abcdefg30
dae70321c2
Merge pull request #8792 from deniz1a/reveal-shroud
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Changes shroud lobby setting from disabling shroud to revealing it.
2015-08-12 22:04:15 +02:00
Paul Chote
c1fcd5fb47
Prevent shroud from being revealed outside the map cordon.
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Fixes #8947 .
2015-08-04 23:12:19 +01:00
deniz1a
7efbf0633e
Changes shroud lobby setting from disabling shroud to revealing it.
2015-08-04 17:31:06 +03:00
Paul Chote
0b4543919d
Account for disabled shroud/fog in ShroudRenderer.
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Fixes #8827 .
2015-08-03 21:07:02 +01:00
Oliver Brakmann
9e2f06aa2d
Merge pull request #8876 from pchote/music
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Refine the music playlist code.
2015-08-02 15:49:13 +02:00
Paul Chote
5f2c62634c
Merge pull request #8817 from penev92/bleed_cleanups
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Touch up a few files
2015-08-02 09:30:43 +01:00
Paul Chote
9b3ef9e7f7
Move MusicPlaylist to Mods.Common.
2015-08-01 22:56:07 +01:00
Zimmermann Gyula
1d80c37fda
Add support for hiding music tracks.
2015-08-01 22:41:25 +01:00
Paul Chote
a8ddc4e360
Always start the game with a random song.
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This fixes the issue where games will always start
with shellmap theme.
2015-08-01 20:52:20 +01:00
Paul Chote
fb0e2c5cc3
Introduce background music concept.
2015-08-01 20:52:20 +01:00
Paul Chote
9a64b8724c
Disable local -> world offset hack in TS.
2015-08-01 00:42:59 +01:00
Oliver Brakmann
dff56f6c20
Merge pull request #8781 from pchote/heightmap-shroud
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Add plumbing for heighmap-aware shroud and map bounds checks.
2015-07-28 15:35:51 +02:00
Pavel Penev
7701980b76
Simple code style cleanups
2015-07-28 14:21:17 +03:00
Pavel Penev
9801d89e75
Merge pull request #8813 from pchote/fix-bounds-checks
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Replace map.Contains with proper array bounds checks.
2015-07-28 04:27:53 +03:00
reaperrr
89f3718aa7
Move Armor trait to Mods.Common
2015-07-27 21:12:03 +02:00
Paul Chote
86ba26e013
Convert shroud calculations and rendering to PPos.
2015-07-27 19:34:50 +01:00
Paul Chote
e8794032e0
Introduce initial PPos plumbing.
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PPos is best thought of as a cell grid applied in
screen space. Multiple cells with different
terrain heights may be projected to the same PPos,
or to multiple PPos if they do not align with the
screen grid.
PPos coordinates are used primarily for map edge
checks and shroud / visibility queries.
2015-07-27 19:34:49 +01:00
Paul Chote
2b3c65334d
Correct Contains check in ActorMap.
2015-07-27 18:43:51 +01:00
Oliver Brakmann
8c766a4a79
Merge pull request #8721 from penev92/bleed_rename
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Some more Country -> Faction renaming
2015-07-25 17:10:35 +02:00
Zimmermann Gyula
8f43ae96ae
Fix Observers crashing during win/lose the game.
2015-07-25 14:04:47 +02:00
penev92
7c1ef2231d
Rename RaceInit to FactionInit
2015-07-25 00:39:31 +03:00
Oliver Brakmann
1e7da8514a
Merge pull request #8735 from reaperrr/safe-pf-changes
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Minor pathfinder-related changes (preparation for mobile refactor)
2015-07-22 14:42:52 +02:00
Matthias Mailänder
a0dc38c252
Merge pull request #8752 from obrakmann/optional-target-lines
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Added option to turn off rendering of target lines in the settings
2015-07-20 22:05:05 +02:00
figrita
ab3ab6f230
Added option to turn off rendering of target lines in the settings
2015-07-20 00:05:29 +02:00
David Jiménez
5109848215
Changes to improve understandability of code
2015-07-18 15:05:12 +02:00
RoosterDragon
3a0eb5554e
Provide HasStance extension method for Stance enum, to avoid overhead of HasFlag method.
2015-07-15 20:40:38 +01:00
penev92
bb648decc3
Rename Player.Country to Player.Faction
2015-07-15 04:06:52 +03:00
penev92
2e04fb5ddd
Rename Faction trait members
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Rename Faction.Race to Faction.InternalName
2015-07-14 18:50:39 +03:00
penev92
a1af5386e0
Rename the Country trait to Faction
2015-07-14 18:50:31 +03:00
Zimmermann Gyula
57e684d1d9
Implements victory and defeat music.
2015-07-13 15:42:13 +02:00
Zimmermann Gyula
32c29e7dd6
Removes the MapMusic checkbox.
2015-07-12 17:27:12 +02:00
Zimmermann Gyula
60fafaa5a7
Refactors the music player.
2015-07-12 17:27:02 +02:00
Matthias Mailänder
56e9bcd96e
rename RangeSquard to LengthSquared
2015-07-09 21:16:01 +02:00
Matthias Mailänder
413baf9d8b
rename WDist.Range to WDist.Length
2015-07-09 10:55:38 +02:00
Matthias Mailänder
7447e0bf93
rename WRange to WDist
2015-07-09 10:55:38 +02:00
penev92
351cf254e7
Fix DamageModifiers
2015-07-06 22:24:30 +03:00
penev92
fe94b7686e
Introduce IWarhead and move Warhead to Mods.Common
2015-07-06 22:24:20 +03:00
Matthias Mailänder
5378b6225c
unhardcode and increase the exit delay
2015-07-05 20:50:31 +02:00
Paul Chote
8206c3c453
Enable VisibilityType for shroud revealing.
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VisibilityType.Footprint reveals from each footprint cell.
VisibilityType.CenterPosition reveals from the
actor’s CenterPosition only (as the original
games did).
2015-07-04 17:07:05 +01:00
Chris Forbes
76b4d702e3
Remove unused INotify interface
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Signed-off-by: Chris Forbes <chrisf@ijw.co.nz >
2015-06-30 15:11:50 +12:00
Matthias Mailänder
87c2e68973
Merge pull request #8321 from penev92/bleed_lintUpgrades
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Add a lint check for actor upgrades
2015-06-27 16:41:04 +02:00
Paul Chote
7d8ee64ce5
Reorganize shroud cell queries.
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This is in preparation for a future PR that will
remove GetVisOrigins.
2015-06-21 17:01:45 +01:00
Paul Chote
2c3198dc27
Move shroud traits to Mods.Common.
2015-06-21 16:58:07 +01:00
Paul Chote
10716f8979
Move shrouded/revealed tile calculation outside Shroud.
2015-06-21 16:58:07 +01:00
Paul Chote
b5550102db
Move world state tracking to Creates/RevealsShroud.
2015-06-21 16:58:06 +01:00
penev92
2647811a13
Add UpgradeUsedReferenceAttribute
2015-06-21 11:06:50 +03:00
penev92
fbbd9a7eaa
Add UpgradeGrantedReferenceAttribute
2015-06-21 11:06:35 +03:00
Oliver Brakmann
2d920c43fb
Merge pull request #8511 from Mailaender/rm-openra-editor
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Dropped the legacy WinForms map editor
2015-06-20 23:35:23 +02:00
Matthias Mailänder
7faebe874a
check for missing sequence entries using lint
2015-06-20 22:22:59 +02:00
Matthias Mailänder
7424f32b2f
document Country trait
2015-06-20 22:22:59 +02:00