Commit Graph

27292 Commits

Author SHA1 Message Date
rob-v
9ed2ffea91 Fix Warhead.IsValidAgainst (FrozenActor.Owner null) 2019-01-19 12:03:15 +00:00
abcdefg30
7eff82c99b Move Actor103 in Allies02 one cell to the right
He was standing on impassable terrain and therefore couldn't move.
2019-01-19 11:56:22 +00:00
abcdefg30
30e3b45637 Let the remaing enemy troops in Allies02 attack the player
once the base is destroyed.
Does not include unit guarding the convoy path.
2019-01-19 11:56:22 +00:00
Smittytron
da40f45ece Add IsDead check to fix crash in Sarin Gas 1 2019-01-19 11:45:31 +00:00
abcdefg30
9c7ba51e29 Fix a crash in Infiltration 2019-01-19 11:27:15 +00:00
Smittytron
98e54edf04 Change tree husks from FrozenUnderFog to HiddenUnderShroud 2019-01-19 11:16:12 +00:00
Paul Chote
b1e87e4f60 Remove System.Bitmap from ITexture. 2019-01-08 21:20:06 +00:00
Paul Chote
84e965835b Remove System.Bitmap from badge and mod icons. 2019-01-08 21:20:06 +00:00
Paul Chote
f65a777366 Remove System.Bitmap from map preview loading. 2019-01-08 21:20:06 +00:00
Paul Chote
4f10d4a302 Remove System.Bitmap from UI artwork loading. 2019-01-08 21:20:06 +00:00
Paul Chote
52be0192f6 Add RGBA support to png parser. 2019-01-08 21:20:06 +00:00
Paul Chote
49b04221b2 Add palette checks for png sprites. 2019-01-08 21:20:06 +00:00
Paul Chote
d2ee9bcad9 Move Png loader back to OpenRA.Game. 2019-01-08 21:20:06 +00:00
Smittytron
05b866a87a Change LST turn speed to default max 2019-01-07 12:37:00 +01:00
Oliver Brakmann
c2cf8ba599 Add an interface to prevent actors from being spawned by SpawnMapActors 2019-01-07 10:13:50 +00:00
Mustafa Alperen Seki
df1d928242 Hide husks under fog regardless of their owner. 2019-01-06 22:12:04 +01:00
Paul Chote
6de92de8d9 Revert macOS dark mode (again).
The updated GL surface appears to have regressed vsync behaviour.
2019-01-06 08:33:11 +00:00
reaperrr
b05d246c48 Add BotDebug message for external unit build requests
For easier bot debugging of things like MCV- and harvester replacement.
2019-01-06 08:39:45 +01:00
reaperrr
3a1656c3dd Remove unused BuildUnit overload from UnitBuilderBotModule
Unused and didn't check things like Buildable, so better just remove it.
2019-01-06 08:39:45 +01:00
reaperrr
b2649749d9 Enable harvester replacement in official mods 2019-01-06 08:39:45 +01:00
reaperrr
137d3be346 Add plumbing for bots auto-replacing harvesters
If their number drops below refinery count.
2019-01-06 08:39:45 +01:00
reaperrr
e36ef57e35 Increase default scan interval for idle bot harvesters
Every 2 seconds (at default speed) should be enough.
2019-01-06 08:39:45 +01:00
reaperrr
481e5e03d8 Make bots deploy MCV on first tick
And use a boolean instead of counting ticks.
2019-01-06 08:39:45 +01:00
Paul Chote
4d3db0d454 Fix invalid target crash if Leap target dies. 2019-01-05 23:59:25 +01:00
Paul Chote
01f5c67036 Fix spectator crash if replay does not define FinalGameTick. 2019-01-05 23:56:21 +01:00
Paul Chote
f929087d15 Fix artwork when leaping. 2019-01-05 19:54:38 +01:00
Paul Chote
ae38133c9f Use the CenterPosition as the starting position. 2019-01-05 19:54:38 +01:00
Paul Chote
0c7158efcd Calculate Leap state on first run instead of construct. 2019-01-05 19:54:38 +01:00
abcdefg30
6b9a2a3c29 Reduce the range of DogJaw from 3c0 to 2c0 2019-01-05 18:28:57 +00:00
Paul Chote
f5d788f4fc Prevent unit requests from stacking during production. 2019-01-04 21:14:20 +00:00
Ivaylo Draganov
caead311cb Add hotkey for Army value statistics panel 2019-01-04 21:12:06 +00:00
Ivaylo Draganov
f26905f5d0 Rearrange default observer hotkeys
* Move replay speed hotkeys to `F9 - F12`
* Set `F5` as default for `StatisticsGraph`
2019-01-04 21:12:06 +00:00
rob-v
a77d2f15b1 Map Editor - Copy filter 2019-01-03 20:32:10 +01:00
Paul Chote
5a8f7f1a5f Increase squad calculation intervals.
These were unnecessarily short, increasing the
AI performance overhead, and making it difficult
for units to escape concave terrain features.
2019-01-03 02:04:08 +01:00
Paul Chote
3d9e877eb2 Disable rush attacks against enemy aircraft. 2019-01-03 02:04:08 +01:00
Paul Chote
8a6a68feef Unify Squad enemy unit filtering. 2019-01-03 02:04:08 +01:00
Paul Chote
6fc291a634 Disable target recalculation for bots.
This fixes bot-controlled units freezing when they
lock on to units that aren't visible.
2019-01-03 02:04:08 +01:00
Mustafa Alperen Seki
4578ea09ba Add DamageTypes to Capture Sabotage 2019-01-02 20:04:06 +01:00
Mustafa Alperen Seki
baac3f3ee9 Remove C17 from map editor. 2019-01-02 19:57:24 +01:00
Mustafa Alperen Seki
816cb2cdc2 Remove duplicate D2k starport actors from map editor. 2019-01-02 19:57:24 +01:00
Mustafa Alperen Seki
0c540cd41e Remove actors with AttackBomber trait from map editor. 2019-01-02 19:57:24 +01:00
Mustafa Alperen Seki
6b4ba96e34 Remove aircraft husks from map editor actor list. 2019-01-02 19:57:24 +01:00
Mustafa Alperen Seki
b0188cc476 Remove Buildable traits from A10 and C17.
Leftover from upgrade rule that move description from Tooltip to
Buildable.
2019-01-02 19:57:24 +01:00
Mustafa Alperen Seki
eaa9b49793 Add Stance Support to GrantExternalConditionPower. 2019-01-01 23:05:56 +01:00
Paul Chote
d7c54d74ad Evaluate smooth scrolling per-frame instead of per-tick. 2019-01-01 21:52:13 +01:00
Clément Bœsch
bb5e0eafba Observer: display army value in a new dedicated graph tab 2019-01-01 18:25:44 +00:00
Clément Bœsch
11b064a333 Observer: display army value in stats widget 2019-01-01 18:25:44 +00:00
Clément Bœsch
501c029579 TS: set UpdatesPlayerStatistics.AddToArmyValue where appropriate 2019-01-01 18:25:44 +00:00
Clément Bœsch
7cde528969 D2K: set UpdatesPlayerStatistics.AddToArmyValue where appropriate 2019-01-01 18:25:44 +00:00
Clément Bœsch
a162cdda41 CNC: set UpdatesPlayerStatistics.AddToArmyValue where appropriate 2019-01-01 18:25:44 +00:00