Paul Chote
8ea1da1046
Apply map upgrade rules without instantiating the Map object.
...
This avoids a crash that stops the maps from being updated
when the base mod ruleset is not valid (e.g. a trait is missing a
FieldLoader.Required property). This also significantly improves the
upgrade performance.
2018-03-21 12:15:23 +01:00
Arular101
8a60918841
Update copyright notice year to 2018
2018-01-17 00:47:34 +01:00
abcdefg30
5fdb828b60
Log which maps are processed by UpgradeModCommand
...
Upgrading the maps can take quite some time,
and at the moment you are left without information if something is happening.
2017-10-08 18:23:25 +01:00
abcdefg30
98170b0452
Use MapCache.LoadMapsWithoutCaching in UpgradeModCommand
2017-10-08 18:23:25 +01:00
abcdefg30
1760a12428
Replace the wrong CURRENTENGINE description by OLDENGINE
2017-06-23 11:42:44 +02:00
Paul Chote
8321d1f3e3
Remove legacy FileSystem.OpenPackage(string, IReadOnlyPackage).
2017-05-29 12:27:24 +02:00
Taryn Hill
43317e0f5d
Update copyright notice year to 2017
2016-12-31 23:46:13 -06:00
Paul Chote
45a596953e
Add a Utility class and update command interface.
2016-08-08 22:23:16 +01:00
Paul Chote
fdc74353fc
Migrate to 1.06 patch content.
2016-07-30 09:14:35 +01:00
reaperrr
b5a67444e7
Pass ModData to upgrade methods
2016-06-20 18:59:26 +02:00
Paul Chote
b4d1517d0d
Set yaml filename when loading from FileSystem.
2016-06-04 15:23:44 +01:00
Paul Chote
6389e9aa5c
Fix automated map format upgrades.
2016-03-07 21:41:11 +00:00
Paul Chote
a553b46d3b
Remove upgrade pre-20151224 upgrade rules.
2016-02-23 23:31:32 +00:00
Paul Chote
d2566d442c
Load files for upgrading using the filesystem.
2016-02-23 23:24:27 +00:00
Oliver Brakmann
4f1fa3acec
Merge pull request #10786 from pchote/mappreview-packages
...
Remove internal use of map paths.
2016-02-23 22:52:54 +01:00
Paul Chote
e71225496b
Clarify GPL version.
2016-02-21 16:30:48 +00:00
Paul Chote
b396965fd9
Update licence header year.
2016-02-21 16:27:31 +00:00
Paul Chote
d492c23a6d
Store map packages in MapPreview.
2016-02-21 16:11:36 +00:00
Paul Chote
226081d379
Remove map saving shim method.
2016-02-21 16:11:36 +00:00
Paul Chote
34910cd128
Move map format upgrades to an explicit upgrade rule.
2016-02-08 18:53:28 +00:00
Paul Chote
7b00da04ca
Remove MapPreview.Map.
2016-02-06 22:30:50 +00:00
Paul Chote
bc4ea3f87b
Don’t duplicate the final newline when saving upgraded yaml.
2016-01-02 20:06:52 +00:00
atlimit8
dac15edce5
Load rgb[a] hex colors from MiniYaml (+ Lua)
2015-10-27 16:09:48 -05:00
Herve-M
1485dd1675
Add basic arguments validation
2015-10-03 17:21:21 +02:00
Paul Chote
981f782cf9
Add a stub for upgrading map actors.
2015-04-30 07:06:14 +12:00
penev92
2402b56da7
Reorganize PlayerReference loading to enable upgrade rules for them.
...
The PlayerReference definitions are now stored
as raw MiniYamlNodes in the map.
2015-04-26 23:16:20 +03:00
abcdefg30
8ca61aa917
Updated all year numbers
2015-01-09 21:18:05 +01:00
Matthias Mailänder
bc3acfeee7
StyleCop clean OpenRA.Game
2015-01-04 15:38:54 +01:00
Hellhake
fa72e04042
Remove BOM
2015-01-01 22:51:12 +01:00
Paul Chote
380b0e1561
Capitalise cursor properties.
2014-12-23 22:09:21 +13:00
Alexander Fast
08890b0994
Added IUtilityCommand and move default commands into Mods.Common.
2014-09-21 10:15:50 +12:00