atlimit8
9efcf231e1
Refactor MobileInfo.CanEnterCell
2014-08-29 23:00:53 -05:00
atlimit8
fe57417aa8
Added int subCell = -1 to IMove.MoveIntoWorld & IPositionable.SetPosition(Actor self, CPos cell)
2014-08-29 23:00:53 -05:00
Paul Chote
921d77f825
Merge pull request #6202 from ScottNZ/spyabilities
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Add power sabotage ability to spy
2014-08-30 10:26:09 +12:00
huwpascoe
330cb0c488
UncloakOnUnload is now on by default.
2014-08-29 19:57:45 +01:00
Paul Chote
0db079ea94
Merge pull request #6321 from Mailaender/less-nervous-clicksounds
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Fixed double click sound on Tiberian Dawn production tabs
2014-08-27 18:45:51 +12:00
ScottNZ
cc15d859e2
Have AI account for power outages
2014-08-27 18:45:09 +12:00
ScottNZ
b70395e27c
Refactor more power and infiltration stuff. Create new power sabotage ability for spies in ra and ts.
2014-08-27 18:45:09 +12:00
reaperrr
4fa199fb10
Merge pull request #6320 from Mailaender/smudge-offset
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Unhardcoded and self-documented more resource/smudge parameters
2014-08-26 22:25:32 +02:00
Curtis Shmyr
02a6c6ab77
Add missing INotifyRemovedFromWorld impl to GlobalUpgradable
2014-08-24 13:18:30 -06:00
Matthias Mailänder
97b97a4dd2
bring back click sound for TAB and PageUp/Down
2014-08-24 08:29:19 +02:00
Matthias Mailänder
8649475b91
document engine limitations
2014-08-24 08:16:59 +02:00
Matthias Mailänder
5b4f8d1446
unhardcode and self-document more resource/smudge parameters
2014-08-24 08:13:40 +02:00
Paul Chote
944cfd83e2
Merge pull request #6281 from mizipzor/tab-completion
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Added tab completion to in-game and lobby chat.
2014-08-24 17:29:38 +12:00
Paul Chote
e4b9872f82
Merge pull request #6291 from UberWaffe/ImpactTarget
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Changes Weapon.Impact() to use Target (from WPos).
2014-08-24 09:38:15 +12:00
Curtis Shmyr
fa8229d53b
Implement IRenderInfantrySequenceModifier for ScaredyCat and TakeCover
2014-08-23 14:42:55 -06:00
Matthias Mailänder
ac1544e8bd
remove double click sound when switching production tabs
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closes #5863
2014-08-23 21:45:55 +02:00
Alexander Fast
af0efda6f5
Changes how the playerNames collection is created.
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It's now extracted from the orderManager, like it's done in LobbyLogic.
This is to increase consistency.
2014-08-23 21:18:54 +02:00
abcdefg30
a3928bfcf0
Fixed displaying false stats
2014-08-23 18:04:24 +02:00
Matthias Mailänder
bc4c344cb0
Merge pull request #6284 from obrakmann/gdi01-touchup
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More Lua API enhancements
2014-08-23 16:28:36 +02:00
Oliver Brakmann
d85b5d5a4f
Replace explicit Dispose() calls with using statements in ScriptTrigger.cs
2014-08-23 16:21:40 +02:00
Oliver Brakmann
74c45d5d21
Add reinforcements functions to Lua API
2014-08-23 16:21:40 +02:00
Oliver Brakmann
882f3f34c2
Add a number of small helper functions to Lua API
2014-08-23 16:21:40 +02:00
Oliver Brakmann
d23707b5f7
Add OnCapture, OnAddedToWorld and OnRemovedFromWorld triggers to Lua API
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This brings the new Lua API up to feature-parity with the old API in the
trigger department.
2014-08-23 16:21:40 +02:00
Oliver Brakmann
1c8a56d197
Make ScriptContext available in Actor- and PlayerProperty classes
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Needed to return non-native types to Lua
2014-08-23 16:21:40 +02:00
Oliver Brakmann
1e7f04105d
Fix OnObjective(Completed|Failed) not being called for secondary objectives
2014-08-23 16:21:39 +02:00
Oliver Brakmann
56466e312f
Ensure that all combatants have a defined WinState at the end of the game
2014-08-23 16:21:39 +02:00
Oliver Brakmann
e6887503af
Remove unused method
2014-08-23 16:21:39 +02:00
Matthias Mailänder
7cb7685d62
Merge pull request #6266 from huwpascoe/uiscaling
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Cursor Doubling
2014-08-23 16:14:13 +02:00
Matthias Mailänder
8e56b527b3
Merge pull request #6309 from pchote/fix-minelayer-exploit
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Don’t leak information about hidden actors.
2014-08-23 14:46:50 +02:00
UberWaffe
a1e51b71d6
AI Support Power Meta Data implemented.
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Changes included:
Decision can be defined for the AI support powers, governing their targeting.
Each decision can be made up of multiple considerations.
2014-08-23 12:01:30 +02:00
UberWaffe
76ccb0cf00
Changes Weapon.Impact() to use Target (from WPos).
2014-08-23 11:23:34 +02:00
Matthias Mailänder
6bb392be11
Merge pull request #6303 from obrakmann/fix6263
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Fixed invulnerable infantry
2014-08-23 10:28:15 +02:00
Paul Chote
32e099d60a
Fix inner range filtering in HealthPercentageDamageWarhead.
2014-08-23 17:14:12 +12:00
Paul Chote
50fea12a80
Remove now-redundant AbsoluteSpreadDamageWarhead.
2014-08-23 17:14:11 +12:00
Paul Chote
97c28e1353
Remove fp calculations from SpreadDamageWarhead.
2014-08-23 17:14:11 +12:00
Paul Chote
227a523878
Further warhead streamlining.
2014-08-23 17:14:10 +12:00
Paul Chote
57ba1b54b4
Convert weapon plumbing to use integer damage modifiers.
2014-08-23 17:14:10 +12:00
Paul Chote
8e8e02dae8
Move warheads into mod code.
2014-08-23 17:14:10 +12:00
Paul Chote
34ca30c9f1
Remove more unnecessary plumbing.
2014-08-23 17:14:10 +12:00
Paul Chote
a781e44509
Don’t leak information about hidden actors. Fixes #6125 .
2014-08-23 11:19:49 +12:00
Christopher Grant
774c8121c2
Fixed invulnerable infantry
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Closes #6263
2014-08-23 00:04:16 +02:00
huwpascoe
baecedc7b8
Cursor Doubling
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Cursor now doubles with pixel doubling, enabled by a new checkbox in the
settings menu.
2014-08-21 20:08:38 +01:00
WolfGaming
d619fbfbbe
Added a trait that removes an actor when prereqs are met, with delay.
2014-08-21 18:42:37 +00:00
Alexander Fast
e934df374d
Fixes double auto completion in in-game chat.
2014-08-21 13:12:29 +02:00
Alexander Fast
a73898d441
Fixes double auto completion.
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Pressing tab twice would auto complete (the same name) twice.
Auto completion is now disabled when last character in sentence is a
space.
2014-08-21 13:05:04 +02:00
Alexander Fast
bab7f765dd
Replaced GetPlayerNames method with simpler linq.
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Bonus feature: it now auto complete bot names as well.
2014-08-21 13:02:17 +02:00
Alexander Fast
0c6f180f56
Replaced ForEach with loop, moved Trim outside.
2014-08-21 12:39:53 +02:00
Alexander Fast
070d00c678
Fixes year numbers in license text in file headers.
2014-08-21 11:27:52 +02:00
obrakmann
87e4d6b422
Merge pull request #6079 from reaperrr/rof-modifier
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Adds ReloadDelay modifier & renames ROF to ReloadDelay
2014-08-21 00:27:39 +02:00
Alexander Fast
3160fa40f6
Added tab completion to lobby chat.
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Also fixes accidental reversion of one word logic during cleanup.
Fields that could be readonly are now readonly.
2014-08-19 22:48:51 +02:00