Commit Graph

3855 Commits

Author SHA1 Message Date
reaperrr
0990caefd7 Fix turreted defenses always realigning
This looks weird, doesn't match the originals
and makes map-defined custom facings useless.
2020-10-06 12:53:11 +02:00
reaperrr
6337067032 Clean up property names + defaults of smudge smoke 2020-10-02 23:46:48 +02:00
tovl
92189e4b50 Let docking angle be determined by the host building. 2020-10-02 11:28:14 +02:00
Niklas Holma
8596ce00cc Add a text field next to the map editor actor initializer sliders. 2020-09-28 15:46:19 +02:00
abcdefg30
1ad9a4b65d Move shared color definitions to common metrics 2020-09-26 23:05:28 +01:00
abcdefg30
c6cc2405d3 Move shared sound definitions to common metrics 2020-09-26 23:05:28 +01:00
Paul Chote
2e104046d4 Remove music downloads. 2020-09-26 13:40:20 +02:00
abcdefg30
c0d31688c4 Exclude walls from the assets value 2020-09-11 23:44:30 +02:00
abcdefg30
86698e7822 Exclude C17, A10 and carryall.reinforce from the assets value 2020-09-11 23:44:30 +02:00
Orb
ae8c8e781f TD Balance Summer 2020 2 2020-09-05 21:02:59 +01:00
Orb
7ee4fbeb0d New Money Settings 2020-08-15 21:02:01 +01:00
Paul Chote
46cf56d6ff Remove editor-specific resource rendering.
Mods must manually move their *ResourceRenderer definitions from
World onto BaseWorld to restore resource rendering in the editor.
2020-08-15 18:43:40 +02:00
abcdefg30
54cd77be8e Add Tiberium near the transformable tree in cnc64gdi01 2020-08-05 11:45:11 +02:00
Matthias Mailänder
06ad9666e8 Replace burns with more modular and testable trait combinations. 2020-08-02 22:15:13 +02:00
Matthias Mailänder
2d36d0a659 Reflect in naming that negative SelfHealing is a thing. 2020-08-02 22:15:13 +02:00
abcdefg30
5401ace540 Add a death animation to Visceroids 2020-07-24 18:13:11 +02:00
abcdefg30
ab9081c852 Force enable Visceroids in the default rules 2020-07-24 18:13:11 +02:00
teinarss
f87ba1d8a4 Update SP maps with transformable trees 2020-07-20 14:05:52 +02:00
teinarss
67fa7bdcc9 Add TransformsNearResources 2020-07-20 14:05:52 +02:00
Paul Chote
ac975f4139 Convert yaml-exposed facings to WAngle. 2020-07-19 10:41:05 +02:00
Orb
bf7fecff10 TD Balance Summer 2020 2020-07-12 19:31:59 +02:00
Oliver Brakmann
6e1f2f636c Increase GameOverDelay for missions from 1.5 to 3 secs 2020-07-12 15:06:55 +02:00
teinarss
c2026dc254 Add Discord Rich Presence 2020-07-12 14:27:59 +02:00
Pavel Penev
8c394a4cb5 Created FlashPaletteEffectWarhead and removed the hardcoded flashing from NukeLaunch
Not actually hardcoded, but there was a hard dependency in NukeLaunch on FlashPaletteEffect and explicit flashing checks.
2020-07-10 13:22:54 +02:00
Paul Chote
6d6822ca15 Update map inits in RA/TD/D2k. 2020-07-08 20:38:30 +02:00
Ivaylo Draganov
67f8452178 Add button to override duplicate hotkey bindings 2020-07-08 19:59:07 +02:00
Ivaylo Draganov
7943f4deb6 Unify widget state image suffixes (disabled, pressed, hover, focus)
- Add a property for arrows image collection (in drop-downs, scrollbars
and production tabs)
- Add a property for separators image collection (in drop-downs)
- Add hover and disable states to the drop-down separator
- Unify button, textfield and checkbox state suffixes
2020-07-05 11:50:45 +01:00
Matthias Mailänder
e95fcb6bc0 Don't let blossom tree poof all at the same time. 2020-06-28 13:43:33 +02:00
tovl
137df52fdd Make infantry AlwaysTurnInPlace. 2020-06-28 00:11:26 +02:00
Paul Chote
e5a1a8a706 Replace deprecated API usage. 2020-06-19 17:28:01 +02:00
Matthias Mailänder
888dfd3654 Stop the boat to remove it immediately. 2020-06-09 22:40:32 +02:00
Matthias Mailänder
12de56ff62 Fix crash notication "AlertBeep" not found. 2020-06-09 22:40:32 +02:00
Unknown
4df5ac0385 Change default to ground-attack 2020-06-07 10:31:44 -05:00
Unknown
a7476bc303 Improve detail + double fire rate/half damage 2020-06-07 10:31:44 -05:00
Unknown
cc4b3cb361 Add APC ground attack sprite turret 2020-06-07 10:31:44 -05:00
Ivaylo Draganov
31a965b29a Add suffix to player name in shroud selector 2020-06-06 14:40:48 +01:00
Paul Chote
d193ef856e Fix harvest animation facing glitch. 2020-05-30 19:58:03 +02:00
Ivaylo Draganov
150d02ac0d Remove trailing white-space from lua files 2020-05-23 11:38:44 +02:00
Ivaylo Draganov
6d26f60904 Remove trailing white-space from yaml files 2020-05-23 11:38:44 +02:00
abcdefg30
b42276953f Fix a crash when a harvester is rebuilt in cnc64gdi01 2020-05-22 21:25:58 +02:00
abcdefg30
7c290b9f76 Fix not all harvesters in cnc64gdi01 being rebuilt 2020-05-22 21:25:58 +02:00
abcdefg30
d4b92a19d7 Remove bogus weapon override defintions from TD campaign maps 2020-05-17 13:39:51 +01:00
reaperrr
ddfdc6e90f Clean up TD weapon ValidTargets
- Missiles can now force-fire on water like other weapons
- Superweapons can now target empty water
- made Chemspray null InvalidTargets to avoid yaml-merge issues
- Improved APCGun effect warhead perf by ignoring actors
- removed stale Tiberium weapon mission overrides
2020-05-15 08:22:02 +02:00
abcdefg30
5db2ad54f2 Fix a scripting error in nod04b 2020-05-14 22:40:44 +01:00
atlimit8
259c8d2c98 Merge ConditionManager trait directly into Actor 2020-05-09 15:46:11 +02:00
Matthias Mailänder
346dad3898 Remove trailing spaces. 2020-05-01 19:43:36 +03:00
Matthias Mailänder
bd1760682f Rename WithNukeLaunch* traits to WithSupportPower*. 2020-04-30 01:37:05 -05:00
Paul Chote
d5aed5a88a Expose GL Profile in settings menu. 2020-04-25 21:03:43 +02:00
reaperrr
250f5bec18 Misc yaml style fixes 2020-04-24 18:22:35 +02:00
reaperrr
b5e9b7635e MoveClassicFacingFudge update rule 2020-04-24 18:22:35 +02:00