Chris Forbes
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4bcd19f57c
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remove bogus SurrenderOnDisconnect feature
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2011-12-23 16:46:40 +13:00 |
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Chris Forbes
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c1e6e3f9b9
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don't announce self-damage
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2011-12-23 16:41:29 +13:00 |
|
Chris Forbes
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480c35ab58
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add base attack notification
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2011-12-23 16:31:29 +13:00 |
|
alzeih
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aa9dd73fe5
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Fix #1236 - Aircraft with full health landing on FIX costs the player money
Note: still allows a plane on full health to land on FIX.
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2011-12-14 00:01:58 +13:00 |
|
alzeih
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1b0724719d
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Make LineRenderer understand Zoom internally
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2011-12-13 23:58:39 +13:00 |
|
alzeih
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c8ae6127f3
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Fix #1128 - Use Line Width support in LaserZap
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2011-12-13 23:58:34 +13:00 |
|
Chris Forbes
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bf5be88c75
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rename Ui.RootWidget to just Ui.Root
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2011-12-13 23:46:58 +13:00 |
|
Chris Forbes
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ed429a3b30
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split Widget static bits into Ui static class
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2011-12-13 23:38:59 +13:00 |
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alzeih
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b508f7c300
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Fix #1269 - Transport Helicopter Loading while in the Air
Note that weight is now checked for cargo (this might break things)
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2011-12-13 12:38:39 +13:00 |
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Chris Forbes
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66c59add94
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write RadarWidget transforms sanely
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2011-12-03 11:38:09 +13:00 |
|
Chris Forbes
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4610461a81
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fix naming convention in RadarWidget
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2011-12-03 11:29:27 +13:00 |
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Chris Forbes
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c1cbe0f0f5
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Simplify some of the mess in RadarBinWidget
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2011-12-03 11:28:42 +13:00 |
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Chris Forbes
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a566a372f5
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(2/2) #1210 Remove QueueResupplyActivities entirely, just queue ResupplyAircraft
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2011-12-03 10:16:10 +13:00 |
|
Chris Forbes
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7b06e39390
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(1/2) #1210 Untangling QueueResupplyActivities
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2011-12-03 10:16:10 +13:00 |
|
Chris Forbes
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1df572e6ee
|
tidy in MasterServerPinger
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2011-11-29 10:01:55 +13:00 |
|
Kenny Hoxworth
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98d4af18a4
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Don't cancel the FlyAttack activity if the activity has already been canceled. The Tick routine calls Cancel() on FlyAttack, which removes any NextActivity that may have been set by an outside listener. This is the case with a rare bug causing planes to be killed, removed from the playable game, but still existing in the game world.
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2011-11-29 08:57:04 +13:00 |
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Mark Olson
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f043aa6366
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DISCONNECT should use a LeaveGame'ish method.
It should be moved out of IngameChromeLogic, but I don't know where to..
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2011-11-25 18:03:12 +13:00 |
|
Mark Olson
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8933b201f1
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Add buttons to Observe or Leave after a user's game ends.
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2011-11-25 18:03:04 +13:00 |
|
Mark Olson
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2bb968d0d3
|
Hide Chrome once we have Won or Lost
|
2011-11-25 18:01:34 +13:00 |
|
Raymond Martineau
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bf222425fc
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Fix bug #1271
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2011-11-25 17:49:05 +13:00 |
|
Chris Forbes
|
0ea9e06c22
|
remove spurious parameter from ScanAndAttack
|
2011-11-25 17:41:19 +13:00 |
|
Chris Forbes
|
54e8266e37
|
tidy AttackOrderTargeter
|
2011-11-25 17:38:58 +13:00 |
|
Chris Forbes
|
2462902d8b
|
remove some duplication in binding order buttons
|
2011-11-25 15:12:04 +13:00 |
|
Chris Forbes
|
55f811faf5
|
remove some duplication in global order OGs
|
2011-11-25 15:11:49 +13:00 |
|
Chris Forbes
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45c41b6696
|
allow building repair always
|
2011-11-24 15:23:08 +13:00 |
|
Curtis S
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77fc6199fe
|
New serverbrowser for RA and CNC
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2011-11-06 22:49:40 -07:00 |
|
Curtis S
|
49bf93085f
|
Added support to GivesBounty for setting player Stances which give bounties
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2011-11-06 13:24:20 -07:00 |
|
Chris Forbes
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6cb8ee1f9f
|
expose appropriate *Inits, and make them work in editor
|
2011-11-06 18:17:13 +13:00 |
|
Chris Forbes
|
772734d032
|
merge cnc and ra lobby, fixes #1267, #1224, #106, others
|
2011-11-06 17:01:00 +13:00 |
|
Chris Forbes
|
bd90666c07
|
tidy
|
2011-11-05 11:40:13 +13:00 |
|
Chris Forbes
|
cd155b21c9
|
tidy up some bizarre namespacing
|
2011-11-04 20:13:41 +13:00 |
|
Chris Forbes
|
cbee1513f3
|
fix formatting in CanPowerDown
|
2011-11-04 20:02:09 +13:00 |
|
Chris Forbes
|
6932db1d05
|
fixed #1264 - squish sound is positioned now
|
2011-11-04 19:45:02 +13:00 |
|
Chris Forbes
|
57e2d4f9b1
|
fixed #1237 - crash in UpdateCurrentMap
|
2011-11-04 19:16:53 +13:00 |
|
Chris Forbes
|
5a029e337a
|
fixed #1257 - predict stance changes on the client
|
2011-11-04 19:09:46 +13:00 |
|
Chris Forbes
|
bc5efa3fc5
|
#1241 fixed - crash in ChooseBuildTabOnSelect.SelectionChanged
|
2011-11-04 19:03:38 +13:00 |
|
Chris Forbes
|
192cbaf744
|
fix namespace for ChooseBuildTabOnSelect
|
2011-11-04 19:00:34 +13:00 |
|
Chris Forbes
|
9ac912fa0e
|
#1262 fixed -- initial unit stance via AutoTarget:InitialStance:
|
2011-11-04 16:33:20 +13:00 |
|
Chris Forbes
|
b88a32759c
|
fixed #800 - infantry can walk on AT mines
|
2011-11-01 22:16:35 +13:00 |
|
Chris Forbes
|
c9fd874b07
|
unify colorpickers across ra and cnc
|
2011-11-01 22:00:29 +13:00 |
|
Chris Forbes
|
2eac701aab
|
make SpawnMPUnits initial unit configurable
|
2011-11-01 22:00:28 +13:00 |
|
Chris Forbes
|
0edda0fb31
|
make bot building repair controllable via yaml
|
2011-11-01 22:00:28 +13:00 |
|
Raymond Martineau
|
72c6a428c9
|
Fix exception, requiring usage of IComparable
|
2011-11-01 22:00:28 +13:00 |
|
Chris Forbes
|
986bf039fa
|
remove HackyAI -> MPStartLocations dep; implement aggro as per alzeih's old patch
|
2011-11-01 22:00:28 +13:00 |
|
Chris Forbes
|
4dc3013cd0
|
slight tidy to HackyAI
|
2011-11-01 22:00:28 +13:00 |
|
Chris Forbes
|
58cae272c6
|
push unit queues for HackyAI out to yaml
|
2011-11-01 22:00:28 +13:00 |
|
Chris Forbes
|
1df9003fec
|
fixed #1169 - bot rallypoint debug changed to BotDebug()
|
2011-11-01 22:00:20 +13:00 |
|
Chris Forbes
|
f83c9fd4d7
|
add IEnum<T>.JoinWith, use it to clean up a bunch of things
|
2011-11-01 21:57:58 +13:00 |
|
Chris Forbes
|
8111ccbea6
|
tidy projectfiles, Map
|
2011-11-01 21:57:58 +13:00 |
|
Chris Forbes
|
c50aae25d3
|
remove spurious .ToArray() in MainMenuButtonsLogic
|
2011-11-01 21:57:57 +13:00 |
|