Chris Forbes
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c1aa25e307
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add 'pickany' flag in TileTemplate
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2010-06-20 18:32:21 +12:00 |
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Paul Chote
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f5b313b5e8
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blah
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2010-05-24 21:29:16 +12:00 |
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Paul Chote
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7ef2ed1434
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Actors as dict
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2010-05-24 21:18:54 +12:00 |
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Paul Chote
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2dfa4d9db7
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MapFormat = 1 and editor support
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2010-05-24 21:18:54 +12:00 |
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Paul Chote
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78455a3dce
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IsSpecial -> NonCombatant
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2010-05-24 21:18:53 +12:00 |
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Paul Chote
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35ca5f80b2
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Nits.
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2010-05-24 21:18:53 +12:00 |
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Paul Chote
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a6f5b12a55
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world.NeutralPlayer has been defeated
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2010-05-24 21:14:36 +12:00 |
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Paul Chote
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d9931af5ae
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First attempt; works, but has regressions in several areas
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2010-05-24 21:14:36 +12:00 |
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Chris Forbes
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4d7de9e790
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type inference is fine too
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2010-05-23 15:45:57 +12:00 |
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Chris Forbes
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6936c73b68
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husk experiment
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2010-05-14 20:46:47 +12:00 |
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Chris Forbes
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82c9c12cae
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NO THAT IS NOT WHAT YOU DO WITH USELESS CODE
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2010-05-14 08:16:33 +12:00 |
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alzeih
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43ad339ffe
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Squelch almost all compile errors
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2010-05-14 01:00:28 +12:00 |
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Chris Forbes
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fb592b90d5
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added ReadAllLines() for stream; rewrote TerrainColorSet to use it
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2010-05-12 17:53:09 +12:00 |
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Chris Forbes
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a64e17edc5
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fix more broken templates
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2010-05-10 21:28:31 +12:00 |
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Chris Forbes
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de59ce1091
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add map metadata dialog, and make it work
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2010-05-10 20:57:22 +12:00 |
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Chris Forbes
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5be3da3d12
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resize support working
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2010-05-09 13:35:27 +12:00 |
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alzeih
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3c539daf20
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We have more music
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2010-05-06 23:42:03 +12:00 |
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Chris Forbes
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9e705a3bcd
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ridiculous perf win in SmudgeLayer
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2010-04-18 18:22:44 +12:00 |
|
Paul Chote
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21ee783521
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Kill crufty makefile warnings
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2010-04-13 20:48:47 +12:00 |
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Paul Chote
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872344d8e7
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Temp lobby map preview (will be fixed properly when we widgetize)
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2010-04-11 08:52:32 +12:00 |
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Paul Chote
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803076caf9
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Basic (zomg hacked) shellmap script [commit hacked by chrisf to remove 3MB AUD]
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2010-04-11 08:51:21 +12:00 |
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Paul Chote
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f116455ef6
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Shellmap unselectable for multiplayer
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2010-04-10 17:11:33 +12:00 |
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Chris Forbes
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a8e23dfb1b
|
wtf??
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2010-04-10 17:11:32 +12:00 |
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Chris Forbes
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ed08314ec0
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clean up some messy GC behavior & needlessly longwinded code. slight perf cost on map save.
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2010-04-10 17:11:32 +12:00 |
|
Paul Chote
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73dc63886a
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Use SHA1 for map uids
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2010-04-09 14:51:19 +12:00 |
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Paul Chote
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f5787476f7
|
Load map smudges
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2010-04-09 14:51:18 +12:00 |
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Paul Chote
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60bc0c3f69
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Convert and store smudges in map
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2010-04-09 14:51:17 +12:00 |
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Paul Chote
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a0ad3d76b3
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Fix map preview aspect ratio
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2010-04-09 14:51:06 +12:00 |
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Paul Chote
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6d602b1acb
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Fix duplicate-conversion crash. Include 3 maps for ra and cnc. Begin new style map preview.
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2010-04-09 14:51:02 +12:00 |
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Paul Chote
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b135a059ee
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Map converter saves to package
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2010-04-09 14:51:01 +12:00 |
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Paul Chote
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70dad96ad6
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Map chooser
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2010-04-09 14:51:00 +12:00 |
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Paul Chote
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4e0170a437
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Maps as packages. Disable broken map selector.
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2010-04-09 14:50:58 +12:00 |
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Paul Chote
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a493577c8b
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Remove obsolete files
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2010-04-09 14:50:54 +12:00 |
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Paul Chote
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586266d2dc
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Fix for loading yaml from a mounted package/folder
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2010-04-09 14:50:53 +12:00 |
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Paul Chote
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3b15aec294
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perf fixes
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2010-04-09 14:50:49 +12:00 |
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Paul Chote
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c366b7c7fc
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Fixes & Resources support
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2010-04-09 14:50:48 +12:00 |
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Paul Chote
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b8702e494b
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Fix most of the x/y issues
|
2010-04-09 14:50:46 +12:00 |
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Paul Chote
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f7e2f414c0
|
Game uses new format. Missing bridges/resources/smudges. Buggy map bounds, actor placement and tile images.
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2010-04-09 14:50:44 +12:00 |
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Paul Chote
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382efbcdfb
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Map saving
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2010-04-09 14:50:43 +12:00 |
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Paul Chote
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585f15d4ca
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Converter for ra maps -> new format.
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2010-04-09 14:50:42 +12:00 |
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Paul Chote
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8a64209d89
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Reorganise FileFormats
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2010-04-09 14:50:40 +12:00 |
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