Matija H
a0f6038ea6
Facilitated spawn choice at game setup screen.
2014-04-25 23:27:16 +01:00
Pavlos Touboulidis
e5e97c9a11
Fix issue #5149 : Make chat window not autoscroll
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It will autoscroll unless the chat window is open and the scroll
position is not at the bottom.
2014-04-25 16:16:54 +03:00
Pavlos Touboulidis
ef066560ad
Fix text-wrapping special case
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If a line of text contained a whole word that was longer than the
allotted space, it would fail to wrap that line completely, even
if it was possible to wrap at other locations.
Fixing this uncovered a second issue, where it would drop the last
line if the input had more than one lines and one of the first ones
was wider than the specified width.
2014-04-25 13:54:14 +03:00
Pavlos Touboulidis
4f12882706
Minor clean up
2014-04-25 10:50:28 +03:00
Pavlos Touboulidis
fa5c8d083e
Fix chat line expiration
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The chat display overlay would remove one chat line every X ticks.
It will now keep track of the time each chat line has to be removed
and act accordingly.
For example, if 3 chat lines are added with 1 second difference
from each other, they will be removed one after the other, with the
same 1 second difference.
2014-04-25 10:34:23 +03:00
Paul Chote
4935266945
Merge FileFormats dll into Game and reorganise namespaces.
2014-04-17 01:20:47 +12:00
Paul Chote
1b2a90c00c
Migrate to System.Lazy.
2014-04-09 20:20:41 +12:00
Matthias Mailänder
67cd0645a4
update to .NET 4.0
2014-04-09 20:20:26 +12:00
Paul Chote
de4898badf
Add RGBASpriteWidget.
2014-04-03 07:15:03 +13:00
Paul Chote
b5c63175e2
Allow button tooltip labels to be set by UI logic.
2014-04-03 07:15:03 +13:00
Paul Chote
a5223a519c
Allow custom button types.
2014-04-03 07:15:02 +13:00
Paul Chote
aa77536e96
Support borderless panel types.
2014-04-03 07:15:02 +13:00
Paul Chote
143d3aa083
Replace ShpImageWidget -> SpriteSequenceWidget.
2014-04-02 19:24:07 +13:00
Paul Chote
1ea48b0167
Add a lighter-weight SpriteWidget to eventually replace ShpWidget.
2014-04-01 22:16:10 +13:00
Paul Chote
a31cdec87a
Move control group logic into its own logic class.
2014-03-22 22:32:41 +13:00
Paul Chote
6b199d3376
Add bindings to ProgressBarWidget.
2014-03-21 23:33:15 +13:00
Paul Chote
c30b18a9d6
Introduce MapCache and MapPreview for improved UI map previews.
2014-03-16 21:45:59 +13:00
Paul Chote
63068d5a7c
Fix Map.GetSpawnPoints to return CPos.
2014-03-16 21:45:59 +13:00
Matthias Mailänder
212cf93ca4
separate World and Ui LastTickTime
2014-03-14 10:07:54 +01:00
Paul Chote
a7d6f717c4
Overhaul ingame timer displays. Fixes #3062 .
2014-03-12 17:19:06 +13:00
Pizzaoverhead
7be3078115
Adds selecting of all units matching the current type across the screen or map using Ctrl + T.
2014-02-20 21:59:23 +00:00
Paul Chote
bdc593c8ea
Merge pull request #4235 from Mailaender/map-preview-crash
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Don't crash map preview when loading a map with bogus tileset
2014-01-03 13:43:54 -08:00
Matthias Mailänder
147fb64185
don't crash map preview when the tileset can not be found
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fixes #3033
2014-01-03 16:07:01 +01:00
Chris Forbes
d20a47d37a
Merge pull request #4396 from Mailaender/reject-move-fix
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Fixed RejectsOrders for "Move"
2013-12-30 22:00:39 -08:00
Matthias Mailänder
7d19e25627
don't crash on empty orders
2013-12-30 08:44:14 +01:00
Matthias Mailänder
f35400ad3e
blinking ready checkbox when all slots are taken
2013-12-27 23:36:58 +01:00
Paul Chote
b8e492eda6
Attempt to pick a more sensible starting map. Fixes #4273 .
2013-12-10 09:15:56 +13:00
Paul Chote
af17cb2c0c
Merge pull request #4234 from Mailaender/minimap-utility
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Added a minimap renderer to OpenRA.Utility.exe
2013-12-06 11:52:19 -08:00
Matthias Mailänder
08166c0a64
added a new hotkey to select all units on screen
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closes #4182
2013-12-06 11:26:52 +01:00
Matthias Mailänder
8d9282811b
fixed System.IO.InvalidDataException`: Non-power-of-two array
2013-12-05 19:31:24 +01:00
Paul Chote
701e9e2684
Remove TextField focus when becoming disabled. Fixes #4153 .
2013-12-04 08:53:29 +13:00
Paul Chote
6881dcc710
Fix UI rendering of offset sprites.
2013-12-01 09:49:27 +13:00
reaperrr
1f789b4296
var instead of SpriteFont on TimerWidget.
2013-11-22 13:49:18 +01:00
reaperrr
09606e8ffd
Moved duplicate float2 before if as suggested.
2013-11-22 13:36:22 +01:00
reaperrr
4c92280b7e
Moved duplicated int2 in ButtonWidget before if as suggested.
2013-11-22 13:34:46 +01:00
reaperrr
f9c2e90c6b
Moves TextFieldWidget defaults to metrics.yaml.
2013-11-19 01:42:16 +01:00
reaperrr
e73b3705c6
Moves defaults for HotkeyEntryWidget to global settings in metrics.yaml.
2013-11-19 01:41:32 +01:00
reaperrr
394a2b5166
Makes ButtonWidget and Widgets based on it more customizable, sets defaults in metrics.yaml.
2013-11-19 01:39:57 +01:00
reaperrr
915bf2cff0
Makes TimerWidget LabelWidget-based for better customizability. Sets defaults for LabelWidget in metrics.yaml.
2013-11-19 01:37:01 +01:00
Paul Chote
6d6d1e230b
Remove runtime mod merging. Closes #3421 .
2013-11-15 09:54:42 +13:00
ScottNZ
1394c1dcee
Remove some misc redundancies
2013-11-12 19:39:39 +13:00
ScottNZ
00ec1ca87a
Remove unused usings
2013-11-12 19:39:33 +13:00
ScottNZ
86a3e14f2d
Remove constructor base() redundancies
2013-11-12 17:31:55 +13:00
ScottNZ
fb4e1b4805
Fix FlashTarget crash
2013-11-11 23:49:00 +13:00
Paul Chote
a1f876b13c
Use selection priority in double-click selection logic. Fixes #4053 .
2013-11-09 16:39:30 +13:00
Paul Chote
78fe3fb702
Convert Keycode to match SDL2. Fixes #4055 .
2013-11-05 18:01:35 +13:00
Matthias Mailänder
6f8e78761c
StyleCop cleanup
2013-11-02 23:18:23 +01:00
Matthias Mailänder
21b7d0eadb
loop all orders only once
2013-11-02 23:18:19 +01:00
Matthias Mailänder
6b0238a6cc
don't stack flashes and filter non unit actor related orders
2013-11-02 18:29:54 +01:00
Matthias Mailänder
e0e3f1155a
avoid additional layers of abstraction
2013-11-02 18:12:46 +01:00