Commit Graph

3648 Commits

Author SHA1 Message Date
Paul Chote
2d9bbd9405 Enable ClassicFacingFudge in TD. 2016-01-27 21:39:50 +00:00
Paul Chote
617295cc91 Overhaul color validator logic. 2016-01-27 19:49:03 +00:00
Paul Chote
1832a9c60f Increase the size of the color picker. 2016-01-27 19:16:37 +00:00
Matthias Mailänder
dd18e2f632 Merge pull request #10600 from pchote/fix-td-spec-kick
Fix spectator kick button in TD lobby.
2016-01-26 19:52:21 +01:00
Paul Chote
49eb521db0 Fix aircraft without sight being visible under fog. 2016-01-25 21:04:08 +00:00
Paul Chote
fd06b8abc3 Fix button positions on TD connection dialog.
"forward" acting buttons go on the right.
"back" acting buttons go on the left.
2016-01-25 21:00:47 +00:00
Paul Chote
9f6a6b31e9 Fix spectator kick button in TD lobby. 2016-01-25 20:56:26 +00:00
Matthias Mailänder
2b38a0b279 add crate actors for legacy map compatibility 2016-01-24 15:40:31 +01:00
reaperrr
56ab3f43da Remove bitrotted WeaponInfo.Charges
There is no logic attached anymore (or never was).
2016-01-24 12:58:39 +01:00
Matthias Mailänder
7ef640dfba Merge pull request #10553 from AoAGeneral/bleed
MSAM Trajectory change.
2016-01-21 20:06:03 +01:00
Alexandre Oliveira
6f715a6a4e Change CONNECTIONFAILED_PANEL title if server requires password
If the server requires a password, display Password Required instead of the usual Connection Error title.
2016-01-20 18:44:36 -02:00
AoAGeneral
7ac1a1fb20 MSAM Trajectory change.
changes from 341 to 300.

This allows aircraft to escape the MSAM with the same mechanics as
current release. In https://github.com/OpenRA/OpenRA/pull/10552 the
reload speed was changed to prevent stand still. This allows them to
keep fire rates up rather then wasted fire.

The missile mechanic change is a great buff addition. Thank you very
much!
2016-01-19 14:05:04 -08:00
AoAGeneral
fb95776170 TD Balance Changes v1192016
Balance changes are as followed:

Increase power of AGT to 50 from 40.

MSAM faster reload to 45 from 100.

Increase APC damage vs light target to 105 from 100.

MLRS attack speed increase to 100 from 140.

Rocket Infantry damage increase to 35 from 30.

MCV Price increase to 4000 from 2000. Build time increase from 0:48 to
1:36.

MCV unit HP increase to 950 from 750. armor type Heavy from Light.

MCV now requires both Command Center and Repair Pad to produce.

Construction yard HP increase to 2000 from 1400.

Repair pad HP increase to 600 from 400.

Link discussion at:
http://www.sleipnirstuff.com/forum/viewtopic.php?f=82&p=294421#294421
2016-01-19 12:41:51 -08:00
Paul Chote
9f7f759da4 Fix filename case on weapon reports. 2016-01-17 19:24:40 +00:00
Oliver Brakmann
aeafa3383d Merge pull request #10516 from reaperrr/shp-compress
Recompressed a number of shp(td) files with shapeset
2016-01-16 22:59:41 +01:00
abcdefg30
b593063057 Merge pull request #10519 from RockyTV/rockytv
Decrease Engineer and Medic priority
2016-01-16 14:35:41 +01:00
Oliver Brakmann
8ebee425ab Merge pull request #10264 from whinis/bleed
Restart button for missions
2016-01-15 21:55:02 +01:00
Whinis
9059e3e2c8 Changes to the RestartGame function to make it more streamlined
Removal of PromptAbortAction and inclusion into PromptConfirmAction
Changes to prevent a restart button being required for all mods
ConfirmAction
Addtion of named parameters to PromptConfirmAction
Moved StartGame from MissionBrowserLogic.cs to Game.cs
2016-01-15 15:34:00 -05:00
Alexandre Oliveira
5ce454ce7b Decrease Engineer, Medic and Mechanic priority
Fixes the issue that engineers would just run straight at the target while
mixed with a group and attack moved.
2016-01-15 14:18:10 -02:00
reaperrr
82806d90bd Re-compress SHPs in cnc bits folder with shapeset 2016-01-14 20:09:16 +01:00
Alexander Heinz
e0c033fe99 restart button added for singleplayer in cnc, ra, d2k 2016-01-14 11:53:31 -05:00
Paul Chote
eebdd6d041 Fix width of server location column. 2016-01-11 23:39:06 +00:00
Pavel Penev
75d983c922 Hardcode mod logo and preview image file names
(Revert "Unhardcode mod logo and preview image paths")
2016-01-11 21:16:57 +02:00
Pavel Penev
a3299d7030 Unhardcode mod logo and preview image paths 2016-01-10 23:52:09 +02:00
Matthias Mailänder
c607c8532f Merge pull request #10443 from Truth99A/TD-BuildPaletteOrder-Change
Changed build palette order of structures for TD
2016-01-07 21:05:32 +01:00
Truth99A
3f156f6dda changed build palette order of sturctures for TD
changed the build palette order so that it follows the tech tree
images of the change + poll can be found at: http://www.sleipnirstuff.com/forum/viewtopic.php?f=82&t=19220&postdays=0&postorder=asc&vote=viewresult
2016-01-07 12:38:50 +11:00
Matthias Mailänder
27712efe9b remove the RA mod dependency 2016-01-03 17:48:41 +01:00
Paul Chote
8ce274ed79 Overhaul and rename WithActiveAnimation -> WithIdleAnimation. 2016-01-03 01:17:29 +00:00
Paul Chote
4f1d8b7ac9 Remove spurious final newline from mod files. 2016-01-02 20:06:53 +00:00
Emiel Suilen
3e63869bd1 Eliminated superfluous linendings 2016-01-01 16:22:19 +01:00
Matthias Mailänder
cd730914db Merge pull request #10119 from RoosterDragon/sort-effects-with-actors
Interleave renderables for effects and actors
2015-12-31 12:31:47 +01:00
Paul Chote
a44b50c2ad Increase wall blocking geometry to a full cell. 2015-12-30 19:31:59 +00:00
reaperrr
7076dfaa4d HitShape Upgrade Rules
Radius is now a sub-property of Shape.Circle.
2015-12-29 00:29:03 +00:00
reaperrr
eafae0dee5 Fix ZOffset for move flash sequence 2015-12-28 21:28:28 +00:00
reaperrr
a7b5800d6f Make AreaBeam and LaserZap Z sorting customizable 2015-12-28 21:28:27 +00:00
reaperrr
92c7af7302 Fix beacon and rallypoint sequence ZOffsets 2015-12-28 21:28:26 +00:00
reaperrr
55f5bb5404 Fix powerdown/poweroff sequence ZOffsets 2015-12-28 21:28:25 +00:00
reaperrr
d8169556c8 Fix repair indicator sequence ZOffset 2015-12-28 21:28:24 +00:00
reaperrr
9cdbb5cf9e Fix crate effect sequence ZOffsets 2015-12-28 21:28:22 +00:00
RoosterDragon
8cb7211bb1 Fix YAML style. 2015-12-28 21:28:19 +00:00
reaperrr
32c6860445 Adapt explosion ZOffsets for effect Z sorting 2015-12-28 21:28:18 +00:00
reaperrr
7cb5615c0b Adjust TD projectile sequences for Z sorting
Remove unused atomicup / atomicdown entries.
2015-12-28 21:28:14 +00:00
Paul Chote
12df496f5b Merge pull request #10015 from atlimit8/MapEditorTooltips
Add map editor only tooltips
2015-12-28 18:46:07 +00:00
Oliver Brakmann
5e04c45dd9 Merge pull request #10163 from teees/cruising
Added cruising upgrade to aircraft
2015-12-28 15:25:41 +01:00
Oliver Brakmann
906aa0f1fd Merge pull request #10003 from r34ch/mute-setting
Mute setting
2015-12-28 14:07:27 +01:00
Sean Hunt
8f4ec87b63 Factor silos needed warning to a new trait. 2015-12-27 14:40:37 -05:00
reaperrr
23dc6f64ac Merge pull request #9605 from Mailaender/nod-poweroffline
Added support for speech variants to CanPowerDown
2015-12-27 20:10:27 +01:00
Matthias Mailänder
a8d8764b81 unhardcode and self-document the notification 2015-12-27 11:44:41 +01:00
Paul Chote
372bbaf7b6 Overhaul WithDecoration trait. 2015-12-26 12:38:26 +00:00
DArcy Rush
67f88e368f Add mute option to the game 2015-12-25 23:33:18 +00:00