Commit Graph

69 Commits

Author SHA1 Message Date
Paul Chote
6ef9bf830a Remove debug 2010-02-05 11:02:50 +13:00
Paul Chote
e7f376dc58 Fix player palette double-add bug 2010-02-05 11:02:48 +13:00
Paul Chote
2a7f52edc7 Fix most of the player color regressions 2010-02-05 11:02:46 +13:00
Paul Chote
6821238710 Extendable palette definitions. Contains many regressions, bugs and general hacks 2010-02-05 11:02:41 +13:00
Bob
73c16d5d9d smart queries for World.Actors 2010-01-31 01:27:50 +13:00
Chris Forbes
ddb39f2074 changed displaycash behavior 2010-01-27 22:24:47 +13:00
Chris Forbes
00bc886b01 fix crash in minimap; constrain shroud to edge; fix some render dumbness 2010-01-27 18:23:27 +13:00
Bob
f3f8fdef90 added Sound.PlayToPlayer. changed existing if(localPlayer) Play() idiom to use it. fixed two places that used Play where PlayToPlayer was correct (mcvUndeploy and "spyplane ready") 2010-01-26 12:43:42 +13:00
Chris Forbes
d7a2691db3 new support power impl 2010-01-24 12:25:46 +13:00
Bob
bb5f7dac6b Ditto Player, Shroud, and Smudge 2010-01-21 13:41:22 +13:00
Bob
d07b782044 moved Game.players, LocalPlayer, localPlayerIndex to World. Setting LocalPlayer via settings is broken. 2010-01-21 13:05:13 +13:00
Bob
e792c9ce17 moved BIM/UIM to World, and added World.CreateActor 2010-01-17 12:54:01 +13:00
Chris Forbes
314880c3e1 misleading comment 2010-01-17 10:57:52 +13:00
Chris Forbes
c944b5fb9b gap shouldnt affect owner 2010-01-17 10:51:53 +13:00
Chris Forbes
59c0791d93 renamed OpenRa.Game.* to OpenRa.*; a few other bits 2010-01-17 09:30:53 +13:00
Chris Forbes
e920ee8c92 netplay readying cleanup 2010-01-16 18:47:28 +13:00
Chris Forbes
d903f029f9 merged pchote/master 2010-01-15 17:30:37 +13:00
Chris Forbes
1a7a80ac84 more hax 2010-01-14 22:00:18 +13:00
Chris Forbes
88c085c1c0 lobby info hax 2010-01-14 21:42:18 +13:00
Chris Forbes
370b7ff1aa cleaning 2010-01-14 21:05:25 +13:00
Paul Chote
057dec41e4 pull chrisforbes 2010-01-13 19:28:56 +13:00
Chris Forbes
09517acf18 more fixes 2010-01-12 16:35:02 +13:00
Paul Chote
bf1e7b86e1 Gap generators 2010-01-12 00:03:00 +13:00
Chris Forbes
99a61ca8d9 renamed Info to LegacyInfo, marked Obsolete. added NewUnitInfo ref as Info. 2010-01-10 18:28:24 +13:00
Chris Forbes
12b84a8468 finished building *Infos 2010-01-10 17:28:05 +13:00
Chris Forbes
8763b3035a unfailing order stuff 2010-01-09 11:17:59 +13:00
Chris Forbes
cc0498314e support power impl; incomplete 2010-01-08 20:57:53 +13:00
Chris Forbes
5642d5f529 merged with paul's 2010-01-06 15:36:48 +13:00
Chris Forbes
27b2d20cab initial shroud support 2010-01-05 16:05:20 +13:00
Paul Chote
88c3e21ed0 Selectively power-up/down buildings via chrome 2010-01-04 21:04:57 +13:00
Chris Forbes
5e21f6393b more 2009-12-28 09:33:56 +13:00
Alli
9e950c84ca added PaletteType enum 2009-12-23 22:24:20 +13:00
Chris Forbes
cabdb40147 retain race, name across map change 2009-12-22 21:59:14 +13:00
Paul Chote
a754ece459 Cache ore capacity 2009-12-21 19:26:22 -08:00
Paul Chote
0c79363dcc Ore pips on refinery and silo 2009-12-21 19:13:54 -08:00
Chris Forbes
ea211fcc1c #109 fixed 2009-12-17 21:05:49 +13:00
Bob
e505726a8b working on letting _any_ actor be a production-queue. (chrome still needs work) 2009-12-15 22:59:48 +13:00
Bob
ca946ea7cf started working on the Player-Actor. 2009-12-15 21:58:09 +13:00
Chris Forbes
9edc77a4ea don't give advice to the wrong player. 2009-12-15 17:46:04 +13:00
Chris Forbes
0dbf1bf027 low power slowdown 2009-12-08 20:56:15 +13:00
Chris Forbes
bcea1f01b0 power tracks damaged/destroyed correctly 2009-12-08 20:33:54 +13:00
Chris Forbes
8d03411096 low power notif 2009-12-05 22:39:35 +13:00
Chris Forbes
8a3bf7d805 showing the real story wrt power 2009-12-05 22:26:28 +13:00
Chris Forbes
2de5ec4b3a #89, #124 fixed 2009-12-05 22:20:41 +13:00
Chris Forbes
dfbf299055 ore capacity is worked out; proportion used is shown correctly by SILO 2009-12-05 21:49:42 +13:00
Chris Forbes
764da53fd4 split ore/cash 2009-12-05 21:35:17 +13:00
Chris Forbes
3ff9c2383a removed all the sound junk from Game; removed spurious loose files 2009-12-05 18:27:20 +13:00
Chris Forbes
c171185034 trimming fat; own files; etc 2009-12-05 11:56:16 +13:00
Chris Forbes
aa4517c7ab added ready/gamestart handling 2009-12-01 20:03:59 +13:00
Chris Forbes
da84b66424 moved inner classes out of UnitInfo for brevity. added money-up and money-down sounds. added slow view of money changes, like real-ra. 2009-11-29 15:26:55 +13:00