Chris Forbes
c9255a2873
Merge pull request #3276 from pchote/release-changelog
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Update CHANGELOG for release-20130514.
2013-05-13 03:40:56 -07:00
Paul Chote
ca4e99993d
Update CHANGELOG for release-20130514.
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Thanks to @Mailaender and @psydev for collating
the changes, and to eyen from IRC for copy editing.
2013-05-13 22:31:19 +12:00
Matthias Mailänder
37069652c0
fix dependency installation for Travis CI
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looks like the Ubuntu repositories don't update automatically
2013-05-12 07:37:39 +02:00
psydev
0c12dcb3c3
added forgotten_path map by Holloweye
2013-05-11 21:30:13 -07:00
Matthias Mailänder
a606ea4a80
Merge pull request #3264 from ScottNZ/sequences
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Remove duplicate gnrl sequences definition
2013-05-11 05:37:45 -07:00
Scott_NZ
792d61ad8c
Remove duplicate gnrl sequences definition
2013-05-12 00:35:53 +12:00
Matthias Mailänder
84d595bcde
Merge pull request #3258 from pchote/drop-desync-fix
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Revert "Players and bots surrender on disconnect."
2013-05-10 23:56:03 -07:00
Paul Chote
426467a38f
Revert "Players and bots surrender on disconnect."
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This reverts commit 500c24fbaf .
2013-05-11 18:34:16 +12:00
Matthias Mailänder
6aae5d2ad6
removed now redundant debug player-resource traits
2013-05-10 22:34:43 +02:00
Matthias Mailänder
e38aea276c
removed now redundant debug aircraft traits
2013-05-10 22:32:05 +02:00
Matthias Mailänder
99d4d07cd5
removed now redundant debug auto-target traits
2013-05-10 22:31:54 +02:00
Matthias Mailänder
c75f758f8d
deflated room-convergence because of the custom anti-rush rules
2013-05-10 19:23:02 +02:00
Matthias Mailänder
21775df1b8
deflated KOTH maps because of custom yaml rules
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removed the mission building 3/4th scaling as it looked strange
2013-05-10 19:23:02 +02:00
Matthias Mailänder
0a49153dbf
deflated ice woods because of custom creep building yaml rules
2013-05-10 19:23:01 +02:00
Matthias Mailänder
e10a5e591e
deflated doughtnut-hole and stripped the abomb changes to diff
2013-05-10 19:23:01 +02:00
Matthias Mailänder
022aeec41a
deflated center of attention redux 2
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as it has custom oil derrick rules (although not busted)
2013-05-10 19:23:01 +02:00
Matthias Mailänder
a396d1e170
moved boomer test map into the performance benchmark mod
2013-05-10 19:22:42 +02:00
Matthias Mailänder
f7668f3b9d
Made oil derricks remap to player colors on capture everywhere
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by removing bogus custom yaml rules from some island maps
and enforcing the policy to extract all those oramap files.
fixes #3022
2013-05-10 18:49:28 +02:00
Matthias Mailänder
37f5b471fc
removed strange "\"\\\"''\\\"\"" junk from black-gold map
2013-05-10 18:42:25 +02:00
Matthias Mailänder
956d68a84b
removed custom yaml rules from bad-neighbors
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They are redundant to the sniper/church stuff we already have.
Weapon rules had broken indentions which made this not work.
2013-05-10 18:32:21 +02:00
Matthias Mailänder
7d0b7d9617
Merge pull request #3240 from pchote/mixfile-streams
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Be explicit about MixFile stream positions.
2013-05-10 04:12:08 -07:00
Matthias Mailänder
87986af197
Merge pull request #3251 from pchote/lobby-title-fixup
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Lobby title fixup
2013-05-10 03:57:10 -07:00
Paul Chote
38f749ee47
Improve setting the lobby server title.
2013-05-10 22:47:32 +12:00
Paul Chote
41873d7cc5
Fixes fix for #3249 .
2013-05-10 22:47:22 +12:00
Matthias Mailänder
d42f45825a
Don't modify C&C options menu subtitle when opening the lobby.
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fixes #3249
2013-05-10 13:19:50 +03:00
Matthias Mailänder
90dc6d3298
Merge pull request #3238 from pchote/local-pause-state
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Remove local pause order lag delay
2013-05-10 03:07:08 -07:00
Matthias Mailänder
16decbf02b
Merge pull request #3246 from psydev/cnc
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cnc touch-ups
2013-05-10 02:58:01 -07:00
Matthias Mailänder
c2d0799595
Merge pull request #3243 from ScottNZ/balance
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RA Balance (destructible mines; badr and mamooth and cruiser buff)
2013-05-10 02:55:17 -07:00
Scott_NZ
48010197f4
Make mines targetable and removable.
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Let AP mines do damage against vehicles.
Let all mines do damage against friendly units.
2013-05-10 21:04:02 +12:00
Scott_NZ
8fe7f3f874
Increase badr and badr.bomber healths
2013-05-10 21:04:02 +12:00
Scott_NZ
57d66ed60d
Increase CA ROT and speed. Increase its damage spread and accuracy.
2013-05-10 21:04:02 +12:00
Scott_NZ
198d6b2e9e
Buff mammoth tank cannons and missile launchers
2013-05-10 21:04:02 +12:00
Matthias Mailänder
90ac648ff1
Merge pull request #3244 from pchote/bot-surrender
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Improvements to player drop behavior
2013-05-10 01:44:55 -07:00
Paul Chote
818876a451
Promote oldest player to admin, not newest.
2013-05-10 20:31:20 +12:00
Paul Chote
500c24fbaf
Players and bots surrender on disconnect.
2013-05-10 20:31:19 +12:00
Paul Chote
4a1698804f
Rework server orders.
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- Server messages now show as from "Server".
- Fixes #3224 .
2013-05-10 20:31:19 +12:00
Chris Forbes
729088adda
Merge pull request #3248 from pchote/player-color-ramps
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Replace ColorRamp with HSLColor everywhere.
2013-05-10 00:41:26 -07:00
Matthias Mailänder
9a58d26321
fixed broken ingame stats for Dune 2000 mod
2013-05-10 10:37:32 +03:00
Paul Chote
656476991f
Replace ColorRamp with HSLColor everywhere.
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Fixes:
* Nuclear-purple color exploit.
* #3247 .
* Removes a bunch of unnecessary color conversions every frame.
Caveats:
* The ramp range is now defined on the palette, so ramps can no longer be set per-player (may impact maps which define custom colors).
* It's no longer possible to perfectly recreate the original WW color ramps (I doubt we care).
* The old ColorRamp setting isn't migrated, so players will lose their color settings.
2013-05-10 19:23:30 +12:00
psydev
f74b5ea0d4
changed nuke launch sound
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Someone complained that there was not good warning for the nuke. All you heard was the launch sound, which wasn't that noticeable and a bit like other sounds.
Now it says, "nuclear missile approaching".
2013-05-09 22:56:50 -07:00
psydev
cb8b0898d6
reduce construction yard cooldown to 3 seconds
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While not crucial, the extra second kind of is annoying and gets in the way of gameplay.
2013-05-09 22:56:49 -07:00
Matthias Mailänder
0e624ad12f
Merge pull request #3239 from chrisforbes/unhardcode-crate-drop
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Un-hardcode crate drop actor names
2013-05-09 03:56:50 -07:00
Paul Chote
c3c5321e1d
Predict local pause state to avoid order lag. Fixes #3223 .
2013-05-09 22:42:55 +12:00
Paul Chote
8dab49fb95
Be explicit about MixFile stream positions.
2013-05-09 21:55:39 +12:00
Chris Forbes
7ac87dfdf8
Un-hardcode crate drop actor names
2013-05-09 21:04:22 +12:00
Matthias Mailänder
abcc30f0b7
Merge pull request #3229 from psydev/d2k-balance
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D2K balance
2013-05-08 22:20:05 -07:00
psydev
7bbaab2e4a
added support for main.mix (data files from original RA CD)
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People who used the RA CD couldn't open D2K properly.
2013-05-08 15:09:04 -06:00
psydev
5e5818c34a
Sardauker HP increased 80 -> 100
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Sardauker are pretty dramatically underpowered, especially considering that they are a top-tier unit. Since they are slow, they need to be tough to withstand enemy fire before they get in range. Since they are $400, they are mostly a waste of money at the moment, rather than assault troopers.
2013-05-08 14:55:26 -06:00
psydev
89933b358f
increase damage of siege tanks vs. turrets
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For practical reasons, the siege tanks need a more powerful gun.
Currently, unit behavior is to not stay outside of turret range, but rather to walk into it before shooting. I don't think siege tank range should be increased any further, but this is a problem.
Siege tanks should be good at defeating large clusters of enemy turrets, which are powerful and hard to break.
2013-05-08 14:53:17 -06:00
Matthias Mailänder
7fb85e7abb
added support for Tiberian Sun MIX filename hashes
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closes #3227
2013-05-08 21:08:24 +02:00