abcdefg30
cadbd0d9ab
Change the year number in all cs headers from 2018 to 2019
2019-01-26 23:15:21 +01:00
Arular101
8a60918841
Update copyright notice year to 2018
2018-01-17 00:47:34 +01:00
reaperrr
8533debc44
Require explicit INotifyAddedToWorld and INotifyRemovedFromWorld
2017-10-07 10:17:11 +02:00
reaperrr
fdb3866238
Remove FootprintUtils
2017-07-13 17:43:41 +02:00
abcdefg30
57bdb1cff3
Update the documentation of LaysTerrain
2017-04-20 15:41:35 +02:00
Taryn Hill
43317e0f5d
Update copyright notice year to 2017
2016-12-31 23:46:13 -06:00
Matthias Mailänder
8df4e9e04c
Merge PoisonedByTiberium and DamagedWithoutFoundations
...
into DamagedByTerrain.
2016-07-10 19:44:19 +02:00
Paul Chote
2355ad9dd1
Move carryall code to Mods.Common.
2016-06-21 21:38:19 +01:00
teees
b7bf7b6ec0
Move mod-level ActorInits out of the engine.
2016-06-15 20:35:22 +01:00
Oliver Brakmann
500216937b
Move ProductionFromMapEdge from D2k to Common
2016-03-30 02:46:19 +02:00
Paul Chote
602acabe47
Remove World.TileSet.
2016-03-12 19:47:07 +00:00
Oliver Brakmann
0039cbc590
Fix indentation in ProductionFromMapEdge
2016-03-05 14:46:16 +01:00
Oliver Brakmann
df7ec2b029
Fix ProductionFromMapEdge spawning ground units in inappropriate places
2016-03-05 14:22:12 +01:00
Oliver Brakmann
f547a4b6e9
Add ProductionSpawnLocationInit, used by ProductionFromMapEdge
...
This enables fixed per-factory actor spawn locations.
2016-03-05 14:16:57 +01:00
Oliver Brakmann
a1e6f65f8f
Use a "real" Move instead of VisualMove in ProductionFromMapEdge
2016-03-05 14:11:52 +01:00
Oliver Brakmann
7a29cfeaea
Add optional use of a rally point to ProductionFromMapEdge
2016-03-05 14:11:46 +01:00
Paul Chote
e71225496b
Clarify GPL version.
2016-02-21 16:30:48 +00:00
Paul Chote
b396965fd9
Update licence header year.
2016-02-21 16:27:31 +00:00
RoosterDragon
8e89a6a696
Simplify names, remove unused usings, remove redundant casts.
2016-01-17 21:35:36 +00:00
abcdefg30
fa260ddee1
Document fields in DamagedWithoutFoundationInfo
2015-12-20 16:36:13 +01:00
abcdefg30
c0206b18b0
Fix DamagedWithoutFoundation causing more damage than it should
...
Tick caused extra damage in addition to the damage in AddedToWorld,
which lead the actor to have less health than damageThreshold.
2015-12-20 16:36:11 +01:00
RoosterDragon
0f70e23b70
Ensure LaysTerrain doesn't access cells outside the map.
2015-12-13 16:21:08 +00:00
Huw Pascoe
c95fc793e4
Moved Health trait to OpenRA.Mods.Common
...
In preparation for custom hitboxes.
2015-10-12 01:56:00 +01:00
atlimit8
49d7604bd9
Cache WeaponInfo look-ups
2015-10-03 22:29:40 -05:00
atlimit8
09984683a7
Add ActorInfo.TraitInfo[OrDefault]<T>() requiring ITraitIfo types
2015-09-19 09:56:14 -05:00
atlimit8
8250f223c4
More HashSet trait fields & Lint support
2015-09-05 16:59:30 -05:00
Pavel Penev
09f67d18bb
Some internal "race" to "faction" renaming
2015-08-22 23:34:36 +03:00
penev92
7c1ef2231d
Rename RaceInit to FactionInit
2015-07-25 00:39:31 +03:00
atlimit8
1bcc07ce69
Add property requirements to safe traits
2015-07-12 12:44:30 -05:00
Oliver Brakmann
4792ff336b
Merge pull request #8674 from reaperrr/rem-initact
...
Removed InitialActivity from FreeActor and Buildable
2015-07-09 18:47:13 +02:00
Matthias Mailänder
413baf9d8b
rename WDist.Range to WDist.Length
2015-07-09 10:55:38 +02:00
reaperrr
1baae6653c
Remove InitialActivity
2015-07-08 02:14:44 +02:00
Matthias Mailänder
a4f7daf47a
avoid a division through zero
2015-06-02 22:12:48 +02:00
penev92
665c82305e
Fix carryalls telling carryables to unreserve when they are reserved for a different carryall;
...
Reserve carryable in FreeActorWithDelivery
2015-04-15 00:40:06 +03:00
Taryn Hill
4ed53c5952
Simplify return statements.
...
Remove redundant ‘this’.
Remove unused using directives.
Simplify LINQ chains.
Add some trait property descriptions.
Add readonly where viable.
Add fullstops to some yaml descriptions.
2015-04-01 12:33:17 -05:00
Oliver Brakmann
6fca67e7f6
Merge pull request #7664 from penev92/bleed_harvesterInsurance
...
Implement Carryall edge spawn, harvester delivery by carryall and harvester insurance for D2k
2015-03-25 20:03:00 +01:00
abcdefg30
c5a5bb0844
Add a missing space in the Template description
2015-03-23 17:27:51 +01:00
penev92
0d05fb5326
Implement FreeActorWithDelivery to enable off-map harvester delivery
...
Fix FreeActorInfo fields descriptions
2015-03-22 17:00:57 +02:00
penev92
f9a2378be8
Produce D2k carryalls at the edge of the map
2015-03-22 16:58:13 +02:00
abcdefg30
8ca61aa917
Updated all year numbers
2015-01-09 21:18:05 +01:00
Matthias Mailänder
bc3acfeee7
StyleCop clean OpenRA.Game
2015-01-04 15:38:54 +01:00
Hellhake
fa72e04042
Remove BOM
2015-01-01 22:51:12 +01:00
reaperrr
9dfd369446
Move some Building traits and related elements to Mods.Common
2014-12-26 21:38:49 +01:00
reaperrr
d58807cdb8
Dissolve RA.Buildings namespace.
...
Move a handfull related, loose traits to RA.Traits as well.
2014-12-26 21:38:46 +01:00
Paul Chote
2726108cff
Fix d2k spacing and ordering style nits.
2014-12-26 12:13:09 +13:00
penev92
681042caec
Further RA project cleanup
2014-12-23 15:18:07 +02:00
reaperrr
1a032d6f6c
Reorganize Mods.D2k
2014-11-16 17:03:52 +01:00