Commit Graph

3007 Commits

Author SHA1 Message Date
reaperrr
7ac5a25ce6 Merge pull request #11882 from pchote/remove-astar-overlay
Remove legacy A* visualisation.
2016-08-27 18:37:23 +02:00
reaperrr
058bb49dff Merge pull request #11501 from pchote/tibsun-carryall
Add Carryall/Carryable traits, merging ts and d2k carryall behavior
2016-08-27 18:31:56 +02:00
Paul Chote
c3c6af018a Set carried turret facing on delivery. 2016-08-27 17:08:33 +01:00
Paul Chote
735a031d6e Fix selection rectangle with depth buffer enabled. 2016-08-27 15:43:20 +01:00
Paul Chote
3082c61e75 Add depth buffer support to tactical overlays. 2016-08-27 15:43:20 +01:00
Paul Chote
f3bac143e9 Add depth buffer support to beams and contrails. 2016-08-27 15:43:20 +01:00
Paul Chote
c092c93401 Add depth buffer support to debug overlays. 2016-08-27 15:43:20 +01:00
Paul Chote
50da18cd22 Add depth buffer support to RgbaColorRenderer. 2016-08-27 15:43:20 +01:00
Paul Chote
017020f2c3 Fix stack overflow in FindResources. 2016-08-27 15:42:18 +01:00
Paul Chote
1ae86f34f8 Overhaul Carryall behaviour, adding support for manual control. 2016-08-27 15:42:18 +01:00
Paul Chote
7ffdd53abb Disable smooth turning for 180 degree turns. 2016-08-26 20:15:55 +01:00
Paul Chote
30c7c720ec Merge pull request #11880 from Mailaender/sequence-sprites-inheritance-check
Fixed false positive on sequence sprite checks
2016-08-26 18:09:53 +01:00
Paul Chote
d99bc78629 Merge pull request #11878 from RoosterDragon/fix-download-error-cancel
Allow download window to be closed on failed downloads.
2016-08-26 18:05:16 +01:00
Paul Chote
32eb98c17d Remove legacy A* visualisation. 2016-08-26 16:55:46 +01:00
Oliver Brakmann
b3c4ecd7c5 Merge pull request #11881 from reaperrr/always-visible-bar
Allow keeping empty selection bars visible
2016-08-26 14:56:29 +02:00
reaperrr
e811612c06 Merge pull request #11862 from pchote/effects-above-shroud
Draw tactical overlays (beacons, rallypoints, text overlays, order generators) above the shroud.
2016-08-25 20:47:08 +02:00
reaperrr
39034b0de9 Allow keeping empty selection bars visible 2016-08-25 20:40:56 +02:00
Matthias Mailänder
4c672f73c0 Don't report false positives for sequence templates. 2016-08-25 19:55:59 +02:00
RoosterDragon
f1b0740e72 Allow download window to be closed on failed downloads. 2016-08-25 18:21:40 +01:00
abcdefg30
fab807b86e Merge pull request #11830 from reaperrr/overridable-Armament
Make Armament as overridable as possible
2016-08-23 23:24:32 +02:00
Paul Chote
cd0ba2049f Draw repair and power down indicators above the shroud. 2016-08-23 16:34:24 +01:00
Paul Chote
f357163078 Draw floating text above the shroud. 2016-08-22 22:02:33 +01:00
Paul Chote
d2f5fe7380 Draw order generator renderables above the shroud. 2016-08-22 20:27:59 +01:00
Paul Chote
b016638ebe Allow beacons to be placed and drawn above the shroud. 2016-08-22 20:27:58 +01:00
Paul Chote
afdb0e0829 Draw rally points above the shroud. 2016-08-22 20:27:58 +01:00
Paul Chote
ed349f9086 Remove health bar rendering duplication. 2016-08-22 20:27:58 +01:00
Paul Chote
11805bb567 Rename and tweak post-render interfaces. 2016-08-22 17:40:05 +01:00
Oliver Brakmann
f1990853df Merge pull request #11854 from Mailaender/startmatch-typo
Fixed a typo in the message displayed when servers disabled single player matches
2016-08-22 11:12:36 +02:00
Matthias Mailänder
880d848a66 Avoid duplication in server messages and fix a typo. 2016-08-21 18:27:23 +02:00
Paul Chote
f0306e7cc2 Render voxels with an approximately-correct z-offset. 2016-08-21 12:43:16 +01:00
Zimmermann Gyula
d9f38d57a7 Cache the *Infos in ProductionItem. 2016-08-21 12:05:34 +02:00
Zimmermann Gyula
3309e8ac3d Look up the production queue multiplier in Lua. 2016-08-21 12:05:34 +02:00
Zimmermann Gyula
f80ac6e5c0 Rename ProductionQueue.BuildSpeed and change it's default value. 2016-08-21 12:05:34 +02:00
Zimmermann Gyula
de10cb22e8 Shift CustomBuildTimeValue to Buildable. 2016-08-21 12:05:32 +02:00
abcdefg30
ddfd4c7873 Add an upgrade rule 2016-08-21 01:19:54 +02:00
abcdefg30
e8084daad7 Cache the SupportPowerManager in SupportPowerChargeBar 2016-08-21 01:19:53 +02:00
abcdefg30
e9e49a5d02 Add a new DisplayStances field to SupportPowerChargeBarInfo
other
2016-08-21 01:19:52 +02:00
abcdefg30
9848c98750 Replace the DisplayTimer field with a DisplayTimerStances field in SupportPowerInfo 2016-08-21 01:19:51 +02:00
Oliver Brakmann
b4c8ee485d Merge pull request #11816 from reaperrr/fix-UpgradeOnDamage
Fix UpgradeOnDamage to apply if initial DamageState is valid
2016-08-20 15:25:10 +02:00
reaperrr
19c3e7c9e3 Make Armament elements as overridable as possible
To allow downstream mods to ship customised Armament-derivatives.
2016-08-20 15:06:18 +02:00
Matthias Mailänder
f5d57e361a Merge pull request #11788 from pchote/fix-smooth-moves
Make turning-while-moving actors follow curved paths.
2016-08-19 22:11:28 +02:00
reaperrr
cd03bc6883 Upgrade rule for UpgradeOnDamage to UpgradeOnDamageState 2016-08-18 23:31:27 +02:00
reaperrr
b174d00be9 Rename UpgradeOnDamage to UpgradeOnDamageState
The trait works for 'Undamaged' as well and no longer requires a damage state change to trigger either, so this trait name is more accurate.
2016-08-18 23:31:27 +02:00
reaperrr
7f8607e85b Fix granting upgrades on initial damage state
Previously the upgrade(s) would only be granted when the damage state changed, regardless of whether the initial DamageState was already valid.
This prevented the trait from working on Undamaged actors that had just been created, for example.
2016-08-18 23:31:27 +02:00
reaperrr
adeb2a19ca Remove bogus 'OrDefault' from UpgradeOnDamage
UpgradeManager is required anyway, so this was redundant.
2016-08-18 23:31:27 +02:00
reaperrr
0ec9725c2a Merge pull request #11621 from Mailaender/text-controlgroup
Added With*ControlGroup
2016-08-18 21:25:32 +02:00
reaperrr
f12e0d498c Merge pull request #11771 from pchote/split-content-files
Rework mod enumeration and split content metadata into their own files.
2016-08-18 14:59:51 +02:00
reaperrr
1cec0a2497 Merge pull request #11789 from obrakmann/fix11692_save-map-visibility-flag
Allow saving maps with multiple visibility options
2016-08-18 13:03:20 +02:00
WolfGaming
f08853850d Merge pull request #11809 from obrakmann/fix11808_player-lua-api-breakage
Fix Lua API returning wrong player info
2016-08-15 11:57:00 +00:00
Taryn Hill
9089012a79 Allow scripts to get the Valued.Cost value of an actor type 2016-08-13 18:46:48 -05:00