Commit Graph

11599 Commits

Author SHA1 Message Date
Paul Chote
9dcf5c3dbb Merge pull request #4530 from obrakmann/lua
Added a few Lua functions, attempt 2
2014-02-08 00:05:23 +13:00
Paul Chote
54e09edd2c Merge pull request #4538 from Phrohdoh/MobilityChanges
Transfer code from overused Mobile to IMove (and IMoveInfo)
2014-02-07 23:54:18 +13:00
Paul Chote
dd103ddc60 Merge pull request #4518 from Mailaender/hectic-mech
Slower mechanic repair animation
2014-02-07 23:16:33 +13:00
Paul Chote
5bdc047c5a Merge pull request #4499 from Mailaender/gdi02-fixes
GDI02 fixes
2014-02-07 23:13:13 +13:00
Paul Chote
c9514e37fc Merge pull request #4566 from Mailaender/raed-tile0
Added RAED tile ID 0 support
2014-02-07 10:11:22 +13:00
Paul Chote
e7be3a8dc9 Merge pull request #4572 from steelphase/bleed
#4570
2014-02-04 20:46:16 -08:00
steelphase
643f8282ba #4570
C4Demolition.cs change order.TargetActor to target.Actor
2014-02-04 23:16:49 -05:00
Matthias Mailänder
5e8a1710dc convert tile ID 0 for RAED compatibility 2014-02-04 21:46:09 +01:00
Matthias Mailänder
6bf66fbfc4 don't just crash when map IDs are missing
spit out a warning
2014-02-04 21:21:30 +01:00
Paul Chote
39fac0dce3 Merge pull request #4558 from Mailaender/unselectable-walls
Unselectable Walls
2014-02-04 02:17:48 -08:00
Matthias Mailänder
030fb92140 update CHANGELOG 2014-02-04 10:36:27 +01:00
Matthias Mailänder
a2579aadd0 unselectable walls for Tiberian Dawn 2014-02-04 10:33:03 +01:00
epicelite
a0f9a81ea7 unselectable walls for Red Alert
closes #4544
2014-02-04 10:28:35 +01:00
Oliver Brakmann
2f9b1459a8 Fix OpenRA.GetRandomInteger crashing under certain circumstances
OpenRA.GetRandomInteger crashes when the supplied high value is less or
equal to the low value.  A situation where this might occur is when you
try to get a random member of a dynamically generated array that
happens to have only a single member.
2014-02-02 23:37:22 +01:00
Oliver Brakmann
6be0a26353 Fix OpenRA.RunAfterDelay queuing a null action. Fixes #4512. 2014-02-02 23:37:22 +01:00
Oliver Brakmann
886efd0b97 Add production-related Lua functions 2014-02-02 23:37:22 +01:00
Oliver Brakmann
42532efd8f Replace Lua's for loops with Utils.Do/Team.Do
Besides fitting in better with the OpenRA coding style, this also gets
rid of some weird timing-related errors I have seen when creating teams
with a larger number (6+) of members. (The script would just print
'Error: function' in Team.AddActorEventHandlers. Adding a strategically
placed print statement fixed that. Replacing the original for loop with
Team.Do did as well)
2014-02-02 23:37:22 +01:00
Oliver Brakmann
b3323869cb Add Map.FindActorsInCircle and ...InBox, plus related shortcuts 2014-02-02 23:37:22 +01:00
Oliver Brakmann
5322096dc4 Add Team.Patrol and Actor.Patrol. Fixes #4491. 2014-02-02 23:37:22 +01:00
Oliver Brakmann
43e386a48d Add Utils.Seconds and Utils.Minutes 2014-02-02 22:30:36 +01:00
Oliver Brakmann
9500a11689 Add Actor.ReturnToBase 2014-02-02 22:30:36 +01:00
Taryn
9c4ad15d1e Changed most references of trait Mobile -> IMove.
In Mobile.cs IsMoving now has a public set as opposed to the initial internal. 
Added IMoveInfo interface to go with *Info classes that require IMove.
WithRotor now uses IMove.IsMoving instead of (self.CenterPosition.Z > 0) as part of a check.
2014-02-02 15:13:49 -06:00
Matthias Mailänder
6f3617361e Merge pull request #4535 from ScottNZ/bleed
Fix Lua script filename typo in OpenRA.sln
2014-02-02 03:33:59 -08:00
ScottNZ
3b2517ab8e Fix Lua script filename typo in OpenRA.sln 2014-02-02 22:12:15 +13:00
Paul Chote
4b38390907 Merge pull request #4534 from Mailaender/cnc-assetbrowser
Added the Asset Browser for Tiberian Dawn
2014-02-01 03:21:03 -08:00
Matthias Mailänder
477e486054 update CHANGELOG 2014-02-01 12:17:02 +01:00
Matthias Mailänder
aae1e7e134 set up the asset browser for Tiberian Dawn 2014-02-01 12:17:01 +01:00
Matthias Mailänder
d6ca396b73 slow down the medic heal animation 2014-02-01 10:28:52 +01:00
Matthias Mailänder
0bca2bf882 slow down the mechanic toolbox repair animation 2014-02-01 10:28:51 +01:00
Matthias Mailänder
e4effd0125 Merge pull request #4478 from pchote/aircraft-follow
Add Guard and AttackMove to RA and C&C aircraft.
2014-02-01 00:38:21 -08:00
Matthias Mailänder
16ddecdcbf StyleCop 2014-02-01 09:13:14 +01:00
Matthias Mailänder
e344b95a6f simplified Lua syntax for GDI02 2014-02-01 09:13:14 +01:00
Paul Chote
1d8e785d0d Merge pull request #4448 from Mailaender/test-files
TestFile to TestFiles in mod.yaml
2014-01-31 20:17:56 -08:00
Paul Chote
efd0b5c189 Merge pull request #4474 from Mailaender/monodevelop-luabinding
Set up project files for the MonoDevelop LuaBinding
2014-01-31 20:04:11 -08:00
Paul Chote
ff1c4ae44b Merge pull request #4517 from Mailaender/reactivate-husks
Capturable husks for all mods
2014-01-31 20:03:21 -08:00
Paul Chote
e58053cb69 Make aircraft guardable. 2014-02-01 10:57:56 +13:00
Paul Chote
fae9611d27 Fix HeliFly lua bindings. 2014-02-01 10:56:06 +13:00
Paul Chote
697b50c149 Add Guard support to Aircraft. 2014-02-01 10:56:04 +13:00
Paul Chote
1759d73ed7 Add following to IMove. 2014-02-01 10:55:05 +13:00
Paul Chote
9147e1f778 Ensure that planes circle after being ordered via IMove. 2014-02-01 10:55:05 +13:00
Paul Chote
db9ebd4a61 Add range support to Fly. 2014-02-01 10:55:05 +13:00
Paul Chote
4eaaa052cc Simplify Fly interface. 2014-02-01 10:55:04 +13:00
Paul Chote
c781d4c2fe Add range support to HeliFly. 2014-02-01 10:55:04 +13:00
Paul Chote
8d26d5e3fa Simplify HeliFly interface. 2014-02-01 10:55:04 +13:00
Paul Chote
d13e7ed432 Add AttackMove support to RA aircraft. 2014-02-01 10:55:04 +13:00
Paul Chote
61f5ab7167 Remove redundant AttackMove definitions. 2014-02-01 10:55:04 +13:00
Paul Chote
85500c0ec7 Tidy AutoTarget code. 2014-02-01 10:55:04 +13:00
Matthias Mailänder
60bda58538 update CHANGELOG 2014-01-31 13:17:52 +01:00
Matthias Mailänder
0de1e20651 capturable husks for Dune 2000 2014-01-31 13:17:27 +01:00
Matthias Mailänder
a0e50762ad capturable husks for Red Alert 2014-01-31 13:17:27 +01:00