Gustas
4c551cef00
Add more customization to fade, shorten fade in
2025-04-26 20:45:42 +01:00
Paul Chote
d26d9e0b9c
Remove redundant custom tiberium sprites.
2025-04-04 17:39:17 +03:00
Paul Chote
c187d21b95
Remove TD Jungle tileset.
...
This tileset was community content, and does not have remastered assets.
There is no realistic prospect to creating equivalent remastered assets,
which leaves removal in order to achieve parity between classic and
remastered modes.
2025-04-04 14:29:50 +03:00
Paul Chote
c028d8ad29
Define ColorShift data for TDHD.
2025-04-01 20:23:05 +03:00
Paul Chote
597e8e1573
Replace fog palette with sequence alpha.
2025-04-01 20:23:05 +03:00
Paul Chote
ee24d0539a
Replace custom oil derrick sprite with palette.
2025-04-01 20:23:05 +03:00
Paul Chote
a51a9700cf
Replace FlashPaletteEffect with a post-processing shader.
2023-10-22 19:34:05 +03:00
Paul Chote
fe6de396f2
Replace MenuPaletteEffect with a post-processing shader.
2023-10-22 19:34:05 +03:00
Paul Chote
3bc42543fa
Decouple color picker palette definitions to their own trait.
2021-05-15 15:29:46 +02:00
Paul Chote
445d943549
Remove obsolete shadow palette definitions.
2021-02-20 02:08:40 +01:00
Paul Chote
d09476c603
Remove custom palettes from building placement previews.
2021-02-12 02:08:30 +01:00
Paul Chote
8c9b9df125
Change WithColoredOverlay to use a color instead of a palette.
2021-01-06 00:06:51 +01:00
Paul Chote
96641873ae
Replace highlight palette with tint effects.
2021-01-06 00:06:51 +01:00
Paul Chote
087887250f
Add line-build palette to RA, TD, D2k.
2019-05-31 15:44:09 +02:00
Paul Chote
3f9e4a313f
Improve visibility of building placement preview.
2019-05-31 15:44:09 +02:00
Paul Chote
06e63e7dbc
Remove bogus green-shadow remap from TD cursors.
2019-03-09 21:57:37 +00:00
Andre Mohren
450dc70375
Refactored cursors.yaml to use palettes from rules.
2018-10-07 19:28:11 +02:00
Paul Chote
75f78f8d27
Remove bogus undefined/unused trait property definitions.
...
None of these exist in current bleed, so this
won't change any in-game behaviour.
2018-06-14 13:40:18 +02:00
Paul Chote
4f0aa89c01
Remove TileSet.Palette and PaletteFromCurrentTileset.
2018-04-08 21:14:29 +02:00
Paul Chote
4f1d8b7ac9
Remove spurious final newline from mod files.
2016-01-02 20:06:53 +00:00
atlimit8
949994f10b
Convert MiniYaml colors to hex
2015-10-27 16:10:33 -05:00
reaperrr
96c7d4345e
Renamed WaterPaletteRotation to RotationPaletteEffect
2015-09-06 19:25:12 +02:00
reaperrr
ca055eb7bb
Refactored WaterPaletteRotation
...
Moved RotationBase from tileset definition to WaterPaletteRotation effect.
Unhardcoded rotation range and rotation rate.
Added possibility to exclude Tilesets from effect.
Fixed RA water palette rotation for actors on desert maps (#8872 ).
2015-09-06 19:25:10 +02:00
Matthias Mailänder
118782a85e
check palette references
2015-08-17 21:36:45 +02:00
Matthias Mailänder
ed7b54a21e
add a Lua controllable flash palette trait
2015-07-05 18:15:12 +02:00
Paul Chote
7eae157ad8
Rework player palette loading.
2015-05-10 00:01:14 +01:00