Paul Chote
7eae157ad8
Rework player palette loading.
2015-05-10 00:01:14 +01:00
penev92
dc3ae39db1
Rename ProvidesCustomPrerequisite to ProvidesPrerequisite
2015-05-07 03:04:11 +03:00
penev92
1154e109d3
Fix building prerequisites in RA
2015-05-04 01:58:54 +03:00
penev92
c5dead9098
Introduce WithSpriteBody trait
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Add upgrade rules
Add ISpriteBody
2015-05-03 11:54:27 +03:00
Paul Chote
d255a3989e
Upgrade mod rules.
2015-04-30 07:35:27 +12:00
Oliver Brakmann
d92f4cedc5
Merge pull request #8045 from abcdefg30/fakeweap
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Use WithProductionDoorOverlay on fake weap
2015-04-27 19:00:34 +02:00
abcdefg30
cc61f904e0
Use WithProductionDoorOverlay on fake weap
2015-04-27 17:42:58 +02:00
Paul Chote
94f22638be
Add an upgrade rule.
2015-04-27 19:47:12 +12:00
penev92
36abf2ac41
Add an upgrade rule for TakeCover
2015-04-26 14:29:12 +03:00
Paul Chote
8f93d7b5d7
Simplify and fix animation glitches.
2015-04-25 22:52:14 +02:00
Matthias Mailänder
8c8b9b1cc3
deprecate RenderBuildingWarFactory
2015-04-25 22:52:14 +02:00
Paul Chote
44f2dd5a3d
Extract common inherits in ra defaults.yaml.
2015-04-22 21:24:47 +12:00
Matthias Mailänder
cae7d7cffa
add the windmill
2015-04-12 13:31:56 +02:00
Matthias Mailänder
0cde0c1224
add the light house
2015-04-12 08:11:13 +02:00
ScottNZ
79ca6a401a
Move ra silo to defense queue
2015-04-11 17:10:47 +12:00
Pavel Penev
0617eb2e59
Merge pull request #7881 from ScottNZ/balance-stuff
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Misc ra balance changes, pt. 2
2015-04-07 16:12:38 -07:00
ScottNZ
c2c661de82
Decrease power requirement of tsla from 150 to 100
2015-04-08 02:33:23 +12:00
ScottNZ
99945e1154
Increase power requirement of mslo from 100 to 150
2015-04-08 02:33:23 +12:00
ScottNZ
15c548c60a
Have build limit of 1 for pdof and mslf
2015-04-08 02:33:22 +12:00
ScottNZ
011433041d
Rename 'Allied' to 'Allies' in faction selector
2015-04-08 02:33:22 +12:00
ScottNZ
65aa4b369e
Spread out parabombs badgers
2015-04-08 02:33:21 +12:00
ScottNZ
7aca8d426b
Increase parabombs support power charge time to 360
2015-04-08 02:33:21 +12:00
ScottNZ
540148038d
Increase Ukraine parabombs badger squad size to 3
2015-04-08 02:33:20 +12:00
ScottNZ
f142fb4e09
Remove vanilla Allies and vanilla Soviet countries from multiplayer
2015-04-08 02:33:20 +12:00
ScottNZ
5653b3cbf3
Move fake structures to France
2015-04-08 02:33:20 +12:00
ScottNZ
8e1960452b
Remove advanced gap generator
2015-04-08 02:33:19 +12:00
ScottNZ
461cf89676
Make paratroopers available to all Soviet factions
2015-04-08 02:33:19 +12:00
ScottNZ
0442c790da
Rework Russia's abilities to be Tesla-themed
2015-04-08 02:33:18 +12:00
Oliver Brakmann
f7a02eeca5
Fix fallrates for parachutable things to match lowered release altitude
2015-04-05 12:23:32 +02:00
Pavel Penev
a013cf4fca
Merge pull request #7842 from obrakmann/change_aircraft_altitude
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Lower aircraft altitude
2015-04-04 14:18:20 -07:00
Matthias Mailänder
fd143a5eb0
remove EnemyWatcher from RA
2015-04-03 17:04:43 +02:00
Oliver Brakmann
d53cfafde9
Lower aircraft altitude
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In order to work around a problem where the game does not take aircrafts' altitude into account when deciding whether a unit should be rendered or not, leading to aircrafts seemingly (dis)appearing a couple of cells into the map instead of right at the lower edge of the map.
Planes will now fly at the default altitude of 1280, helicopters slightly below at 1024.
2015-04-03 16:19:27 +02:00
Matthias Mailänder
d0046f804a
remove AnnounceOnSeen from Red Alert mod again
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closes #7787
2015-04-03 15:36:44 +02:00
Matthias Mailänder
a6af357646
fix OpenRA.Lint Warning
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Sprite image camera.* from actor camera.* has no sequence definition
2015-04-03 15:35:29 +02:00
ScottNZ
d3f2a8677e
Spy Plane ability is no longer special compared to the other factions, so remove it from the Soviet faction description
2015-03-31 00:01:40 +13:00
ScottNZ
925f838e6d
Update some infantry tooltip descriptions
2015-03-30 23:55:22 +13:00
ScottNZ
5a29febe97
Increase shroud reveal range of shok from 4 cells to 5
2015-03-30 23:55:22 +13:00
ScottNZ
b62a710fd9
Remove sniper (make it unbuildable)
2015-03-30 23:55:20 +13:00
ScottNZ
f7893534f5
Make spy plane available to all Soviet factions
2015-03-30 23:55:20 +13:00
reaperrr
b7fc275067
RA sequence cleanups.
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Note: Removing Length: * from interior boxes and larvae as well as barrels
is intentional, boxes have just 1 frame, and frames 2+3 of larvae and
barrels are just duplicates of the first, added by Westwood to work around
damage stage issues.
Fixes fence palette on desert maps.
2015-03-27 17:35:16 +00:00
reaperrr
c92b2298c3
Remove missile TurboBoost
2015-03-27 00:04:39 +01:00
reaperrr
f9332c9efe
Renames BlocksBullets to BlocksProjectiles and projectile High property to Blockable
2015-03-27 00:04:37 +01:00
reaperrr
38d5163062
Refactors LimitedAmmo to AmmoPool.
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Removes Reloads trait.
This enables adding multiple AmmoPools via @ differentiators and
Name which adds the possibility to assign each armament to a specific
ammo pool.
Furthermore, this moves all Reloads functionality onto AmmoPool.
Now a combination of all three is possible on a single actor: no limited
ammo, limited ammo that can reload on its own, and limited ammo which
needs to be reloaded at a rearm actor.
Additionally moves RearmSound from Minelayer to AmmoPool.
2015-03-26 23:21:01 +01:00
Matthias Mailänder
7f9f29c8a2
add a camera icon
2015-03-22 07:51:22 +01:00
Oliver Brakmann
919c0fd359
Merge pull request #7638 from pchote/infantry-body
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Decompose RenderInfantry into WithInfantryBody and RenderSprites.
2015-03-21 15:22:53 +01:00
Paul Chote
4ea55809ca
Decompose RenderInfantry into WithInfantryBody and RenderSprites.
2015-03-21 13:04:17 +00:00
penev92
d9a6b1ec5a
Disable notifications for U2
2015-03-21 14:19:20 +02:00
penev92
55e04a44c8
Add EnemyWatcher and AnnounceOnSeen to RA
2015-03-21 11:32:28 +02:00
Taryn Hill
7bf058896d
Apply SoundOnDamageTransition upgrade rule.
2015-03-12 16:09:15 -05:00
abcdefg30
63fe578ba8
Allow picking of a random subfaction
2015-03-12 21:34:23 +01:00