Commit Graph

15 Commits

Author SHA1 Message Date
Paul Chote
926b396605 Fix bogus naming of Shaders/Renderers. Split LineRenderer into world and chrome variants. 2011-07-25 22:23:16 +12:00
Paul Chote
094907c1a9 Update copyright header. Normalize line endings to LF. 2011-02-13 10:38:57 +13:00
Paul Chote
60e3f7621f Remove fp from CenterLocation and aircraft. 2011-01-07 20:14:22 +13:00
Paul Chote
b423889c06 Remove a pile of duplication from target lines.
Remove MoveFlash.
2010-11-27 11:20:03 +13:00
Chris Forbes
c1eacc225d fix DrawLineToTarget drawing from the ground below flying units 2010-11-14 21:27:17 +13:00
Bob
ab1e930ba3 pass worldRenderer around as necessary 2010-10-12 17:24:07 +13:00
Chris Forbes
1feb377d43 fix bogus target lines being drawn to 0,0 2010-10-09 13:40:33 +13:00
Chris Forbes
53df4c4bfb remove batch fail 2010-08-19 18:10:38 +12:00
Chris Forbes
13244d17f1 format and clean up DrawLineToTarget 2010-08-01 11:32:09 +12:00
Paul Chote
d8d731b321 Don't draw target line when idle 2010-07-26 22:18:40 +12:00
Paul Chote
305fa03355 Kill Controller 2010-07-26 20:14:35 +12:00
Chris Forbes
69d30ac71b RenderBeforeWorld/RenderAfterWorld split. still need to sort out which behavior belongs where. 2010-07-26 18:19:39 +12:00
alzeih
925ca2bb73 SetTargetSilently for DrawLineToTarget 2010-07-26 13:57:53 +12:00
alzeih
526bb3e042 Use Targets 2010-07-26 12:33:54 +12:00
Paul Chote
e8adc357e9 Draw targeting lines for player-issued orders. Can force-display targets with [alt]. 2010-07-26 12:01:13 +12:00