Chris Forbes
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5faa1ea724
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more
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2010-01-11 19:07:22 +13:00 |
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Chris Forbes
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1c8961e041
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merged yaml
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2010-01-10 22:51:09 +13:00 |
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Chris Forbes
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99a61ca8d9
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renamed Info to LegacyInfo, marked Obsolete. added NewUnitInfo ref as Info.
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2010-01-10 18:28:24 +13:00 |
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Chris Forbes
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12b84a8468
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finished building *Infos
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2010-01-10 17:28:05 +13:00 |
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Paul Chote
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9fc2d9ecfb
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Begin chrome reworking
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2010-01-09 13:46:46 +13:00 |
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Chris Forbes
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69b3de0a2e
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really hacky radar shim
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2010-01-09 00:45:45 +13:00 |
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Chris Forbes
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799da41b68
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Merge branches 'bugfixes', 'shroud', 'cargo' and 'minimap'
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2010-01-05 22:23:00 +13:00 |
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Chris Forbes
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05b4517f2e
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fixing bad shroud behavior
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2010-01-05 22:17:49 +13:00 |
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Chris Forbes
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77da5c89de
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shroud: it works. perf is pretty ugly, and there are a lot of small bugs.
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2010-01-05 22:12:31 +13:00 |
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Chris Forbes
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e68547f9d0
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minimap: show ore/gems on minimap
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2010-01-05 14:49:48 +13:00 |
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Chris Forbes
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cf68f026a6
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minimap sketch
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2010-01-03 23:29:24 +13:00 |
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Chris Forbes
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4ff41fcc15
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unfail palette effect
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2010-01-03 22:16:52 +13:00 |
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Paul Chote
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df1c49dacb
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Load custom settings from settings.ini (reading from commandline currently doesn't work)
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2010-01-02 02:19:53 -08:00 |
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Chris Forbes
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a2a00ae599
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shuffling
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2010-01-02 12:22:34 +13:00 |
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Chris Forbes
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d3767f2d99
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non-turreted AutoTarget is sensible now
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2009-12-28 12:08:56 +13:00 |
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Chris Forbes
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bf0d44851f
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removing dead crap, etc
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2009-12-28 09:24:39 +13:00 |
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Chris Forbes
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e8bcd630d9
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UnitSheetBuilder is dead. long live SpriteSheetBuilder
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2009-12-26 20:41:49 +13:00 |
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Chris Forbes
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cf0be69f66
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messy first pass at fixing map change palette weirdness, etc
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2009-12-24 08:43:26 +13:00 |
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Paul Chote
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a9010d1947
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AT and AP mine traits
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2009-12-23 03:49:49 -08:00 |
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Paul Chote
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eae88e7774
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Make the ICrushable interface a bit more sane, plus correct defaults for infantry
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2009-12-23 02:55:37 -08:00 |
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Alli
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2a0623a601
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Merge branch 'master' of git://github.com/chrisforbes/OpenRA
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2009-12-23 22:24:31 +13:00 |
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Alli
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9e950c84ca
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added PaletteType enum
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2009-12-23 22:24:20 +13:00 |
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Chris Forbes
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a6c8b234a5
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linqhax
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2009-12-23 22:01:03 +13:00 |
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Chris Forbes
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982fde6d0a
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force-move; cleaning some dead bits; etc
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2009-12-23 21:48:15 +13:00 |
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Chris Forbes
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34a88b3c2e
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Merge branch 'master' of git://github.com/chrisforbes/OpenRA
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2009-12-23 21:08:36 +13:00 |
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Chris Forbes
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af715b4a5e
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water palette done that way
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2009-12-23 21:08:29 +13:00 |
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Chris Forbes
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ef01cacd9a
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IPaletteModifier hooked up; no impls yet
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2009-12-23 20:56:04 +13:00 |
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Paul Chote
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4667679f12
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Intermediate crushable-behavior checkin; Muliple units per cell in UIM; Crushable TraitInterface; Crushable units are taken into account in pathfinding; Crashes when trying to crush a unit
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2009-12-22 22:37:11 -08:00 |
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Chris Forbes
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91a04dc96a
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bullets, missiles are all altitude-aware
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2009-12-22 22:58:42 +13:00 |
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Chris Forbes
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cabdb40147
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retain race, name across map change
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2009-12-22 21:59:14 +13:00 |
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Chris Forbes
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f57865bd32
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crude map change support; quite a few things aren't right
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2009-12-22 21:49:04 +13:00 |
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Matthew Bowra-Dean
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1fe172b033
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Ore growth rates use rules.ini setting.
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2009-12-21 21:33:48 +13:00 |
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Chris Forbes
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f729c130c7
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PathFinder doesn't really need it's own ref to Rules.Map
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2009-12-17 10:02:08 +13:00 |
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Chris Forbes
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5bf3e05f03
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routing modifier keys where they need to be
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2009-12-16 11:31:53 +13:00 |
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Bob
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e505726a8b
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working on letting _any_ actor be a production-queue. (chrome still needs work)
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2009-12-15 22:59:48 +13:00 |
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Bob
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ca946ea7cf
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started working on the Player-Actor.
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2009-12-15 21:58:09 +13:00 |
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Chris Forbes
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5eb373790b
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submarine dive/surface works
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2009-12-13 13:05:52 +13:00 |
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Chris Forbes
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12ac96a885
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added AutoTarget trait
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2009-12-08 21:12:25 +13:00 |
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Chris Forbes
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073cdc202d
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reuse CenterOfCell
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2009-12-08 20:21:48 +13:00 |
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Chris Forbes
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4528ee4910
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moved a query where it belongs
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2009-12-08 20:13:59 +13:00 |
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Chris Forbes
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2c4b29bd51
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IOccupySpace split off; BuildingInfo.BaseNormal works again.
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2009-12-08 20:07:39 +13:00 |
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Chris Forbes
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08727f5196
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LoadMapBuildings,LoadMapUnits -> LoadMapActors
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2009-12-05 21:30:04 +13:00 |
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Bob
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efb4bb8677
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and another.
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2009-12-05 21:25:14 +13:00 |
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Bob
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9e2ecb70be
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oops.
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2009-12-05 21:20:32 +13:00 |
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Bob
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74b7d21d4b
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renamed Actor.unitInfo to "Info"; other minor changes
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2009-12-05 19:12:29 +13:00 |
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Chris Forbes
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3ff9c2383a
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removed all the sound junk from Game; removed spurious loose files
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2009-12-05 18:27:20 +13:00 |
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Chris Forbes
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1faa2ae0b3
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it works
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2009-12-05 15:34:53 +13:00 |
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Chris Forbes
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2435e48a82
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trimming 'using' crap
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2009-12-05 14:23:59 +13:00 |
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Chris Forbes
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d34d4d3e66
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removing more dumb stuff
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2009-12-05 12:39:58 +13:00 |
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Chris Forbes
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c171185034
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trimming fat; own files; etc
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2009-12-05 11:56:16 +13:00 |
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