atlimit8
|
9acf121eb1
|
Replace ActorInfo.Traits.WithInterface with ActorInfo.TraitInfos<T>()
|
2015-09-21 15:50:57 -05:00 |
|
atlimit8
|
8162fa27ab
|
Add ActorInfo.HasTraitInfo<T>() requiring ITraitInfo types
|
2015-09-19 09:49:24 -05:00 |
|
Matthias Mailänder
|
0b8d7708ef
|
add more lint interfaces to reduce boiler plate
|
2015-08-30 13:12:25 +02:00 |
|
Pavel Penev
|
09f67d18bb
|
Some internal "race" to "faction" renaming
|
2015-08-22 23:34:36 +03:00 |
|
Matthias Mailänder
|
fb22c9a1e5
|
test unchanged miniyaml rules only once
|
2015-08-04 14:20:52 +02:00 |
|
Oliver Brakmann
|
380cf22477
|
Merge pull request #8661 from penev92/bleed_renameCountry
Rename the Country trait to Faction
|
2015-07-14 21:05:52 +02:00 |
|
penev92
|
830b7eee70
|
Touch up CheckPlayers.cs
|
2015-07-14 18:50:44 +03:00 |
|
penev92
|
2e04fb5ddd
|
Rename Faction trait members
Rename Faction.Race to Faction.InternalName
|
2015-07-14 18:50:39 +03:00 |
|
penev92
|
a1af5386e0
|
Rename the Country trait to Faction
|
2015-07-14 18:50:31 +03:00 |
|
penev92
|
1d49c23af0
|
Rename PlayerReference.Race and LockRace to Faction and LockFaction
|
2015-07-05 23:08:49 +03:00 |
|
Pavel Penev
|
53f26adb88
|
Merge pull request #8309 from Mailaender/lint-neutral
Added a lint rule to check if Neutral is set up correctly
|
2015-06-01 02:06:06 +03:00 |
|
Matthias Mailänder
|
98afa922ac
|
Random is already in the race list
|
2015-05-31 20:33:29 +02:00 |
|
Matthias Mailänder
|
44691831ad
|
check for invalid owners
|
2015-05-31 18:33:23 +02:00 |
|
Matthias Mailänder
|
3167ca48ff
|
check if the neutral player is set up correctly
|
2015-05-31 09:44:50 +02:00 |
|
Matthias Mailänder
|
7186f654d7
|
avoid an unneeded loop
|
2015-05-31 09:43:35 +02:00 |
|
Matthias Mailänder
|
a943fbc94e
|
check for duplicate spawn point locations
|
2015-05-13 15:28:19 +02:00 |
|
Matthias Mailänder
|
bb08537c44
|
check for too few/many spawn points/player definitions
|
2015-05-13 15:27:11 +02:00 |
|
penev92
|
2402b56da7
|
Reorganize PlayerReference loading to enable upgrade rules for them.
The PlayerReference definitions are now stored
as raw MiniYamlNodes in the map.
|
2015-04-26 23:16:20 +03:00 |
|
reaperrr
|
52dd8c922f
|
Moves Lint checks to Mods.Common
|
2015-01-15 23:15:51 +01:00 |
|