abcdefg30
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5bf7fe852c
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Remove the copyright year numbers
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2023-01-11 11:58:54 +02:00 |
|
RoosterDragon
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70c2ec15d3
|
Change spaces to tabs.
To follow code style.
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2022-09-19 23:36:30 +02:00 |
|
Paul Chote
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bbe068f6cb
|
Move IOrderGenerator to OpenRA.Orders namespace.
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2022-06-12 11:57:38 +02:00 |
|
abcdefg30
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6a31b1f9f3
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Update the copyright header year
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2022-05-28 00:35:10 -05:00 |
|
Ivaylo Draganov
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24b9482cc1
|
Add support for transient text notifications matching speech notifications
|
2022-04-30 12:39:29 +01:00 |
|
Matthias Mailänder
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0e7ad43425
|
Remove unused parameters.
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2022-04-01 23:30:26 +02:00 |
|
Mustafa Alperen Seki
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b54a724aea
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Add ability to override CannotPlaceNotification per queue.
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2022-03-12 12:55:41 +01:00 |
|
Mustafa Alperen Seki
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a7004b2db7
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Check for placeablilty of LineBuild Segment instead of the Post.
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2022-03-11 22:32:08 +01:00 |
|
IceReaper
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fa8bfc6ca0
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Allow mods to implement new building placement conditions and cursors.
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2022-02-22 01:20:38 +02:00 |
|
Andre Mohren
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6810469634
|
Updated copyright years.
|
2021-06-29 18:33:21 -05:00 |
|
teinarss
|
d60c05eff3
|
Change to use pattern matching
|
2021-03-27 17:29:20 +01:00 |
|
Paul Chote
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dcd8eccee4
|
Replace ResourceLayer references with IResourceLayer in traits/warheads.
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2021-03-20 16:45:41 +01:00 |
|
Paul Chote
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d52ba83f96
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Replace terniary null checks with coalescing.
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2021-03-08 18:11:25 +01:00 |
|
Matthias Mailänder
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e7cfd2765c
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Make UI cursors configurable.
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2021-02-14 13:09:59 +00:00 |
|
Paul Chote
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79019b06ca
|
Remove BuildingInfluence from Plug placement.
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2020-10-26 16:51:12 +01:00 |
|
teinarss
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9c4fd0e3d3
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Use Null-Propagation Operator
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2020-08-19 18:11:07 +01:00 |
|
abcdefg30
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07d58337f1
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Let order generators account for selection changes
|
2020-08-15 11:34:00 +01:00 |
|
teinarss
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19b02875c7
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Use Tuple syntax
|
2020-08-15 10:37:10 +01:00 |
|
Andre Mohren
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006a87692a
|
Removed unused imports.
|
2020-07-28 18:22:51 +02:00 |
|
teinarss
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f0b69f8b8d
|
Separated resource rendering into another trait
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2020-01-14 19:38:47 +01:00 |
|
abcdefg30
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23b3c237b7
|
Update the year numbers in all license headers to 2020
|
2020-01-05 17:00:34 +00:00 |
|
Abdurrahmaan Iqbal
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023750db06
|
Prevent showing wall connections in unexplored terrain
|
2019-11-01 22:13:38 +01:00 |
|
Paul Chote
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0ff078968d
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Change IPlaceBuildingDecorationInfo to use annotations.
|
2019-10-20 23:46:33 +02:00 |
|
Paul Chote
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7d1ce0c83b
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Add annotation support to IOrderGenerator.
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2019-10-20 23:46:33 +02:00 |
|
abc013
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c4f48ad521
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Use another plug location for placing plugs on a building when current plug location is already blocked
|
2019-10-11 22:52:55 +02:00 |
|
Paul Chote
|
a4b8ffa99d
|
Allow PBOG to nudge blocking helicopters.
|
2019-07-28 11:31:24 +02:00 |
|
Paul Chote
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1e23c0a7b7
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Fix bot PlaceBuilding orders.
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2019-06-20 18:51:02 +01:00 |
|
Paul Chote
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b59ae476e4
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Add PlaceBuildingVariant trait.
|
2019-06-10 11:46:32 +02:00 |
|
Paul Chote
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cdad07d172
|
Fix footprint type for line build structures.
|
2019-05-31 15:44:09 +02:00 |
|
Paul Chote
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52fd32c311
|
Split IPlaceBuildingPreviewGeneratorInfo from PBOG.
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2019-05-31 15:44:09 +02:00 |
|
teinarss
|
1dd90a1d7b
|
Pushed down the MouseInput handling to the OrderGenerators and made a base class for handling the basic logic
|
2019-04-04 20:10:34 +02:00 |
|
abcdefg30
|
cadbd0d9ab
|
Change the year number in all cs headers from 2018 to 2019
|
2019-01-26 23:15:21 +01:00 |
|
Andre Mohren
|
3bfcecd539
|
Refactored ProductionQueue to support different production styles.
|
2018-09-30 16:58:49 +02:00 |
|
Andre Mohren
|
c2b1a5f4e0
|
Extracted BuildingCannotPlaceAudio to PlaceBuilding.
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2018-09-24 22:43:14 +02:00 |
|
Andre Mohren
|
8f15535da0
|
Allow to use non tileset specific build-valid.
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2018-08-04 12:28:41 +02:00 |
|
Michael Silber
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6b24271a17
|
Pass ActorInfo through building-placement-validation code.
|
2018-03-21 12:53:50 +01:00 |
|
Arular101
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8a60918841
|
Update copyright notice year to 2018
|
2018-01-17 00:47:34 +01:00 |
|
Paul Chote
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d967c564a2
|
Remove TargetActor and TargetLocation from order issuing.
|
2017-10-15 19:07:46 +02:00 |
|
Andre Mohren
|
4e45747b41
|
Game no longer crashes if no ResourceLayer is used.
|
2017-10-06 21:57:57 +02:00 |
|
Paul Chote
|
0f6dda3f5f
|
Calculate building placement offsets in screen space.
|
2017-09-10 18:26:54 +02:00 |
|
reaperrr
|
fdb3866238
|
Remove FootprintUtils
|
2017-07-13 17:43:41 +02:00 |
|
reaperrr
|
46dc827d46
|
Refactor footprint cell lookups and move them to Building
Removing FootprintUtils happens in the next commit for better
reviewability.
|
2017-07-13 17:43:41 +02:00 |
|
Paul Chote
|
2a2bd676a3
|
Remove hardcoded references to HideBibPreviewInit.
|
2017-07-01 10:35:22 +01:00 |
|
Paul Chote
|
b2c3a55c12
|
Add IActorPreviewInitInfo interface.
|
2017-07-01 10:35:22 +01:00 |
|
Paul Chote
|
a8bb03aa34
|
Draw TS line-build cell previews with increased translucency.
|
2017-04-23 00:44:10 +01:00 |
|
Paul Chote
|
304e3ef9f9
|
Distinguish between line build nodes and segments.
|
2017-04-23 00:44:09 +01:00 |
|
Paul Chote
|
9ab59ff614
|
Don't show a move flash effect when PBOG nudges a unit.
|
2017-02-05 18:40:22 +00:00 |
|
Taryn Hill
|
43317e0f5d
|
Update copyright notice year to 2017
|
2016-12-31 23:46:13 -06:00 |
|
Paul Chote
|
d2f5fe7380
|
Draw order generator renderables above the shroud.
|
2016-08-22 20:27:59 +01:00 |
|
Paul Chote
|
602acabe47
|
Remove World.TileSet.
|
2016-03-12 19:47:07 +00:00 |
|