Commit Graph

258 Commits

Author SHA1 Message Date
Paul Chote
43bd1f1ea3 Start pruning unused sequences 2010-02-05 20:38:58 +13:00
Paul Chote
3ba2dae1dc Fix minimap palette 2010-02-05 20:24:59 +13:00
Paul Chote
2a7f52edc7 Fix most of the player color regressions 2010-02-05 11:02:46 +13:00
Paul Chote
6c99b33364 Fix graphic corruptions by returning the max palette number to 16 2010-02-05 11:02:44 +13:00
Paul Chote
6821238710 Extendable palette definitions. Contains many regressions, bugs and general hacks 2010-02-05 11:02:41 +13:00
Paul Chote
1e01911b46 Add a mechanism to add palettes via traits 2010-02-05 11:02:39 +13:00
Paul Chote
e44c46200d Hack in a different terrain palette 2010-02-05 11:02:38 +13:00
Paul Chote
9638a9ab8d HQ and 3rd damage state sequences 2010-02-05 11:02:24 +13:00
Alli
171ef0a77f Bug #32 fixed (a little hacky) 2010-02-04 21:58:13 +13:00
Chris Forbes
0793e930fc actor culling to shroud bounds 2010-02-01 22:15:00 +13:00
Chris Forbes
d3c5f56d52 shroud-based scissor. eliminates a lot of shroud render 2010-02-01 20:22:17 +13:00
Chris Forbes
57d9055aeb bugfix in terrain renderer 2010-01-31 21:14:02 +13:00
Chris Forbes
aba8872898 reenable culling of actors to viewport. 2010-01-31 17:38:00 +13:00
Chris Forbes
338f68dff7 don't render overlay or smudge under shroud 2010-01-31 16:58:36 +13:00
Chris Forbes
525fb59176 may as well be consistent... 2010-01-31 16:53:29 +13:00
Chris Forbes
e2ed45213c some perf improvements 2010-01-31 16:51:22 +13:00
Bob
c4477455fe more. 2010-01-31 13:55:01 +13:00
Bob
73c16d5d9d smart queries for World.Actors 2010-01-31 01:27:50 +13:00
Bob
206e4fb558 BIM/UIM become traits on World; Added World.WorldActor 2010-01-29 19:57:41 +13:00
Bob
95b98a78bb support for the interior tileSet. trees don't work. mounted all 3 of the tileSet mixen; this means there are name-clashes in some cases. 2010-01-29 14:19:44 +13:00
Chris Forbes
059290e8de blah 2010-01-27 20:50:16 +13:00
Chris Forbes
00bc886b01 fix crash in minimap; constrain shroud to edge; fix some render dumbness 2010-01-27 18:23:27 +13:00
Chris Forbes
d2c76ed32a removing dead crap from minimap 2010-01-27 17:32:42 +13:00
Chris Forbes
ad94d05ac7 started factoring bits out; added map chooser preview. 2010-01-26 18:29:38 +13:00
Bob
3bb40f7d0e some Network changes. 2010-01-23 16:17:41 +13:00
Chris Forbes
2036fc9b74 fix broken minimap centering 2010-01-23 13:03:06 +13:00
Bob
698985c30c more refs to Game.world (Controller) 2010-01-21 13:57:44 +13:00
Bob
b3911db149 more refs to Game.world (UIOverlay) 2010-01-21 13:52:31 +13:00
Bob
f01990cae1 some refs to "Game.world" i missed a while ago. 2010-01-21 13:44:02 +13:00
Bob
6ac384669b Ditto for OrderGenerators. 2010-01-21 13:37:45 +13:00
Bob
7f5c59a967 passing refs to World in Chrome 2010-01-21 13:20:46 +13:00
Bob
71cd7b8fe0 added ref to World in UIM, PathFinder, WorldRenderer 2010-01-21 13:07:50 +13:00
Bob
d7be2b0dd3 moved Game.palette into WorldRenderer 2010-01-21 13:07:47 +13:00
Bob
d07b782044 moved Game.players, LocalPlayer, localPlayerIndex to World. Setting LocalPlayer via settings is broken. 2010-01-21 13:05:13 +13:00
Chris Forbes
06b9c0dcf5 moving another filelist out to where we want it 2010-01-20 20:31:58 +13:00
Chris Forbes
359e833366 ChromeProvider/SequenceProvider split 2010-01-20 20:26:04 +13:00
Chris Forbes
e627c420d4 merged 2010-01-19 15:17:02 +13:00
Bob
7055690485 use stored world in Minimap 2010-01-19 12:29:42 +13:00
Chris Forbes
faf28a90ae made a real terrain type for it; still not quite right though. will crash on snow maps atm too. 2010-01-18 23:22:00 +13:00
Chris Forbes
3101ffa671 initial bridges hack 2010-01-18 22:53:39 +13:00
Chris Forbes
1b0187b089 don't crash on in-game connection loss either 2010-01-18 18:32:03 +13:00
Chris Forbes
b39edc7445 connect dialog tweaks 2010-01-18 18:12:20 +13:00
Chris Forbes
f6e70f74e3 ugly hacked async connection 2010-01-18 18:08:10 +13:00
Bob
b54aedc287 fixes WEAP roof when selling. 2010-01-18 17:24:05 +13:00
Bob
efda804a41 fixing crap perf while viewing the lobby. 2010-01-18 03:27:37 +13:00
Bob
ab1abee843 moved helper functions out of Game, into WorldUtils 2010-01-18 02:46:22 +13:00
Bob
6f0c2c5a5d moved Game.minimap into World 2010-01-18 02:21:44 +13:00
Bob
2f568ce829 move Game.worldRenderer into World 2010-01-18 01:58:01 +13:00
Bob
e792c9ce17 moved BIM/UIM to World, and added World.CreateActor 2010-01-17 12:54:01 +13:00
Chris Forbes
79a5966af7 remove duplication 2010-01-17 12:42:26 +13:00