Commit Graph

6719 Commits

Author SHA1 Message Date
Pavel Penev
9748b556dc Add RequiresMods tag to the mod Manifest
List required mods and their versions to enable mod dependencies on another mods.
Also used for identifying the engine version by `modchooser`'s version.
2015-11-01 22:22:03 +02:00
Pavel Penev
ef1e217a2a Merge pull request #9825 from reaperrr/d2k-stealth-det
Add infantry stealth detection to D2k
2015-10-31 20:18:15 +02:00
reaperrr
82d00c22b2 Merge pull request #9821 from abcdefg30/hijackerspeed
Increase the speed of HIJACKER
2015-10-31 18:09:16 +01:00
reaperrr
124989c6c6 Add stealth detection to D2k infantry 2015-10-31 17:39:10 +01:00
reaperrr
283e864f73 Fix TS sensor array DetectCloaked range 2015-10-31 16:29:05 +01:00
abcdefg30
16dbdebb72 Increase the speed of HIJACKER 2015-10-31 16:08:16 +01:00
reaperrr
2e0a8ef9c4 Make sandworms not eat infantry 2015-10-31 13:44:00 +01:00
reaperrr
f220a18fef Align thumper-sand overlay with thump anim 2015-10-31 13:43:59 +01:00
reaperrr
dbaf7e9d12 Add D2k thumper sound 2015-10-31 13:43:58 +01:00
reaperrr
b6229fd456 Implement D2k thumper 2015-10-30 14:23:37 +01:00
atlimit8
168dab9707 Merge pull request #9706 from reaperrr/block-height
Add Height property to BlocksProjectiles
2015-10-29 23:51:14 -05:00
Oliver Brakmann
f69ab464af Merge pull request #9785 from abcdefg30/upgradeExit
Fix upgrades in d2k not being producible
2015-10-27 21:36:24 +01:00
abcdefg30
f72dd97844 Fix upgrades in d2k not being producible 2015-10-27 21:17:53 +01:00
Oliver Brakmann
a0fdfc3f79 Add testcase for StanceInit 2015-10-27 19:41:49 +01:00
Oliver Brakmann
1a879009f1 Change InitialStance to Defend for human players 2015-10-27 19:41:49 +01:00
Oliver Brakmann
bfdac57138 Merge pull request #9676 from reaperrr/d2k-falloff
Tweaked D2k warhead falloffs
2015-10-26 21:12:45 +01:00
Oliver Brakmann
2723ca1a1f Merge pull request #9615 from reaperrr/d2k-rest1
Remaining D2k changes to restore original balancing/gameplay
2015-10-26 21:03:12 +01:00
Oliver Brakmann
d07ac08dff Merge pull request #9458 from reaperrr/d2k-sight
Change D2k shroud revealing ranges to match original
2015-10-26 20:49:52 +01:00
reaperrr
f166fd9525 Merge pull request #9526 from penev92/tileShapes
Rename TileShape to fit its role better
2015-10-26 15:41:09 +01:00
reaperrr
ce43d02dbc Reduce range and number of D2k building debris
Fix debris warhead falloff
2015-10-26 15:14:11 +01:00
reaperrr
0d990d2818 Calculate D2k building visibility around center instead of footprint 2015-10-26 15:14:10 +01:00
reaperrr
3ce1ee24ae Make only light infantry come out of destroyed D2k buildings 2015-10-26 15:14:09 +01:00
reaperrr
0d2c9725ea Tweak D2k infantry bounds 2015-10-26 15:14:08 +01:00
reaperrr
793b72b3ba Tone down D2k veterancy stat gains 2015-10-26 15:14:07 +01:00
reaperrr
d469e073bc Disable D2k capturing of husks, make husks explode 2015-10-26 15:14:06 +01:00
reaperrr
e37729f634 Tweak D2k worm disappear chance, spawn interval and minimum 2015-10-26 15:14:05 +01:00
reaperrr
7fdc8f9ad9 Make D2k constr. yard explicit prerequisite
In preparation for moving Upgrades to the player actor in the future.

Additionally remove unnecessary Exit trait from construction yard.
2015-10-26 15:12:16 +01:00
Pavel Penev
5f7ecbe0af Merge pull request #9767 from obrakmann/fix-cnc-plane-max-pitch
Change aircraft's maximum pitch in TD to match the increased cruise altitude
2015-10-26 01:21:19 +02:00
Pavel Penev
b16ebd480b Rename MapGridType.Diamond to MapGridType.RectangularIsometric 2015-10-26 00:42:30 +02:00
Pavel Penev
0e417a3cf3 Rename MapGridType.Rectangle to MapGridType.Rectangular 2015-10-26 00:41:26 +02:00
Oliver Brakmann
8eb2a380f7 Change aircraft's maximum pitch in TD to match the increased cruise altitude 2015-10-25 20:01:55 +01:00
abcdefg30
d10dd5c9d9 Merge pull request #9758 from reaperrr/fix-barrel-seldeco
Fix #9751 - Replace Selectable with CustomSelectionSize on RA barrels
2015-10-25 18:51:02 +01:00
abcdefg30
f5ab218c4f Merge pull request #9766 from obrakmann/fix-d2k-missing-replaybrowser
Add replaybrowser yaml file back to d2k manifest.
2015-10-25 18:43:58 +01:00
Matthias Mailänder
e0dffe773c Merge pull request #9550 from clemty/gdi06
Add gdi06
2015-10-25 18:27:33 +01:00
Matthias Mailänder
d4016ae6f0 Merge pull request #9716 from teees/hover-fix
Disable hovering for landed aircraft
2015-10-25 18:01:29 +01:00
Oliver Brakmann
356b50fb18 Add replaybrowser yaml file back to d2k manifest. 2015-10-25 18:00:02 +01:00
reaperrr
bdfbbb540b Misc D2k visibility changes
- Make structure reveal range centered around CenterPosition.
- Change camera range
2015-10-25 17:38:00 +01:00
reaperrr
2c88015bb3 Change D2k vehicle shroud reveal ranges to original values 2015-10-25 17:37:59 +01:00
reaperrr
3ce670998a Change D2k shroud reveal ranges to original values 2015-10-25 17:37:57 +01:00
reaperrr
63aeb6b2d5 Change D2k infantry shroud reveal ranges to match original 2015-10-25 17:37:55 +01:00
Matthias Mailänder
86ddcf05a1 Merge pull request #9764 from Biofreak1987/fix_soviet06
Fix unit production in soviet06
2015-10-25 17:37:31 +01:00
Pavel Penev
06ba175fde Merge pull request #9762 from obrakmann/fix7926_fix_td_sams_not_closing
Fix TD SAM sites not closing after killing a target.
2015-10-25 16:12:37 +02:00
atlimit8
7c1e93a880 Merge pull request #9730 from r34ch/fake-structures-detonate
Fake structures detonate to mask health difference.
2015-10-25 09:12:02 -05:00
Biofreak1987
454ac1edaf Fix soviet06 unit production 2015-10-25 14:55:56 +01:00
reaperrr
02fcdb80d6 Re-increase siege tank and grenadier area of effect
Siege Tank:
- 'Stretches' each Spread step by 1 pixel (from 12 to 13), increasing total area of effect from 48 pixels (1.5 cells) to 52 pixels (1.625 cells)
- increases falloff damage by 5 percentage points

Grenadier:
- same Falloff as Siege Tank
2015-10-25 14:05:23 +01:00
DArcy Rush
60ad19b625 Fake structures use 'DamageThreshold' under 'Explodes'.
This change means that fake structures take damage at the same
rate as their real counterparts, but explode at 90% of their
max health.

MSLF and PDOF have been given a health buff as only one fake
version of each can be built.

Also fixed mission Monster Tank Madness. Actor v19.Husk required
HealthInfo.
2015-10-25 11:51:27 +00:00
Oliver Brakmann
3d4500a86e Fix TD SAM sites not closing after killing a target.
This fix will not make the SAM close if the target is still alive and got out of range.
2015-10-25 12:40:09 +01:00
abcdefg30
7210883e71 Merge pull request #9754 from atlimit8/LuaArraysToTables
Convert Lua array-like structures to use named entries.
2015-10-25 11:43:13 +01:00
reaperrr
80e6e024d8 Replace Selectable with CustomSelectionSize on RA barrels
This still allows targeting them, but you neither see their health bar on mouse-over, nor can you select them (effectively making their health bar and selection box invisible).
2015-10-25 10:01:14 +01:00
reaperrr
1c98dc9a62 Remove SpiceExplosion impact sound
Way too annoying, and the original didn't have this either.
2015-10-25 09:16:20 +01:00