Oliver Brakmann
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137359a097
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Merge pull request #12355 from reaperrr/rem-nuke-DelAct
Remove DelayedAction from NukePower
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2016-12-28 18:56:33 +01:00 |
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reaperrr
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079908d238
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Make NukePower use RevealShroudEffect instead of camera actor
Additionally, remove the DelayedAction and let the beacon remove itself
instead.
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2016-12-28 18:45:45 +01:00 |
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reaperrr
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1a0f72d2b0
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Merge pull request #12484 from pchote/installer-fixes
Fix asset installation on 32 bit windows and with original RA CDs.
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2016-12-28 16:53:15 +01:00 |
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Paul Chote
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dcad5c3f7c
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Rename UpgradeManager to ConditionManager.
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2016-12-23 14:57:56 +00:00 |
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Oliver Brakmann
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f15a81282e
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Merge pull request #12477 from pchote/conditions-lint
Add a conditions lint rule + other rules fixes.
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2016-12-23 14:27:22 +01:00 |
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Paul Chote
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03236927e5
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Replace TD shellmap with a fixed background.
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2016-12-23 11:34:23 +00:00 |
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Paul Chote
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a16344d347
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Remove "Show Shellmap" setting.
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2016-12-23 11:34:23 +00:00 |
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Paul Chote
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55f76c02d6
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Disable world sounds when the ingame menu is open.
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2016-12-23 11:34:23 +00:00 |
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Paul Chote
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443c3ee72d
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Disable sound on the shell maps.
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2016-12-23 11:34:23 +00:00 |
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Paul Chote
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b5390cb23c
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Split out ^AcceptsCloakCrate template.
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2016-12-23 11:29:24 +00:00 |
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Paul Chote
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a4227757b6
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Move ^GainsExperience inherit to the actors.
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2016-12-23 11:29:24 +00:00 |
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Paul Chote
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59013a581c
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Remove unused airborne condition from TD aircraft.
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2016-12-23 11:29:24 +00:00 |
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Oliver Brakmann
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67d10aa5bb
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Merge pull request #12485 from pchote/remove-ai-capturing
[bleed] Remove AI capturing from TD and RA, and AIs using mechanics and medics in RA
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2016-12-21 21:17:23 +01:00 |
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Oliver Brakmann
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05c2081143
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Merge pull request #12458 from pchote/map-top-targetability
Reduce aircraft not being targetable at the north edge of the map.
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2016-12-21 21:14:19 +01:00 |
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reaperrr
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1f626e239b
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Improve TD largecaliber.yaml order
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2016-12-18 18:21:34 +01:00 |
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Paul Chote
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f8d0dcad4f
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Fix SourceType.Install on 32 bit windows.
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2016-12-18 00:26:49 +00:00 |
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Oliver Brakmann
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7e6488c522
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Remove AI capturing from TD and RA
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2016-12-17 20:53:31 +00:00 |
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reaperrr
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9acdff1c50
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Slim down TD missiles.yaml via inheritance
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2016-12-16 21:04:15 +01:00 |
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reaperrr
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f30f47de4f
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Slim down TD other.yaml via inheritance
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2016-12-16 21:00:39 +01:00 |
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reaperrr
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189ade3001
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Slim down TD explosions.yaml via inheritance
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2016-12-16 21:00:37 +01:00 |
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reaperrr
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90b87bc32c
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Slim down TD smallcaliber.yaml via inheritance
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2016-12-16 21:00:33 +01:00 |
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reaperrr
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6e83a3b550
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Slim down TD largecaliber.yaml via inheritance
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2016-12-16 20:30:36 +01:00 |
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reaperrr
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1ed21f3756
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Remove unused 105mm and HonestJohn weapons
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2016-12-16 20:27:23 +01:00 |
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Paul Chote
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736d66d2c2
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Convert GainsExperience to conditions.
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2016-12-13 19:30:42 +00:00 |
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Paul Chote
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1ef3e246d1
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Convert GlobalUpgradable to conditions.
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2016-12-13 19:30:41 +00:00 |
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Paul Chote
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60cd12874e
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Convert Aircraft to conditions.
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2016-12-13 19:30:37 +00:00 |
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Paul Chote
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45af024b15
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Convert Cargo to conditions.
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2016-12-12 19:43:57 +00:00 |
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reaperrr
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bccc127645
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Use Explodes instead of WithBuildingExplosion in TD
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2016-12-10 13:45:12 +01:00 |
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Paul Chote
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0bc087f7bd
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Rename BridgeLayer to LegacyBridgeLayer.
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2016-12-10 11:36:39 +00:00 |
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Paul Chote
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a5549d3944
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Rename BridgeHut to LegacyBridgeHut.
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2016-12-10 11:35:29 +00:00 |
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Paul Chote
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7a9174e7fc
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Fix aircraft defaults.
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2016-12-08 18:23:25 +00:00 |
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Paul Chote
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34a94e16f6
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Update TD rules.
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2016-12-06 17:21:14 +00:00 |
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reaperrr
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848cf19ba8
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Merge pull request #12381 from pchote/upgrade-conditions
Upgrades overhaul part 1: EnabledCondition
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2016-11-30 19:42:34 +01:00 |
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Paul Chote
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5d0ce81eb0
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Make RA/TD aircraft sight relative to ground-based position.
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2016-11-26 21:19:37 +00:00 |
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Paul Chote
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9ceb3813e6
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Manually port TD veterancy to conditions.
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2016-11-19 17:19:28 +00:00 |
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Paul Chote
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bee7f14ae5
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Update TD rules.
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2016-11-19 17:19:28 +00:00 |
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reaperrr
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7ba0c22346
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Merge pull request #12096 from pchote/game-timer-tooltip
Show replay percentage as a tooltip.
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2016-11-06 16:59:07 +01:00 |
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Paul Chote
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c62870cc30
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Merge pull request #12004 from reaperrr/projectile-cleanup2
More projectile property streamlining and cleanups
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2016-10-29 14:21:29 +01:00 |
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Paul Chote
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10b5d8a06b
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Show replay percentage as a tooltip.
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2016-10-23 13:29:06 +01:00 |
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reaperrr
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0350b8c8f2
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Remove Buildable from TD Bio Lab
It isn't supposed to be buildable so the description is never seen in-game anyway.
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2016-10-22 20:37:11 +02:00 |
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reaperrr
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5b5b064981
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Move production icon sequence from Tooltip to Buildable
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2016-10-22 20:37:09 +02:00 |
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reaperrr
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20cd2aa4ab
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Rename Bullet Angle to LaunchAngle
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2016-10-22 17:57:32 +02:00 |
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Tyson Liddell
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8a760fedf2
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Yaml files updated with Description moved from Tooltip to Buildable
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2016-10-16 12:10:07 +11:00 |
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abcdefg30
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da591a9030
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Merge pull request #11974 from abc013/SecondWeaponAnimation
Add support for multiple fire animations in WithInfantryBody
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2016-10-15 12:49:41 +02:00 |
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abc013
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268dcd7d41
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changed AttackSequence to DefaultAttackSequence
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2016-10-14 14:53:02 +02:00 |
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abcdefg30
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bf3441f5d6
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Fix transport husks revealing more/less than the normal actor
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2016-10-12 17:02:54 +02:00 |
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Oliver Brakmann
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ffe7c96a37
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Merge pull request #12052 from clemty/minustwofix
TD: Minus Two: terrain fix, replace temperat trees with desert trees
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2016-10-09 13:45:01 +02:00 |
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Paul Chote
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de856f8c1a
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Fix non-selectable support actor health bars.
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2016-10-04 01:43:15 +01:00 |
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Oliver Brakmann
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45f779e9c0
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Merge pull request #11991 from abcdefg30/ion
Fix the IonCannonPower not playing all launch sounds
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2016-09-30 17:02:27 +02:00 |
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reaperrr
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678f9563f6
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Merge pull request #12103 from pchote/resource-tooltip
Add tooltips to map resources.
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2016-09-29 18:36:00 +02:00 |
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