Commit Graph

32 Commits

Author SHA1 Message Date
reaperrr
fedc0e7d28 Fixed map placement of TD buildings
...with changed footprint.
2016-06-20 18:55:54 +02:00
Oliver Brakmann
1168e4b3c4 Add map numbers to TD mission titles
Also made capitalization in titles consistent
2016-06-05 11:55:51 +02:00
abcdefg30
a95d9cc1fa Replace abused Map.ActorsInBox calls by Map.ActorsInWorld in all cnc missions 2016-04-08 18:01:17 +02:00
Paul Chote
2151f9ac15 Update TD maps to format 11. 2016-03-27 12:17:00 +01:00
Paul Chote
6ca7663579 Extract common cnc campaign rules to shared includes. 2016-03-20 21:28:56 +00:00
Paul Chote
f4cdc523fc Upgrade TD maps to format 10. 2016-03-08 22:19:26 +00:00
Paul Chote
1afa56565c Upgrade TD maps to format 9. 2016-03-07 21:41:15 +00:00
Matthias Mailänder
c420d24fb3 only display generic names for civilian buildings in missions 2016-02-19 10:26:12 +01:00
Paul Chote
e11f49a773 Enable original TD campaign colors. 2015-12-21 17:14:49 +00:00
Biofreak1987
84a0dc0242 Fix nod05 airstrike Lua crash and update map rules
- Fix airstrike Lua crash when there are no targets
- Increased harvester search range
- Hide owner row from husks and walls

Changes to make it closer to the original:
- Added e3 and sandbag production
- Made airstrikes gdi only
- Limited airstrike squadsize to 1
- Allow to attack civilian buildings
2015-11-12 13:27:53 +01:00
atlimit8
949994f10b Convert MiniYaml colors to hex 2015-10-27 16:10:33 -05:00
reaperrr
1a08e6de77 Add Music trait to maps (applied upgrade rule) 2015-10-21 08:20:48 +02:00
atlimit8
dc1e48556d Merge pull request #9464 from clemty/playername
TD: Lua replace GDI/Nod player reference variables with player/enemy variables
2015-10-01 17:57:27 -05:00
clemty
76de14b6f5 PNG file size reduction
run pngcrush -brute on *.png

before:
 70 File(s)      3.455.140 bytes

after:
 70 File(s)      2.616.088 bytes
2015-09-29 20:47:36 +02:00
clemty
6e315a815c replace GDI/Nod player reference variables with player/enemy
fixes unit production in nod02a and nod02b (killed infantry wouldn't get rebuilt)
2015-09-27 21:18:10 +02:00
clemty
d4e1b1ba48 reduce use of Map.Topleft and Map.Bottomright as requested in #8549 2015-09-24 21:03:36 +02:00
clemty
3bf31c99da Nod05: fix unit production
closes #9277
2015-09-06 00:24:30 +02:00
atlimit8
23d0424437 Add ITargetablePositions seperating it from ITargetable 2015-09-02 23:14:40 -05:00
Oliver Brakmann
4ed7a4ce8a Merge pull request #8659 from penev92/bleed_playerReference
Rename PlayerReference.Race to Faction
2015-07-14 20:15:56 +02:00
Zimmermann Gyula
64e8d53541 List and add the previously unlisted tracks to the C&C mod. 2015-07-13 15:42:21 +02:00
Zimmermann Gyula
e875f675b8 Updates all base mods with the MusicPlaylist trait. 2015-07-12 17:27:11 +02:00
Matthias Mailänder
ff7fe2bab5 rename WRange to WDist in the Lua API 2015-07-09 12:36:15 +02:00
penev92
8ecc6ffbf6 Upgrade TD maps 2015-07-05 23:55:36 +03:00
clemty
26c271f80d TD: various map and script fixes 2015-07-04 19:05:46 +02:00
abcdefg30
c6c12ee4ac Merge pull request #8561 from clemty/upstream/nod05
nod05: change objective
2015-06-27 18:08:52 +02:00
clemty
f2d5d6cb86 nod05: change objective
- only buildings need to be destroyed for primary objective (#8531)
- GDI airstrikes also stop when GDI tech center is captured
2015-06-25 23:50:11 +02:00
clemty
3bb9f0170a adds punctuation to all mission objectives 2015-06-04 10:20:05 +02:00
Matthias Mailänder
3167ca48ff check if the neutral player is set up correctly 2015-05-31 09:44:50 +02:00
Oliver Brakmann
25b9c6f5f0 Fix an invalid owner init entry in nod05. 2015-05-30 18:51:11 +02:00
Matthias Mailänder
05229e79ce use the new facing global 2015-05-27 22:17:42 +02:00
abcdefg30
dcffbc3f11 Fixed captured buildings producing bot controled units 2015-05-25 15:29:55 +02:00
Alexander Boll
6a2b9fc41b added mission 5 nod
Update nod05
2015-05-10 19:43:42 +02:00