Paul Chote
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9f5c08728d
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Fix merge error
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2010-04-11 08:52:28 +12:00 |
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Paul Chote
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9afe3fdaa8
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Widgetize special power bin (needs polish)
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2010-04-11 08:52:28 +12:00 |
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Paul Chote
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c568be255a
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Ingame options: chrome -> widgets
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2010-04-11 08:52:27 +12:00 |
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Paul Chote
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8f10e3ac81
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Fix double-load bug
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2010-04-11 08:52:27 +12:00 |
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Paul Chote
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0047b961b3
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Set the viewport on world load
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2010-04-11 08:52:27 +12:00 |
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Paul Chote
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803076caf9
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Basic (zomg hacked) shellmap script [commit hacked by chrisf to remove 3MB AUD]
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2010-04-11 08:51:21 +12:00 |
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Chris Forbes
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0e459877c2
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fix installer to cope with mod/maps trees
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2010-04-10 20:30:03 +12:00 |
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Paul Chote
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3bb69c448d
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Draw shellmap actors
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2010-04-10 17:11:33 +12:00 |
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Paul Chote
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f116455ef6
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Shellmap unselectable for multiplayer
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2010-04-10 17:11:33 +12:00 |
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Chris Forbes
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44981f50a4
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don't crash when enabling spatial index debug
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2010-04-10 17:11:33 +12:00 |
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Paul Chote
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1078fc380a
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Render shellmap / don't assume Game.Localplayer exists
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2010-04-10 17:11:33 +12:00 |
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Paul Chote
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36a6123dd2
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Fix GPS/Disabled shroud
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2010-04-10 17:11:33 +12:00 |
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Paul Chote
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5c978df9a4
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Fix ingame ra <-> cnc transition.
Mod syntax change to "/mods mod[ mod...] map"
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2010-04-10 17:11:33 +12:00 |
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Paul Chote
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a683bddfea
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Quick-fix for "Invisible chrome" bug
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2010-04-10 17:11:33 +12:00 |
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Paul Chote
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a78b28d394
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Fix map uids
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2010-04-10 17:11:32 +12:00 |
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Paul Chote
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2fa93c74e4
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Kill the static widget interface
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2010-04-10 17:11:32 +12:00 |
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Paul Chote
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64a6ca2ef9
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Only reload packages etc on gamestart. Needs testing.
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2010-04-10 17:11:32 +12:00 |
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Chris Forbes
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a8e23dfb1b
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wtf??
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2010-04-10 17:11:32 +12:00 |
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Chris Forbes
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ed08314ec0
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clean up some messy GC behavior & needlessly longwinded code. slight perf cost on map save.
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2010-04-10 17:11:32 +12:00 |
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Chris Forbes
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ba24ffc442
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remove spurious leftovers from prev
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2010-04-10 14:31:53 +12:00 |
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Chris Forbes
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f01bb9b767
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removed the BS handling of supportpower sounds
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2010-04-10 14:29:46 +12:00 |
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Chris Forbes
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4a15215e2a
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select target sound etc for paratroopers
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2010-04-10 14:25:27 +12:00 |
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Chris Forbes
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1e9f5199f8
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don't cancel other players' input modes in IonCannon, Airstrike, etc
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2010-04-10 14:15:04 +12:00 |
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Chris Forbes
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8819d798e5
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set prereqs and proper charge time for airstrike
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2010-04-10 12:52:49 +12:00 |
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Chris Forbes
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9a19cc99e2
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convert nuke to use generic SelectTarget
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2010-04-10 12:33:40 +12:00 |
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Chris Forbes
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d9da8be536
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convert spy plane to generic SelectTarget
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2010-04-10 12:31:46 +12:00 |
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Chris Forbes
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452db49546
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convert Paratroopers to use generic SelectTarget
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2010-04-10 12:30:35 +12:00 |
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Chris Forbes
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73399770c5
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convert ion cannon to use generic SelectTarget
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2010-04-10 12:28:24 +12:00 |
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Chris Forbes
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82835f1c8a
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generic 'select target' order generator
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2010-04-10 12:24:00 +12:00 |
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Chris Forbes
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ea892ed832
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select target sound for airstrike
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2010-04-10 11:38:45 +12:00 |
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Chris Forbes
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058bb1d2ad
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WORKING airstrike
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2010-04-10 11:32:53 +12:00 |
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Chris Forbes
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388e871da1
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fix stupid crash
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2010-04-10 11:24:58 +12:00 |
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Chris Forbes
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7084aa891c
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napalm wiring
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2010-04-10 11:20:37 +12:00 |
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Chris Forbes
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dd1415dda8
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add CarpetBomb trait for 1-pass airstrikes etc
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2010-04-10 11:17:52 +12:00 |
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Chris Forbes
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ee8f0fd04a
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cleanup of GL usings
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2010-04-10 11:00:49 +12:00 |
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Chris Forbes
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5e7c6b3a1c
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added GravityBomb projectile type
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2010-04-10 11:00:39 +12:00 |
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Chris Forbes
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6c56ebc7b4
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actually make it work (except for napalm)
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2010-04-09 22:35:06 +12:00 |
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Chris Forbes
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f849eb824c
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fix desc/longdesc on airstrike
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2010-04-09 22:12:27 +12:00 |
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Chris Forbes
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b01ce10a8e
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added skeleton for cnc airstrike
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2010-04-09 22:07:49 +12:00 |
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Chris Forbes
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982c9518ac
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#117 emit infantry on sell
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2010-04-09 21:34:23 +12:00 |
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Chris Forbes
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7ade8e5ef8
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fix issue in prev with mapchooser. also, fix long-standing bug in mapchooser with double-drawing of cancel button
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2010-04-09 21:34:23 +12:00 |
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Chris Forbes
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93702c183a
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improved batching behavior of text rendering
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2010-04-09 21:34:22 +12:00 |
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Matthew
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7fa6ba6ddd
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Fixed offset on OBLI.
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2010-04-09 21:06:23 +12:00 |
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Matthew
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55ee313f6c
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LaserZap rendering and damage wired up.
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2010-04-09 20:31:34 +12:00 |
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Bob
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4f9fb8f08d
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use .net's Stopwatch instead of sdl's broken timer
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2010-04-09 14:53:25 +12:00 |
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Chris Forbes
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d53212ff00
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unfail maplist timing
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2010-04-09 14:51:20 +12:00 |
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Paul Chote
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73dc63886a
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Use SHA1 for map uids
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2010-04-09 14:51:19 +12:00 |
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Paul Chote
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f5787476f7
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Load map smudges
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2010-04-09 14:51:18 +12:00 |
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Paul Chote
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60bc0c3f69
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Convert and store smudges in map
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2010-04-09 14:51:17 +12:00 |
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alzeih
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bae27fc165
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Ints are 4 bytes always (apparently), and Order's ToString is no longer broken
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2010-04-09 14:51:15 +12:00 |
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