Commit Graph

373 Commits

Author SHA1 Message Date
Paul Chote
fba879b954 Add four new 1v1 TD maps, and remove two older ones. 2015-10-04 17:31:13 +01:00
atlimit8
dc1e48556d Merge pull request #9464 from clemty/playername
TD: Lua replace GDI/Nod player reference variables with player/enemy variables
2015-10-01 17:57:27 -05:00
Oliver Brakmann
07d7df0345 Merge pull request #9485 from clemty/n64gdi01fix
Fix crash in cnc64gdi01
2015-10-01 23:38:01 +02:00
clemty
6a3b558227 Fix crash in cnc64gdi01
apparently helicopters can't .Hunt()
I introduced the bug late in testing, so it didn't trigger in review
on the plus side, AI will now attack you from a random direction
2015-10-01 23:00:01 +02:00
Oliver Brakmann
3f32730143 Merge pull request #9478 from clemty/pngcrush
PNG file size reduction
2015-10-01 20:18:21 +02:00
clemty
76de14b6f5 PNG file size reduction
run pngcrush -brute on *.png

before:
 70 File(s)      3.455.140 bytes

after:
 70 File(s)      2.616.088 bytes
2015-09-29 20:47:36 +02:00
clemty
43590e5a67 TD yaml fixes 2015-09-28 20:18:06 +02:00
clemty
62bad226e5 N64 Special Ops - GDI 1 2015-09-27 22:41:15 +02:00
clemty
6e315a815c replace GDI/Nod player reference variables with player/enemy
fixes unit production in nod02a and nod02b (killed infantry wouldn't get rebuilt)
2015-09-27 21:18:10 +02:00
atlimit8
49d351bf22 Merge pull request #9417 from clemty/topleft
Reduce use of Map.Topleft and Map.Bottomright
2015-09-26 14:36:22 -05:00
abcdefg30
e7c62b070b Add an upgrade rule for the seconds -> ticks change
and update the default mods
2015-09-25 17:00:06 +02:00
abcdefg30
7fd3ae7db9 Adjust the dropzone maps 2015-09-25 16:53:44 +02:00
clemty
d4e1b1ba48 reduce use of Map.Topleft and Map.Bottomright as requested in #8549 2015-09-24 21:03:36 +02:00
clemty
3bf31c99da Nod05: fix unit production
closes #9277
2015-09-06 00:24:30 +02:00
atlimit8
23d0424437 Add ITargetablePositions seperating it from ITargetable 2015-09-02 23:14:40 -05:00
clemty
2bbc1fcda4 LUA and trait documentation fixes
- Typo in documentation ("proximitry").
- Add spaces between sentences.
- Remove most occurrences of "  " (two spaces) unless clearly used as indendation
- Punctuation (although no fullstop after filenames like "notifications.yaml").
2015-08-24 19:41:15 +02:00
Pavel Penev
b7af5f5291 Merge pull request #9018 from Mailaender/cnc-maps
Added high quality Tiberian Dawn community maps
2015-08-22 01:13:01 +03:00
abcdefg30
5967b06189 Remove the 'workaround' in gdi05 2015-08-17 17:38:05 +02:00
Matthias Mailänder
37b6dc1603 add maps from the resource site 2015-08-15 11:03:45 +02:00
abcdefg30
e8477b1b5a Rename LeavesHusk to SpawnActorOnDeath 2015-08-09 19:24:14 +02:00
abcdefg30
abf5047072 Add an upgrade rule and update the default mods 2015-08-08 23:23:32 +02:00
Paul Chote
fb0e2c5cc3 Introduce background music concept. 2015-08-01 20:52:20 +01:00
Oliver Brakmann
4ed7a4ce8a Merge pull request #8659 from penev92/bleed_playerReference
Rename PlayerReference.Race to Faction
2015-07-14 20:15:56 +02:00
Oliver Brakmann
9722502a4b Merge pull request #8710 from GraionDilach/victory-music
Implements victory and defeat music.
2015-07-13 22:01:20 +02:00
atlimit8
daec860192 Added multiplier modifier traits, removing GainsStatUpgrades, InvulnerabilityUpgrade, & Invulnerable. 2015-07-13 09:24:50 -05:00
Zimmermann Gyula
64e8d53541 List and add the previously unlisted tracks to the C&C mod. 2015-07-13 15:42:21 +02:00
Zimmermann Gyula
57e684d1d9 Implements victory and defeat music. 2015-07-13 15:42:13 +02:00
Zimmermann Gyula
e875f675b8 Updates all base mods with the MusicPlaylist trait. 2015-07-12 17:27:11 +02:00
Matthias Mailänder
ff7fe2bab5 rename WRange to WDist in the Lua API 2015-07-09 12:36:15 +02:00
penev92
8ecc6ffbf6 Upgrade TD maps 2015-07-05 23:55:36 +03:00
clemty
26c271f80d TD: various map and script fixes 2015-07-04 19:05:46 +02:00
abcdefg30
5c721d4169 Fix the-hot-box lobby settings 2015-07-02 21:30:09 +02:00
abcdefg30
c6c12ee4ac Merge pull request #8561 from clemty/upstream/nod05
nod05: change objective
2015-06-27 18:08:52 +02:00
clemty
f2d5d6cb86 nod05: change objective
- only buildings need to be destroyed for primary objective (#8531)
- GDI airstrikes also stop when GDI tech center is captured
2015-06-25 23:50:11 +02:00
abcdefg30
1cbde65a08 Merge pull request #8509 from clemty/strings
More script string fixes
2015-06-21 16:22:32 +02:00
clemty
6b6cf8bb48 More script string fixes
This fixes spelling, punctuation and grammar in TD and RA missions.
2015-06-20 23:22:59 +02:00
Matthias Mailänder
4681e22bdc miniyaml junk removal and add missing new lines 2015-06-20 12:13:22 +02:00
Paul Chote
0fdc0f9bc2 Update TD rules. 2015-06-19 22:02:07 +01:00
Pavel Penev
e7a64ffec4 Merge pull request #8388 from reaperrr/selectable-refactor1
Selectable bounds/selection box refactor
2015-06-19 13:43:30 +03:00
abcdefg30
5a47beeb64 Merge pull request #8453 from clemty/upstream/mapfix
fix mapping errors in shipped maps
2015-06-18 22:18:27 +02:00
clemty
d7ec296e8a fixes mapping errors in shipped maps 2015-06-18 21:21:02 +02:00
reaperrr
c23ee1be2e Remove Selectable boolean from Selectable trait
Add work-around for ta/td bridge huts since they need actor Bounds to
be targetable by C4/engineer repair.
2015-06-17 20:13:59 +02:00
Matthias Mailänder
9f8d5bc12e Merge pull request #8375 from 42foobar42/nod06bfix
Closes #8297
2015-06-10 22:05:53 +02:00
Oliver Brakmann
929df0a4c7 Merge pull request #8356 from clemty/upstream/missionobj
make TD mission objective punctuation consistent
2015-06-06 16:31:36 +02:00
Alexander Boll
4430267a60 fixed picture position 2015-06-06 12:16:25 +02:00
clemty
3bb9f0170a adds punctuation to all mission objectives 2015-06-04 10:20:05 +02:00
Oliver Brakmann
60b1424585 Fix actor placement and typo in nod06a 2015-06-01 17:11:24 +02:00
Matthias Mailänder
3167ca48ff check if the neutral player is set up correctly 2015-05-31 09:44:50 +02:00
Oliver Brakmann
25b9c6f5f0 Fix an invalid owner init entry in nod05. 2015-05-30 18:51:11 +02:00
Matthias Mailänder
eba0b263d3 Merge pull request #8288 from obrakmann/fix8287_ugly_mission_preview
Update gdi05a mission preview image.
2015-05-30 08:02:15 +02:00