Paul Chote
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43bd1f1ea3
|
Start pruning unused sequences
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2010-02-05 20:38:58 +13:00 |
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Paul Chote
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3ba2dae1dc
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Fix minimap palette
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2010-02-05 20:24:59 +13:00 |
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Paul Chote
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2a7f52edc7
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Fix most of the player color regressions
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2010-02-05 11:02:46 +13:00 |
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Paul Chote
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6c99b33364
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Fix graphic corruptions by returning the max palette number to 16
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2010-02-05 11:02:44 +13:00 |
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Paul Chote
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6821238710
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Extendable palette definitions. Contains many regressions, bugs and general hacks
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2010-02-05 11:02:41 +13:00 |
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Paul Chote
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1e01911b46
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Add a mechanism to add palettes via traits
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2010-02-05 11:02:39 +13:00 |
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Paul Chote
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e44c46200d
|
Hack in a different terrain palette
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2010-02-05 11:02:38 +13:00 |
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Paul Chote
|
9638a9ab8d
|
HQ and 3rd damage state sequences
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2010-02-05 11:02:24 +13:00 |
|
Alli
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171ef0a77f
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Bug #32 fixed (a little hacky)
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2010-02-04 21:58:13 +13:00 |
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Chris Forbes
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0793e930fc
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actor culling to shroud bounds
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2010-02-01 22:15:00 +13:00 |
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Chris Forbes
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d3c5f56d52
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shroud-based scissor. eliminates a lot of shroud render
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2010-02-01 20:22:17 +13:00 |
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Chris Forbes
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57d9055aeb
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bugfix in terrain renderer
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2010-01-31 21:14:02 +13:00 |
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Chris Forbes
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aba8872898
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reenable culling of actors to viewport.
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2010-01-31 17:38:00 +13:00 |
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Chris Forbes
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338f68dff7
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don't render overlay or smudge under shroud
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2010-01-31 16:58:36 +13:00 |
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Chris Forbes
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525fb59176
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may as well be consistent...
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2010-01-31 16:53:29 +13:00 |
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Chris Forbes
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e2ed45213c
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some perf improvements
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2010-01-31 16:51:22 +13:00 |
|
Bob
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c4477455fe
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more.
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2010-01-31 13:55:01 +13:00 |
|
Bob
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73c16d5d9d
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smart queries for World.Actors
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2010-01-31 01:27:50 +13:00 |
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Bob
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206e4fb558
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BIM/UIM become traits on World; Added World.WorldActor
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2010-01-29 19:57:41 +13:00 |
|
Bob
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95b98a78bb
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support for the interior tileSet. trees don't work. mounted all 3 of the tileSet mixen; this means there are name-clashes in some cases.
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2010-01-29 14:19:44 +13:00 |
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Chris Forbes
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059290e8de
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blah
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2010-01-27 20:50:16 +13:00 |
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Chris Forbes
|
00bc886b01
|
fix crash in minimap; constrain shroud to edge; fix some render dumbness
|
2010-01-27 18:23:27 +13:00 |
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Chris Forbes
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d2c76ed32a
|
removing dead crap from minimap
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2010-01-27 17:32:42 +13:00 |
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Chris Forbes
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ad94d05ac7
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started factoring bits out; added map chooser preview.
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2010-01-26 18:29:38 +13:00 |
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Bob
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3bb40f7d0e
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some Network changes.
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2010-01-23 16:17:41 +13:00 |
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Chris Forbes
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2036fc9b74
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fix broken minimap centering
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2010-01-23 13:03:06 +13:00 |
|
Bob
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698985c30c
|
more refs to Game.world (Controller)
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2010-01-21 13:57:44 +13:00 |
|
Bob
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b3911db149
|
more refs to Game.world (UIOverlay)
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2010-01-21 13:52:31 +13:00 |
|
Bob
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f01990cae1
|
some refs to "Game.world" i missed a while ago.
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2010-01-21 13:44:02 +13:00 |
|
Bob
|
6ac384669b
|
Ditto for OrderGenerators.
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2010-01-21 13:37:45 +13:00 |
|
Bob
|
7f5c59a967
|
passing refs to World in Chrome
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2010-01-21 13:20:46 +13:00 |
|
Bob
|
71cd7b8fe0
|
added ref to World in UIM, PathFinder, WorldRenderer
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2010-01-21 13:07:50 +13:00 |
|
Bob
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d7be2b0dd3
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moved Game.palette into WorldRenderer
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2010-01-21 13:07:47 +13:00 |
|
Bob
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d07b782044
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moved Game.players, LocalPlayer, localPlayerIndex to World. Setting LocalPlayer via settings is broken.
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2010-01-21 13:05:13 +13:00 |
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Chris Forbes
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06b9c0dcf5
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moving another filelist out to where we want it
|
2010-01-20 20:31:58 +13:00 |
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Chris Forbes
|
359e833366
|
ChromeProvider/SequenceProvider split
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2010-01-20 20:26:04 +13:00 |
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Chris Forbes
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e627c420d4
|
merged
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2010-01-19 15:17:02 +13:00 |
|
Bob
|
7055690485
|
use stored world in Minimap
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2010-01-19 12:29:42 +13:00 |
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Chris Forbes
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faf28a90ae
|
made a real terrain type for it; still not quite right though. will crash on snow maps atm too.
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2010-01-18 23:22:00 +13:00 |
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Chris Forbes
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3101ffa671
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initial bridges hack
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2010-01-18 22:53:39 +13:00 |
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Chris Forbes
|
1b0187b089
|
don't crash on in-game connection loss either
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2010-01-18 18:32:03 +13:00 |
|
Chris Forbes
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b39edc7445
|
connect dialog tweaks
|
2010-01-18 18:12:20 +13:00 |
|
Chris Forbes
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f6e70f74e3
|
ugly hacked async connection
|
2010-01-18 18:08:10 +13:00 |
|
Bob
|
b54aedc287
|
fixes WEAP roof when selling.
|
2010-01-18 17:24:05 +13:00 |
|
Bob
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efda804a41
|
fixing crap perf while viewing the lobby.
|
2010-01-18 03:27:37 +13:00 |
|
Bob
|
ab1abee843
|
moved helper functions out of Game, into WorldUtils
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2010-01-18 02:46:22 +13:00 |
|
Bob
|
6f0c2c5a5d
|
moved Game.minimap into World
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2010-01-18 02:21:44 +13:00 |
|
Bob
|
2f568ce829
|
move Game.worldRenderer into World
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2010-01-18 01:58:01 +13:00 |
|
Bob
|
e792c9ce17
|
moved BIM/UIM to World, and added World.CreateActor
|
2010-01-17 12:54:01 +13:00 |
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Chris Forbes
|
79a5966af7
|
remove duplication
|
2010-01-17 12:42:26 +13:00 |
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