Commit Graph

238 Commits

Author SHA1 Message Date
Chris Forbes
0d81683e34 removing unneeded overload 2009-12-05 11:41:41 +13:00
Chris Forbes
7d7be57e5d trimming some more fat 2009-12-04 21:49:15 +13:00
Chris Forbes
5c923c8496 UnitInfo.Selectable 2009-12-03 19:24:35 +13:00
Chris Forbes
cf54a47b0c TreeCache dies; trees & MINE have unitinfo 2009-12-03 18:59:11 +13:00
Chris Forbes
bd5faef639 start pos 2009-12-02 20:49:59 +13:00
Chris Forbes
805327a557 added server-driven local player choosing 2009-12-01 22:54:25 +13:00
Chris Forbes
ee3699ae0e fixed some things 2009-12-01 22:36:06 +13:00
Chris Forbes
83a0da9fee fixes 2009-12-01 21:44:26 +13:00
Chris Forbes
235ff36792 frame0 runs continuously until game start (currently hacked onto F8) 2009-12-01 19:04:50 +13:00
Chris Forbes
da84b66424 moved inner classes out of UnitInfo for brevity. added money-up and money-down sounds. added slow view of money changes, like real-ra. 2009-11-29 15:26:55 +13:00
Chris Forbes
54074de6cf priority-based selection 2009-11-26 21:07:27 +13:00
Chris Forbes
1948e16a3f works *without* aftermath again. 2009-11-26 20:49:54 +13:00
Bob
9166029fc8 So I hear you like Production (to be a trait) :D 2009-11-26 13:31:57 +13:00
Bob
70b26ace6c Allow drag-selection of non-"Mobile" units. (Helis) 2009-11-26 12:03:15 +13:00
Bob
ea096361bb Aftermath support, and spinners (on MGG, MRJ, TTNK) work (again?). 2009-11-25 22:55:40 +13:00
Bob
74ab0c7a13 moved Activity to Actor (from Mobile) 2009-11-25 18:34:30 +13:00
Bob
2aea110497 Facing -> new trait ("Unit") 2009-11-25 18:11:44 +13:00
Chris Forbes
7ccb2aa9ee heli flight sortof ok 2009-11-23 21:05:51 +13:00
Bob
c7e95c71b2 - SheetSize is configurable. - TerrainRenderer gets to load it's sprites first, meaning we need one less texture. 2009-11-23 18:53:01 +13:00
Chris Forbes
1d60fa3343 batch count vis 2009-11-19 18:22:42 +13:00
Chris Forbes
5b213473ad moved starting units into session.ini 2009-11-19 18:07:57 +13:00
Bob
732f3c6c63 TileSet and Map are now in Rules, not Game 2009-11-19 17:08:23 +13:00
Chris Forbes
9a2f2f1cd7 chat 2009-11-18 20:53:10 +13:00
Chris Forbes
36721e9566 oops 2009-11-18 19:27:34 +13:00
Chris Forbes
00d633cbeb fixes crash on production structure being destroyed; refund instead 2009-11-18 19:26:58 +13:00
Chris Forbes
de05f58aef #41 fixed 2009-11-18 19:24:27 +13:00
Chris Forbes
25e1d9a0a1 can build again 2009-11-18 19:16:06 +13:00
Chris Forbes
6443f81af9 removed extraneous ctor arg on BIM 2009-11-18 18:44:55 +13:00
Chris Forbes
a2de047c9f fixed unit production bug; unit is not emitted until space is clear. 2009-11-17 20:17:25 +13:00
Chris Forbes
77033977cd merged 2009-11-16 19:24:21 +13:00
Chris Forbes
5a5cc10bea more chrome 2009-11-16 19:23:24 +13:00
Bob
4c2171997f Rendering continues while waiting for network; added "network" and "port" settings. 2009-11-16 19:22:08 +13:00
Chris Forbes
95e26c7147 more chrome 2009-11-16 19:12:58 +13:00
Chris Forbes
3b48b90841 Merge branch 'master' of git://github.com/beedee/OpenRA 2009-11-16 18:40:57 +13:00
Bob
a966b31b32 localFrame > currentFrame in NetworkManager 2009-11-16 18:40:02 +13:00
Chris Forbes
f22db9324e Merge branch 'master' of git://github.com/beedee/OpenRA 2009-11-16 17:54:25 +13:00
Bob
99d006c73f NetworkOrderSource.
- Also, fixed the bug where watching a replay that contained non-localplayer production orders crashed.
2009-11-16 17:26:38 +13:00
Chris Forbes
fb210fec32 merged 2009-11-15 20:34:04 +13:00
Chris Forbes
35f00cbc54 new chrome stuff 2009-11-15 20:28:49 +13:00
Bob
c285f1d210 Cleaned up some casts. (BuildingInfo) 2009-11-14 02:57:52 +13:00
Chris Forbes
8325389d9f fixes ore growth. yes im noob 2009-11-12 11:48:02 +13:00
Chris Forbes
aea4ec93ac stripping dead stuff 2009-11-10 21:34:11 +13:00
Chris Forbes
c447e6b53f perf stuff is a bit nicer; render time shown 2009-11-10 21:32:22 +13:00
Chris Forbes
9693593998 fixed #26 etc 2009-11-10 20:43:55 +13:00
Chris Forbes
f04a402d7e rally point actually works now for WEAP 2009-11-09 19:00:47 +13:00
Bob
267e96f04c PathFinder got some big changes (PathSearch) 2009-11-08 16:51:44 +13:00
Chris Forbes
8ae3c04212 fixes #79 2009-11-08 14:00:02 +13:00
Chris Forbes
105792612c perf graph 2009-11-06 19:01:46 +13:00
Chris Forbes
64a6b34d93 more perf diagnostics 2009-11-05 23:01:03 +13:00
Chris Forbes
df4b144df4 timestep control (rate=N); not failing at SharedRandom seed 2009-11-05 22:32:47 +13:00