Commit Graph

5650 Commits

Author SHA1 Message Date
abcdefg30
cfa59d611a Merge pull request #7844 from reaperrr/ts-rules-split
Split TS rules for infantry, structures and vehicles
2015-04-16 22:00:38 +02:00
reaperrr
62bb9677a6 Remove obsolete gagreen sequence
and removed a superflous newline
2015-04-16 21:47:38 +02:00
reaperrr
8b07c0826b Convert TD and D2k previews to 32bpp 2015-04-16 19:12:16 +02:00
reaperrr
fbb245d569 Removes armament pistol from TS civilian default
Adds pistols to civ1 and civ3.
2015-04-13 17:31:49 +02:00
reaperrr
1c06f43924 Redistribute defense/support structure rules for more consistency 2015-04-12 19:10:51 +02:00
reaperrr
cebdcdddc9 Rename yamls for actors available to both sides from player-* to shared-* 2015-04-12 19:10:51 +02:00
reaperrr
194fe8d926 Improve rules yaml order in mod.yaml a little 2015-04-12 19:10:50 +02:00
reaperrr
71b9665ad6 structures.yaml split into faction-specific structure and defense yamls 2015-04-12 19:10:49 +02:00
reaperrr
bc7af30ae9 Split TS vehicles.yaml into gdi-, nod- and player-vehicles.yaml 2015-04-12 18:59:55 +02:00
reaperrr
4fe72d95c3 Rename civilian.yaml to civilian-structures.yaml
Move Sandbags to civilian structures.
Remove GAGREEN.
2015-04-12 18:59:54 +02:00
reaperrr
f1cb333d6b Split TS infantry.yaml into gdi-, nod- and player-infantry.yaml 2015-04-12 18:59:53 +02:00
Matthias Mailänder
cae7d7cffa add the windmill 2015-04-12 13:31:56 +02:00
Matthias Mailänder
0cde0c1224 add the light house 2015-04-12 08:11:13 +02:00
ScottNZ
79ca6a401a Move ra silo to defense queue 2015-04-11 17:10:47 +12:00
Matthias Mailänder
7a4f7527a4 fix missile silo being visible to GDI commanders 2015-04-10 06:36:36 +02:00
Oliver Brakmann
f5579bc749 Fix tooltips in mission Monster Tank Madness 2015-04-08 15:55:00 +02:00
Oliver Brakmann
1c1a9f3065 Fix power levels in mission Allies01 2015-04-08 15:54:34 +02:00
Pavel Penev
0617eb2e59 Merge pull request #7881 from ScottNZ/balance-stuff
Misc ra balance changes, pt. 2
2015-04-07 16:12:38 -07:00
Pavel Penev
37ec903c67 Merge pull request #7896 from reaperrr/missile-hit
Tweaks RA and TD helicopter weapon minimum ranges
2015-04-07 16:07:47 -07:00
reaperrr
a37babf0c1 Tweaked TD aircraft weapon minimum ranges. 2015-04-07 23:52:16 +02:00
reaperrr
ebcde3922d Tweaked/added RA helicopter weapon minimum ranges. 2015-04-07 23:52:14 +02:00
reaperrr
0b79141252 Fixed empty pixels on flak truck art 2015-04-07 18:11:49 +02:00
ScottNZ
ce88dc3112 Remove orphaned armor airdrop icon and sequences 2015-04-08 02:33:24 +12:00
ScottNZ
c2c661de82 Decrease power requirement of tsla from 150 to 100 2015-04-08 02:33:23 +12:00
ScottNZ
99945e1154 Increase power requirement of mslo from 100 to 150 2015-04-08 02:33:23 +12:00
ScottNZ
15c548c60a Have build limit of 1 for pdof and mslf 2015-04-08 02:33:22 +12:00
ScottNZ
011433041d Rename 'Allied' to 'Allies' in faction selector 2015-04-08 02:33:22 +12:00
ScottNZ
65aa4b369e Spread out parabombs badgers 2015-04-08 02:33:21 +12:00
ScottNZ
7aca8d426b Increase parabombs support power charge time to 360 2015-04-08 02:33:21 +12:00
ScottNZ
540148038d Increase Ukraine parabombs badger squad size to 3 2015-04-08 02:33:20 +12:00
ScottNZ
f142fb4e09 Remove vanilla Allies and vanilla Soviet countries from multiplayer 2015-04-08 02:33:20 +12:00
ScottNZ
5653b3cbf3 Move fake structures to France 2015-04-08 02:33:20 +12:00
ScottNZ
8e1960452b Remove advanced gap generator 2015-04-08 02:33:19 +12:00
ScottNZ
461cf89676 Make paratroopers available to all Soviet factions 2015-04-08 02:33:19 +12:00
ScottNZ
0442c790da Rework Russia's abilities to be Tesla-themed 2015-04-08 02:33:18 +12:00
Oliver Brakmann
f7a02eeca5 Fix fallrates for parachutable things to match lowered release altitude 2015-04-05 12:23:32 +02:00
Pavel Penev
a013cf4fca Merge pull request #7842 from obrakmann/change_aircraft_altitude
Lower aircraft altitude
2015-04-04 14:18:20 -07:00
Pavel Penev
be0eaee6cc Merge pull request #7864 from Mailaender/ra-logo
Removed the grain effect from the Red Alert logo
2015-04-04 13:59:01 -07:00
Pavel Penev
0190382104 Merge pull request #7839 from obrakmann/fix7836_gdi05a_crash
Fix issues in gdi05a
2015-04-04 13:50:57 -07:00
Matthias Mailänder
5409c04066 use the new vectorized hammer & sickle as a template 2015-04-04 22:41:41 +02:00
Matthias Mailänder
cc82e7c527 Merge pull request #7841 from Mailaender/ra-announce-yaml-polishing
Removed AnnounceOnSeen from Red Alert and fixed Lint warnings
2015-04-04 14:22:29 +02:00
reaperrr
e25247f259 Removes map control from player statistics for performance reasons 2015-04-04 01:38:54 +02:00
Matthias Mailänder
fd143a5eb0 remove EnemyWatcher from RA 2015-04-03 17:04:43 +02:00
Oliver Brakmann
ba977c040f gdi05a: ensure base discovery trigger fires in time 2015-04-03 16:27:48 +02:00
Oliver Brakmann
d53cfafde9 Lower aircraft altitude
In order to work around a problem where the game does not take aircrafts' altitude into account when deciding whether a unit should be rendered or not, leading to aircrafts seemingly (dis)appearing a couple of cells into the map instead of right at the lower edge of the map.

Planes will now fly at the default altitude of 1280, helicopters slightly below at 1024.
2015-04-03 16:19:27 +02:00
Matthias Mailänder
016e8cd6fe remove automatic EnemyUnitsApproaching notification for D2k 2015-04-03 16:18:41 +02:00
Matthias Mailänder
d0046f804a remove AnnounceOnSeen from Red Alert mod again
closes #7787
2015-04-03 15:36:44 +02:00
Matthias Mailänder
a6af357646 fix OpenRA.Lint Warning
Sprite image camera.* from actor camera.* has no sequence definition
2015-04-03 15:35:29 +02:00
Oliver Brakmann
253d97ca5d Fix sandbag ownership and build prerequisites for gdi05a 2015-04-03 13:16:57 +02:00
Oliver Brakmann
1070d752f3 Turn event handler into no-op for captured factories in gdi05a 2015-04-03 13:14:25 +02:00