Matthias Mailänder
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6e26173f0f
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remove foreign dependencies from d2k mod entirely
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2013-08-17 23:31:23 +02:00 |
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Matthias Mailänder
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3025e3cf62
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remove dependency on mouse.shp conversions
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2013-08-17 23:31:23 +02:00 |
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Matthias Mailänder
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e28bbf1f90
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load DATA.R8 per default and not mouse.shp
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2013-08-17 23:31:23 +02:00 |
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Matthias Mailänder
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a831b8984a
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port map actors to DATA.R8 sequences
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2013-08-17 23:31:22 +02:00 |
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Matthias Mailänder
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efb55d4cb9
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read support power icons from sequences
so that d2k can grab them from DATA.R8
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2013-08-17 23:31:22 +02:00 |
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Matthias Mailänder
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376a6c7a5d
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read the production icons from sequences
this allows d2k to read them from DATA.R8 without trouble
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2013-08-17 23:31:22 +02:00 |
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Matthias Mailänder
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b73ca27a8f
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move vehicles to load sprites from DATA.R8 directly
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2013-08-17 23:31:22 +02:00 |
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Matthias Mailänder
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8718a9cb44
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load projectiles, muzzles and explosions from DATA.R8
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2013-08-17 23:31:22 +02:00 |
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Matthias Mailänder
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d0d2c7a49b
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load Dune 2000 aircraft directly from DATA.R8
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2013-08-17 23:31:22 +02:00 |
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Matthias Mailänder
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bed3fc2498
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replace the infantry sequences with transposed DATA.R8 frames
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2013-08-17 23:31:22 +02:00 |
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Matthias Mailänder
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341522232e
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migrate all other buildings to DATA.R8 sequences
4th conyard might be for the Corrino faction
TODO: active animations are yet unused overlays
no need to render build-top for refineries
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2013-08-17 23:31:22 +02:00 |
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Matthias Mailänder
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03eaf76cd8
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moved the towers to DATA.R8 sequences
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2013-08-17 23:31:22 +02:00 |
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Matthias Mailänder
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a7504b5dd9
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load Dune 2000 walls directly from DATA.R8
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2013-08-17 23:31:22 +02:00 |
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Matthias Mailänder
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0dbee935e7
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load the Dune 2000 mouse curser from the native MOUSE.R8 format
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2013-08-17 23:31:21 +02:00 |
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Matthias Mailänder
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81f577dcbe
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Merge pull request #3690 from reaperrr/TS-fixes
Adds combined shroudfog palette to TS mod
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2013-08-17 08:08:32 -07:00 |
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reaperrr
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d5203f703f
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Adds combined shroudfog palette to TS mod.
The mod crashes without it if FOW is disabled.
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2013-08-17 17:04:28 +02:00 |
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Matthias Mailänder
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e77286c0a7
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Merge pull request #3686 from pchote/portable-install
Support support dir inside the game root for portable installs.
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2013-08-17 02:45:49 -07:00 |
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Matthias Mailänder
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d565413e4d
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Merge pull request #3687 from pchote/mapoptions
Lobby map option improvements.
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2013-08-17 02:42:23 -07:00 |
|
Paul Chote
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bfd8739e2b
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Tweak layout again.
C&C doesn't offer fragile alliances.
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2013-08-17 21:37:48 +12:00 |
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Matthias Mailänder
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924e1e0061
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Merge pull request #3688 from pchote/gps-fog
Add GPSDot to RA structures.
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2013-08-17 02:17:59 -07:00 |
|
Paul Chote
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9536de03e7
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Merge pull request #3677 from ScottNZ/autotarget
Fix the autotarget bug that made turrets uncontrollable in combat
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2013-08-17 01:22:35 -07:00 |
|
Paul Chote
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7b42888064
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Disable crates option for missions and mini games.
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2013-08-17 20:16:01 +12:00 |
|
Paul Chote
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2a7318b69f
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Add GPSDot for RA structures. Fixes #3631.
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2013-08-17 20:11:09 +12:00 |
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Matthias Mailänder
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503fdc463f
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Merge pull request #3684 from pchote/tileset-fixup
TileSet Refactoring
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2013-08-17 01:08:42 -07:00 |
|
Paul Chote
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5cb79283be
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Use uppercase extensions to support case-sensitive filesystems.
|
2013-08-17 20:01:24 +12:00 |
|
ScottNZ
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115a447b2f
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Fix the autotarget bug that made turrets uncontrollable in combat
|
2013-08-17 17:53:50 +12:00 |
|
Paul Chote
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fbc02957a2
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Allow a local support dir inside the game root. Fixes #3673.
|
2013-08-17 16:37:24 +12:00 |
|
Paul Chote
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271ce5275c
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Add starting cash option.
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2013-08-17 14:43:52 +12:00 |
|
Paul Chote
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3fd64dfe52
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Remove dead InitialCash setting from PlayerReference.
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2013-08-17 14:42:43 +12:00 |
|
Paul Chote
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ce41eb2361
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Add "Build off Ally ConYards" option. Fixes #2464.
|
2013-08-17 14:42:40 +12:00 |
|
Paul Chote
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059c88ca1b
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Reorganize map options panel.
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2013-08-17 14:41:44 +12:00 |
|
Paul Chote
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d76a8c2950
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Allow maps to override options. Closes #3646.
Also set sensible defaults for most of the maps and mini games.
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2013-08-17 14:41:40 +12:00 |
|
Paul Chote
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ca90b2e6f1
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Add FieldLoader support for Nullable<T>.
|
2013-08-17 10:03:57 +12:00 |
|
Paul Chote
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608ca31f6d
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Support .r8 tileset artwork.
|
2013-08-15 19:28:55 +12:00 |
|
Paul Chote
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b6a033eef5
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Remove obsolete IRenderAsTerrain.
This removes the technical limitation preventing
FrozenUnderFog on bridges.
|
2013-08-15 18:12:49 +12:00 |
|
Paul Chote
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7278739e45
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Allow tilesets to specify their sheet size.
Decreased the default size from 4096 to 512.
|
2013-08-15 18:05:34 +12:00 |
|
Paul Chote
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f83ad88d2a
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Use Manifest.TileSize everywhere.
|
2013-08-15 17:43:12 +12:00 |
|
Paul Chote
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179fbc06ea
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Merge pull request #3678 from Mailaender/d2k-early-merge
Non-controversial early merge cleanups from the native-r8s branch
|
2013-08-14 14:29:56 -07:00 |
|
Matthias Mailänder
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2bd655b3a7
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Merge pull request #3683 from pchote/fancy-explosion-support
Add engine support for D2K explosions
|
2013-08-14 08:22:13 -07:00 |
|
Paul Chote
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f6d0ea4b0f
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Remove TileSet rendering code.
|
2013-08-14 23:08:25 +12:00 |
|
Paul Chote
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18759e01cf
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Use TileSetRenderer in the editor.
|
2013-08-14 23:08:25 +12:00 |
|
Paul Chote
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70580b27b9
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Use TileSetRenderer for utility --tmp-png.
|
2013-08-14 23:08:24 +12:00 |
|
Paul Chote
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5bea8fd4cc
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Introduce TileSetRenderer for editor and utility.
|
2013-08-14 23:08:24 +12:00 |
|
Paul Chote
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387ac04d9f
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Split tileset artwork loading out of TileSet.
This simplifies terrain loading and allows for
non-square tiles in game.
The editor still relies on the old code for now.
|
2013-08-14 23:08:17 +12:00 |
|
Matthias Mailänder
|
e1f4a9d5b5
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adjust the d2k timer position a little
|
2013-08-14 07:57:23 +02:00 |
|
Matthias Mailänder
|
b4146dea86
|
adjust the d2k production palette icon width to 60 again
|
2013-08-14 07:57:23 +02:00 |
|
Matthias Mailänder
|
0393f75729
|
remove failed experiment with fundaments
|
2013-08-14 07:57:23 +02:00 |
|
Matthias Mailänder
|
25152a31db
|
move Tooltip into it's own CS file
|
2013-08-14 07:57:23 +02:00 |
|
Matthias Mailänder
|
c07dc9d120
|
remove sandworm test that did not work out
|
2013-08-14 07:57:23 +02:00 |
|
Matthias Mailänder
|
f7abeddaad
|
give the d2k tower rockets an angle
as the turrets points upwards
|
2013-08-14 07:57:23 +02:00 |
|