Commit Graph

939 Commits

Author SHA1 Message Date
Paul Chote
7eae157ad8 Rework player palette loading. 2015-05-10 00:01:14 +01:00
penev92
dc3ae39db1 Rename ProvidesCustomPrerequisite to ProvidesPrerequisite 2015-05-07 03:04:11 +03:00
penev92
1154e109d3 Fix building prerequisites in RA 2015-05-04 01:58:54 +03:00
penev92
c5dead9098 Introduce WithSpriteBody trait
Add upgrade rules

Add ISpriteBody
2015-05-03 11:54:27 +03:00
Paul Chote
d255a3989e Upgrade mod rules. 2015-04-30 07:35:27 +12:00
Oliver Brakmann
d92f4cedc5 Merge pull request #8045 from abcdefg30/fakeweap
Use WithProductionDoorOverlay on fake weap
2015-04-27 19:00:34 +02:00
abcdefg30
cc61f904e0 Use WithProductionDoorOverlay on fake weap 2015-04-27 17:42:58 +02:00
Paul Chote
94f22638be Add an upgrade rule. 2015-04-27 19:47:12 +12:00
penev92
36abf2ac41 Add an upgrade rule for TakeCover 2015-04-26 14:29:12 +03:00
Paul Chote
8f93d7b5d7 Simplify and fix animation glitches. 2015-04-25 22:52:14 +02:00
Matthias Mailänder
8c8b9b1cc3 deprecate RenderBuildingWarFactory 2015-04-25 22:52:14 +02:00
Paul Chote
44f2dd5a3d Extract common inherits in ra defaults.yaml. 2015-04-22 21:24:47 +12:00
Matthias Mailänder
cae7d7cffa add the windmill 2015-04-12 13:31:56 +02:00
Matthias Mailänder
0cde0c1224 add the light house 2015-04-12 08:11:13 +02:00
ScottNZ
79ca6a401a Move ra silo to defense queue 2015-04-11 17:10:47 +12:00
Pavel Penev
0617eb2e59 Merge pull request #7881 from ScottNZ/balance-stuff
Misc ra balance changes, pt. 2
2015-04-07 16:12:38 -07:00
ScottNZ
c2c661de82 Decrease power requirement of tsla from 150 to 100 2015-04-08 02:33:23 +12:00
ScottNZ
99945e1154 Increase power requirement of mslo from 100 to 150 2015-04-08 02:33:23 +12:00
ScottNZ
15c548c60a Have build limit of 1 for pdof and mslf 2015-04-08 02:33:22 +12:00
ScottNZ
011433041d Rename 'Allied' to 'Allies' in faction selector 2015-04-08 02:33:22 +12:00
ScottNZ
65aa4b369e Spread out parabombs badgers 2015-04-08 02:33:21 +12:00
ScottNZ
7aca8d426b Increase parabombs support power charge time to 360 2015-04-08 02:33:21 +12:00
ScottNZ
540148038d Increase Ukraine parabombs badger squad size to 3 2015-04-08 02:33:20 +12:00
ScottNZ
f142fb4e09 Remove vanilla Allies and vanilla Soviet countries from multiplayer 2015-04-08 02:33:20 +12:00
ScottNZ
5653b3cbf3 Move fake structures to France 2015-04-08 02:33:20 +12:00
ScottNZ
8e1960452b Remove advanced gap generator 2015-04-08 02:33:19 +12:00
ScottNZ
461cf89676 Make paratroopers available to all Soviet factions 2015-04-08 02:33:19 +12:00
ScottNZ
0442c790da Rework Russia's abilities to be Tesla-themed 2015-04-08 02:33:18 +12:00
Oliver Brakmann
f7a02eeca5 Fix fallrates for parachutable things to match lowered release altitude 2015-04-05 12:23:32 +02:00
Pavel Penev
a013cf4fca Merge pull request #7842 from obrakmann/change_aircraft_altitude
Lower aircraft altitude
2015-04-04 14:18:20 -07:00
Matthias Mailänder
fd143a5eb0 remove EnemyWatcher from RA 2015-04-03 17:04:43 +02:00
Oliver Brakmann
d53cfafde9 Lower aircraft altitude
In order to work around a problem where the game does not take aircrafts' altitude into account when deciding whether a unit should be rendered or not, leading to aircrafts seemingly (dis)appearing a couple of cells into the map instead of right at the lower edge of the map.

Planes will now fly at the default altitude of 1280, helicopters slightly below at 1024.
2015-04-03 16:19:27 +02:00
Matthias Mailänder
d0046f804a remove AnnounceOnSeen from Red Alert mod again
closes #7787
2015-04-03 15:36:44 +02:00
Matthias Mailänder
a6af357646 fix OpenRA.Lint Warning
Sprite image camera.* from actor camera.* has no sequence definition
2015-04-03 15:35:29 +02:00
ScottNZ
d3f2a8677e Spy Plane ability is no longer special compared to the other factions, so remove it from the Soviet faction description 2015-03-31 00:01:40 +13:00
ScottNZ
925f838e6d Update some infantry tooltip descriptions 2015-03-30 23:55:22 +13:00
ScottNZ
5a29febe97 Increase shroud reveal range of shok from 4 cells to 5 2015-03-30 23:55:22 +13:00
ScottNZ
b62a710fd9 Remove sniper (make it unbuildable) 2015-03-30 23:55:20 +13:00
ScottNZ
f7893534f5 Make spy plane available to all Soviet factions 2015-03-30 23:55:20 +13:00
reaperrr
b7fc275067 RA sequence cleanups.
Note: Removing Length: * from interior boxes and larvae as well as barrels
is intentional, boxes have just 1 frame, and frames 2+3 of larvae and
barrels are just duplicates of the first, added by Westwood to work around
damage stage issues.

Fixes fence palette on desert maps.
2015-03-27 17:35:16 +00:00
reaperrr
c92b2298c3 Remove missile TurboBoost 2015-03-27 00:04:39 +01:00
reaperrr
f9332c9efe Renames BlocksBullets to BlocksProjectiles and projectile High property to Blockable 2015-03-27 00:04:37 +01:00
reaperrr
38d5163062 Refactors LimitedAmmo to AmmoPool.
Removes Reloads trait.

This enables adding multiple AmmoPools via @ differentiators and
Name which adds the possibility to assign each armament to a specific
ammo pool.

Furthermore, this moves all Reloads functionality onto AmmoPool.

Now a combination of all three is possible on a single actor: no limited
ammo, limited ammo that can reload on its own, and limited ammo which
needs to be reloaded at a rearm actor.

Additionally moves RearmSound from Minelayer to AmmoPool.
2015-03-26 23:21:01 +01:00
Matthias Mailänder
7f9f29c8a2 add a camera icon 2015-03-22 07:51:22 +01:00
Oliver Brakmann
919c0fd359 Merge pull request #7638 from pchote/infantry-body
Decompose RenderInfantry into WithInfantryBody and RenderSprites.
2015-03-21 15:22:53 +01:00
Paul Chote
4ea55809ca Decompose RenderInfantry into WithInfantryBody and RenderSprites. 2015-03-21 13:04:17 +00:00
penev92
d9a6b1ec5a Disable notifications for U2 2015-03-21 14:19:20 +02:00
penev92
55e04a44c8 Add EnemyWatcher and AnnounceOnSeen to RA 2015-03-21 11:32:28 +02:00
Taryn Hill
7bf058896d Apply SoundOnDamageTransition upgrade rule. 2015-03-12 16:09:15 -05:00
abcdefg30
63fe578ba8 Allow picking of a random subfaction 2015-03-12 21:34:23 +01:00