Commit Graph

9394 Commits

Author SHA1 Message Date
Paul Chote
8817fd2cc5 Parse XCC local mix database. 2013-05-17 23:46:24 +12:00
Paul Chote
50b87b580a Remove 12 character limit from mix content names (XCC compatibility). 2013-05-17 23:46:19 +12:00
Chris Forbes
8b4814e399 Merge pull request #3233 from ScottNZ/follow
Add unit following/guarding
2013-05-16 14:02:32 -07:00
Chris Forbes
3f1805c1ea Merge pull request #3192 from Mailaender/asset-browser
Created an Asset Browser to view and convert Sprites
2013-05-16 12:57:15 -07:00
Chris Forbes
56067e4d4f Merge pull request #3281 from Mailaender/sdl-openal-mirrors
Added OpenAL and SDL Windows dependency DLLs to mirrors
2013-05-16 12:55:31 -07:00
Scott_NZ
6e5d58379f Add unit guarding 2013-05-16 21:23:58 +12:00
Chris Forbes
a2a3def685 Merge pull request #3291 from reaperrr/patch-2
Adjusting infantry run animations to speed
2013-05-15 13:50:25 -07:00
reaperrr
01e6c14025 Adjusting infantry run animations to speed
I noticed that by default the run and prone-run animations are way too fast for the infantry movement speed. I used Tick values to fix this, taking into account individual speed. I used Tick: 80 for Speed: 5, 100 for speed 4 and 120 for speed 3. Some fine-tuning may be needed, but it already looks much better than before.
2013-05-15 23:43:20 +03:00
Matthias Mailänder
2d1bc7bac8 adapt asset browser for R8 files 2013-05-15 18:13:40 +02:00
Matthias Mailänder
6262aa846f wire up the import from PNG to SHP button
store everything in user directory to not junk up the game
and for file permissions on Mac/Linux when installed
2013-05-15 18:13:39 +02:00
Matthias Mailänder
8f822f6cad game asset browser UI polishing
- display file extension
- show total frame count
- dark background for preview
2013-05-15 18:13:39 +02:00
Matthias Mailänder
f14441d2f4 added MinimumThumbSize to ScrollPanelWidget
closes #2865
2013-05-15 18:13:39 +02:00
Matthias Mailänder
2762c245ee fix Makefile
OpenRA.Mods.RA.dll now depends on the Utility.exe
2013-05-15 18:13:39 +02:00
Matthias Mailänder
0c1b6f21b9 add a dump everything to PNG options for @xanax 2013-05-15 18:13:39 +02:00
Matthias Mailänder
7f40f59d85 added button to extract the selected SHP and convert it to PNG 2013-05-15 18:13:39 +02:00
Matthias Mailänder
6a6776754b added .mix file support for game asset browser 2013-05-15 18:13:39 +02:00
Matthias Mailänder
4a1ebb69c3 remove duplicate ra-desert bridge tiles 2013-05-15 18:13:39 +02:00
Matthias Mailänder
3ae61c5f8c added the game asset viewer to d2k mod 2013-05-15 18:13:38 +02:00
Matthias Mailänder
881fcf1191 added in-game SHP viewer with frame slider 2013-05-15 18:13:33 +02:00
Chris Forbes
ce021a4f62 Merge pull request #3283 from pchote/turret-rendering
Unify turret rendering traits
2013-05-15 03:30:17 -07:00
Chris Forbes
2207c391d6 Merge pull request #3265 from Mailaender/building-building-building
Avoid notification spam when the build palette is left-clicked
2013-05-15 03:27:54 -07:00
Chris Forbes
e97638ce86 Merge pull request #3282 from pchote/renderer-refactoring
Renderer refactoring - SheetBuilder
2013-05-15 03:26:16 -07:00
Paul Chote
f5d59fab22 Fix #2106.
The current tilesets only use only ~3% of the
available sheet space, so a future patch may want
to look into decreasing the terrain sheet size to
save some GPU memory.
2013-05-15 20:36:30 +12:00
Paul Chote
4ebe547a05 Allow SheetBuilder to generate 1/2/4 channel sheets.
This makes the SpriteFont RBGA sprite hack explicit,
and adds a DualIndexed option to be used by the voxel
renderer.
2013-05-15 20:18:41 +12:00
Paul Chote
28d4df355d Tidy Sprite. 2013-05-15 20:18:41 +12:00
Paul Chote
891158ca44 Allow SheetBuilder to throw an exception on sheet overflow.
This removes unnecessary checks from TerrainRenderer
and will be used in the voxel renderer.
2013-05-15 20:18:41 +12:00
Paul Chote
c13c989fe8 Allow sheet contents to be exported to bitmap. 2013-05-15 19:24:19 +12:00
Paul Chote
7d543abb92 Always store Sheet data as bytes. 2013-05-15 19:24:19 +12:00
Paul Chote
6dd62d7806 Fix Animation formatting (no code changes). 2013-05-15 19:24:18 +12:00
Paul Chote
d70a5aff6a Tidy TileSet formatting (no code changes). 2013-05-15 19:24:18 +12:00
Paul Chote
ccbfacec62 Tidy TerrainRenderer formatting (no code changes). 2013-05-15 19:24:18 +12:00
Paul Chote
cca784752b Make WithSpinner consistent with WithTurret. 2013-05-15 19:17:33 +12:00
Paul Chote
c91f0dfd2f Merge the 3 turret rendering traits into WithTurret. 2013-05-15 19:17:32 +12:00
Paul Chote
b7ea36b858 Merge pull request #3176 from Mailaender/travis-xbuild
Added xbuild to Travis configuration
2013-05-15 00:10:54 -07:00
Paul Chote
484b726373 Merge pull request #3253 from Mailaender/super-oil-derricks
Cleaned up the Red Alert map directory
2013-05-15 00:06:42 -07:00
Paul Chote
44336b1ea5 Merge pull request #3256 from Mailaender/debug-trait-removal
Removed all Debug traits
2013-05-15 00:05:44 -07:00
Paul Chote
63c71bf3f5 Merge pull request #3234 from Mailaender/ts-mix-filehashes
Added support for Tiberian Sun MIX filename hashes
2013-05-15 00:02:29 -07:00
Paul Chote
3500f4b3e3 Merge pull request #3193 from Mailaender/shp-ts
Added support for Tiberian Sun/Red Alert 2 SHP format
2013-05-14 22:29:16 -07:00
Chris Forbes
942946f1b1 Merge pull request #3266 from psydev/bleed
D2K - added forgotten_path map by Holloweye
2013-05-13 23:01:15 -07:00
Chris Forbes
e8db3c2e77 Merge pull request #3263 from Mailaender/alliance-checks
Removed inconstencies in alliance checks
2013-05-13 22:50:17 -07:00
Matthias Mailänder
c14dbb29c9 avoid notification spam when the build palette is left-clicked
fixes #2361
2013-05-13 23:43:37 +02:00
Matthias Mailänder
f05760b986 Don't apply palette modifiers on effects in C&C.
fixes #2778 unit veterancy symbol cloaking together with unit
2013-05-13 23:42:50 +02:00
Matthias Mailänder
0576937fd6 render powerdown indicator for observers 2013-05-13 23:42:50 +02:00
Matthias Mailänder
2c250ed700 fixes #3181 GPS dots not visble in spectator mode 2013-05-13 23:42:49 +02:00
Matthias Mailänder
95ec993134 Don't render unit ranks you are not supposed to see. 2013-05-13 23:42:49 +02:00
Matthias Mailänder
f4a4afbb69 make cash ticks consistent with per-player shroud and observers 2013-05-13 23:42:49 +02:00
Matthias Mailänder
05d187d327 consistent spy disguise radar color override in spectator mode 2013-05-13 23:42:49 +02:00
Matthias Mailänder
904c6b76b5 fixes #3178 invisible superpower charge bars in spectator mode 2013-05-13 23:42:49 +02:00
Matthias Mailänder
a4c69f0a74 try pulling OpenAL and SDL Windows libraries from mirrors 2013-05-13 23:06:47 +02:00
Chris Forbes
b301bc1d79 Merge pull request #3267 from Mailaender/ubuntu-travis
Tried to fix Travis CI problems
2013-05-13 04:20:02 -07:00