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6565f7b32c
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removing some noise from SVC
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2011-07-14 20:29:08 +12:00 |
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Chris Forbes
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47e25bb5a1
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use common version of AreMutualAllies in PC
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2011-07-14 20:29:08 +12:00 |
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Chris Forbes
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85bb56fd8f
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use common version of AreMutualAllies in SPW
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2011-07-14 20:29:08 +12:00 |
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Chris Forbes
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f37cf32021
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use AreMutualAllies in SVC
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2011-07-14 20:29:08 +12:00 |
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Chris Forbes
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1076ebb884
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declare SVC -> CVC dep, rather than silently not working
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2011-07-14 20:29:07 +12:00 |
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Chris Forbes
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002a8edb4c
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remove RatioRequired, CriticalRatioRequired from SVC, use info members
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2011-07-14 20:29:07 +12:00 |
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