Paul Chote
79b039d8b9
Change ILoadScreen to take a ModData instance.
2016-02-07 17:57:05 +00:00
RoosterDragon
8e89a6a696
Simplify names, remove unused usings, remove redundant casts.
2016-01-17 21:35:36 +00:00
RoosterDragon
b5f24c3fa6
Add some missing Dispose calls, fix some Dispose implementations.
2016-01-01 04:51:54 +00:00
Matthias Mailänder
d4e842e643
add a benchmark mode
2015-12-25 19:30:15 +01:00
Pavel Penev
1b88d24cfa
Unstatic GlobalFileSystem and rename it to FileSystem
...
Add a ModFiles field on ModData and move all access to the file system to go through that.
2015-12-14 03:42:22 +02:00
Pavel Penev
6e1f461e9b
Move mod asset validation from BlankLoadScreen.StartGame() to Game.InitializeMod()
...
This fixes a crash that happens when you try to launch a mod directly while its assets aren't installed.
Additionally should reduce the overhead for dedicated servers (in theory).
2015-10-09 12:34:58 +03:00
Pavel Penev
fbfb2cfda1
Remove asset handling from BlankLoadScreen
2015-09-23 15:32:40 +03:00
Matthias Mailänder
7c86519242
organize launch arguments in it's own class
2015-08-01 11:56:45 +02:00
Matthias Mailänder
88e16a890d
extract Launch args for automatic manpage creation
2015-08-01 11:55:46 +02:00
Paul Chote
75210b692e
Don’t switch mods from inside button click handlers.
...
Fixes screen flickering and desyncs when returning to the mod chooser.
2015-06-17 21:55:48 +01:00
Matthias Mailänder
da2b7e687c
add a new Launch.URI parameter
2015-05-21 20:33:36 +02:00
Paul Chote
2de91a4c4e
Convert ContentInstaller into a manifest module.
2015-03-07 10:02:42 +00:00
Matthias Mailänder
e13447e641
automatically switch mods when possible
2015-03-07 10:12:16 +01:00
Matthias Mailänder
3bb448b29b
warn before loading incompatible replays
2015-03-07 10:06:17 +01:00
abcdefg30
8ca61aa917
Updated all year numbers
2015-01-09 21:18:05 +01:00
Matthias Mailänder
bc3acfeee7
StyleCop clean OpenRA.Game
2015-01-04 15:38:54 +01:00
Paul Chote
4ea7b5a908
Usings order.
2014-12-26 12:13:07 +13:00
Paul Chote
660f6682ff
Add Launch.Connect parameter for launching directly to a server.
2014-12-23 09:20:21 +13:00
Paul Chote
7bfffeadc2
Simplify mod content installation plumbing.
2014-12-23 09:20:21 +13:00
Paul Chote
ec7a32184e
Move the mod-level initialisation code back into the load screen.
2014-12-23 09:20:19 +13:00