Commit Graph

26563 Commits

Author SHA1 Message Date
abcdefg30
1d90e08bd0 Guard against overlaps on HiDPI by having a 5px border on graphs 2019-10-14 01:02:23 +02:00
abcdefg30
acf028581a Special case the TD spectator UI to fit the minimum width 2019-10-14 01:02:23 +02:00
abcdefg30
9084295d7c Reduce the width of the combat stats tab 2019-10-14 01:02:23 +02:00
abcdefg30
3f89f74d8e Reduce the Width of INGAME_OBSERVERSTATS_BG 2019-10-14 01:02:23 +02:00
reaperrr
88d930579b Fix missing rules in prep update path 2019-10-13 22:37:03 +01:00
abc013
3d3814f336 Add isDead-check to the flamethrowers in allies06b 2019-10-13 18:14:10 +02:00
abc013
3e244998cd Make normal difficulty on allies06b easier 2019-10-13 18:14:10 +02:00
Nakarin Srijumrat
17bec1435b increased ingame edge scrollspeed to 30 from 10 2019-10-13 13:20:24 +02:00
teinarss
fa1ca981ac Production should set SubCellInit 2019-10-12 00:08:15 +02:00
abcdefg30
e9020048fb Add an update rule to remove 'yes' and 'no' 2019-10-12 00:07:05 +02:00
abcdefg30
76ad9962d7 Split off a new UpdatePath for changes not going into prep-1908 2019-10-12 00:07:05 +02:00
abcdefg30
55c3f313b1 Remove 'yes' and 'no' in favor of 'true' and 'false' 2019-10-12 00:07:05 +02:00
abc013
c4f48ad521 Use another plug location for placing plugs on a building when current plug location is already blocked 2019-10-11 22:52:55 +02:00
Paul Chote
ba2d2299d9 Update macOS launcher package.
This pulls in a fix for the missing libmono-native-compat.dylib
2019-10-11 21:58:32 +02:00
abcdefg30
f9f1167b62 Minor style fixes 2019-10-11 21:48:24 +02:00
abcdefg30
e2bbbde494 Reduce string allocations in ObserverStatsLogic 2019-10-11 21:48:24 +02:00
abcdefg30
3672b4e674 Keep army and income graph disabled if they were disabled once 2019-10-11 21:48:24 +02:00
abcdefg30
ee839869fc Replace "$/min" by "Income" and increase graph update rates 2019-10-11 21:48:24 +02:00
abcdefg30
4ca42f6e83 Remove $/min from the basic stats 2019-10-11 21:48:24 +02:00
abcdefg30
0ad8320bff Add an XAxisTicksPerLabel property to LineGraphWidget 2019-10-11 21:48:24 +02:00
abcdefg30
feb58801e0 Work around a recursive loop in TargetAndAttack 2019-10-11 21:00:53 +02:00
Paul Chote
3860cd1b98 Add "Deployed" checkbox in the map editor actor properties. 2019-10-10 19:50:05 +02:00
Paul Chote
c08e290f44 Add "Spawn Child Actor" checkbox in the map editor actor properties. 2019-10-10 19:50:05 +02:00
Paul Chote
966290a623 Add EditorActorCheckbox plumbing. 2019-10-10 19:50:05 +02:00
Paul Chote
5eaa99827d Suppress MoveIntoWorldInit for map-placed Mobile actors. 2019-10-07 19:02:48 +02:00
tovl
eed00ded0d pause MovePart when Mobile is paused. 2019-10-06 20:28:20 +01:00
Jonas A. Lind
1557f4c134 Redo buildpaletteorder for RA vehicles
Restructure RA's vehicle build tab. More streamlined and better looking.
2019-10-06 20:22:16 +02:00
abcdefg30
acea19312d Fix FallsToEarth queueing an activity in its ctor 2019-10-06 14:42:50 +01:00
abcdefg30
56726a0533 Add an ICreationActivity interface 2019-10-06 14:42:50 +01:00
abcdefg30
39f8d34494 Fix setting the position of the wrong actor 2019-10-06 14:42:50 +01:00
abcdefg30
ab87e78dff Fix the XAxis of LineGraphWidget not being updated properly 2019-10-06 13:10:58 +01:00
abcdefg30
548ff411ef Cache method call results in variables in Draw of LineGraphWidget 2019-10-06 13:10:58 +01:00
Chris Cameron
36c48e1785 feat: Using a glDebugMessageCallback instead of glGetError on devices that support it 2019-10-05 21:26:20 +01:00
Punsho
460f5bbb30 Make EMP dissable subterranean units while they're underground 2019-10-05 19:19:57 +02:00
Punsho
d9ec3e0d88 Make EMP dissable detection of mobile sensor array 2019-10-05 19:19:57 +02:00
Punsho
e1e7691fb4 Make laser fence dissable on emp 2019-10-05 19:19:57 +02:00
tovl
ac6431acf8 Clean up usage of CancelActivity. 2019-10-05 19:07:54 +02:00
teinarss
1e786b8e31 Add null check to EditorDefaultBrush for resources 2019-10-05 18:39:39 +02:00
Paul Chote
575541ff4e Remove double-negative from appimage wrapper. 2019-10-05 18:25:13 +02:00
Paul Chote
e94f20f7ca Reset environment variables before switching mods. 2019-10-05 18:25:13 +02:00
Paul Chote
3bda890f7b Add Engine.LaunchWrapper launch argument for mod switching. 2019-10-05 18:25:13 +02:00
Paul Chote
bdd0f68a4a Compile using Mono 6.4.0. 2019-10-05 18:24:45 +02:00
Paul Chote
275365917c Update packaged mono to 6.4.0. 2019-10-05 18:24:45 +02:00
SoScared
b9b7f435dd Redo buildpaletteorder for D2K buildings 2019-10-05 18:21:08 +02:00
Andre Mohren
7f7341a369 Fixed incorrect sequence frame amount checks using Stride. 2019-10-05 18:03:09 +02:00
Paul Chote
c30bb28210 Filter invalid actors when loading and saving games. 2019-10-05 17:50:10 +02:00
Paul Chote
3ad3c39b21 Replace actor list with count in UnitBuilderBotModule. 2019-10-05 17:50:10 +02:00
abcdefg30
b839796b89 Fix double clicking a save in the save game dialogue loading it 2019-10-05 17:39:23 +02:00
abcdefg30
ca92e13b24 Fix harvesters idling on Infiltration 2019-10-05 16:09:42 +02:00
abcdefg30
294908485f Fix the town attackers in Infiltration not stopping 2019-10-05 16:09:42 +02:00