Commit Graph

219 Commits

Author SHA1 Message Date
Chris Forbes
e82107b69b fixing a pile of stupid texel-offset-related bugs 2010-01-06 10:08:53 +13:00
Chris Forbes
72605ebfc8 prep for fixing render glitches 2010-01-06 10:03:23 +13:00
Chris Forbes
799da41b68 Merge branches 'bugfixes', 'shroud', 'cargo' and 'minimap' 2010-01-05 22:23:00 +13:00
Chris Forbes
77da5c89de shroud: it works. perf is pretty ugly, and there are a lot of small bugs. 2010-01-05 22:12:31 +13:00
Chris Forbes
e68547f9d0 minimap: show ore/gems on minimap 2010-01-05 14:49:48 +13:00
Chris Forbes
a8e49556ca fixed false-color minimap 2010-01-05 14:32:18 +13:00
Chris Forbes
46d5f642a0 minimap: double size 2010-01-05 13:56:50 +13:00
Chris Forbes
dc7c6d5cd6 minimap: add support for sprite scaling to SpriteRenderer/Graphics.Util 2010-01-05 13:52:09 +13:00
Chris Forbes
52f99cb055 added 'self' to IPips.GetPips 2010-01-05 12:26:10 +13:00
Chris Forbes
78de1e2b04 fix unreferenced variable warning in SequenceProvider 2010-01-05 12:21:51 +13:00
Paul Chote
88c3e21ed0 Selectively power-up/down buildings via chrome 2010-01-04 21:04:57 +13:00
Chris Forbes
30e20e897b Merge commit 'alzeih/master' 2010-01-04 00:45:28 +13:00
Alli
4410274e36 fixed powerbar colours,darkening, position. Moved lerping into Graphics.Util 2010-01-04 00:43:01 +13:00
Chris Forbes
5f5a0a8e72 added units to minimap 2010-01-04 00:16:48 +13:00
Chris Forbes
005e62e8c7 in all its false-color glory... a working minimap for terrain 2010-01-04 00:09:01 +13:00
Chris Forbes
1065f7e755 minimap 2010-01-03 23:36:34 +13:00
Chris Forbes
a269f0683d ugh 2010-01-03 23:34:05 +13:00
Chris Forbes
cf68f026a6 minimap sketch 2010-01-03 23:29:24 +13:00
Chris Forbes
6b1857e0b6 use RepairIndicator rather than renderer hack 2010-01-02 17:52:24 +13:00
Alli
3b53f692df repairing buildings mostly complete 2010-01-02 17:20:08 +13:00
Chris Forbes
bd93a08ffa remove various dumb visual artifacts 2009-12-29 20:15:11 +13:00
Chris Forbes
25726342c6 fixed problem with centering yielding fractional positions 2009-12-29 20:12:06 +13:00
Chris Forbes
d3767f2d99 non-turreted AutoTarget is sensible now 2009-12-28 12:08:56 +13:00
Chris Forbes
bf0d44851f removing dead crap, etc 2009-12-28 09:24:39 +13:00
Chris Forbes
8450077370 unfail 2009-12-28 09:19:35 +13:00
Chris Forbes
6ff4ea3717 using props in Sound rather than setter functions; no idea if it's right, because there's no way to test 2009-12-27 21:54:37 +13:00
Chris Forbes
228c622145 more 2009-12-26 20:49:26 +13:00
Chris Forbes
f73ddd7d4e and some more 2009-12-26 20:46:17 +13:00
Chris Forbes
e8bcd630d9 UnitSheetBuilder is dead. long live SpriteSheetBuilder 2009-12-26 20:41:49 +13:00
Chris Forbes
07dba208b0 that wasnt really used. 2009-12-24 09:13:03 +13:00
Chris Forbes
816d0ef96a less fail 2009-12-24 08:52:29 +13:00
Chris Forbes
cf0be69f66 messy first pass at fixing map change palette weirdness, etc 2009-12-24 08:43:26 +13:00
Alli
77f56405b8 moved PaletteType enum into HardwarePalette.cs 2009-12-23 22:35:37 +13:00
Alli
2a0623a601 Merge branch 'master' of git://github.com/chrisforbes/OpenRA 2009-12-23 22:24:31 +13:00
Alli
9e950c84ca added PaletteType enum 2009-12-23 22:24:20 +13:00
Chris Forbes
982fde6d0a force-move; cleaning some dead bits; etc 2009-12-23 21:48:15 +13:00
Chris Forbes
8fa02ea6a3 split chrome palette from Multi0's palette 2009-12-23 21:16:47 +13:00
Chris Forbes
ef01cacd9a IPaletteModifier hooked up; no impls yet 2009-12-23 20:56:04 +13:00
Chris Forbes
f57865bd32 crude map change support; quite a few things aren't right 2009-12-22 21:49:04 +13:00
Chris Forbes
3bc97ac0b9 z offsets 2009-12-22 19:13:30 +13:00
Chris Forbes
340cf0b8b7 fixes PlayRepeating when people do ReplaceAnim too. 2009-12-22 07:38:24 +13:00
Bob
86dc6d53e7 Simplifying(?) some of the render stuff. 2009-12-22 02:14:42 +13:00
Chris Forbes
746cb90171 render control group overlay 2009-12-21 19:50:50 +13:00
Chris Forbes
e2ef5d8bc3 adjusted bounds to take altitude into account 2009-12-21 18:35:22 +13:00
Chris Forbes
9a0b15ac23 Merge branch 'master' of git://github.com/chrisforbes/OpenRA 2009-12-21 18:15:27 +13:00
Chris Forbes
dbe962364b factored out flying unit render into WithShadow:IRenderModifier 2009-12-21 18:13:52 +13:00
Paul
9532029b21 Wrap pips when there are too many, with included render bug. 2009-12-20 15:27:55 -08:00
Paul
975624d2f9 Refactor Traits.fake into a Tags interface for primary production structures +mods 2009-12-19 19:08:15 -08:00
Alli
2c31d0c553 Merge branch 'master' of git://github.com/chrisforbes/OpenRA 2009-12-19 23:28:16 +13:00
Alli
1653653ed9 Added Fake unit tags 2009-12-19 23:25:55 +13:00