Paul Chote
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6ef9bf830a
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Remove debug
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2010-02-05 11:02:50 +13:00 |
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Paul Chote
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e7f376dc58
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Fix player palette double-add bug
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2010-02-05 11:02:48 +13:00 |
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Paul Chote
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2a7f52edc7
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Fix most of the player color regressions
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2010-02-05 11:02:46 +13:00 |
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Paul Chote
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6821238710
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Extendable palette definitions. Contains many regressions, bugs and general hacks
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2010-02-05 11:02:41 +13:00 |
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Bob
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73c16d5d9d
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smart queries for World.Actors
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2010-01-31 01:27:50 +13:00 |
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Chris Forbes
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ddb39f2074
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changed displaycash behavior
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2010-01-27 22:24:47 +13:00 |
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Chris Forbes
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00bc886b01
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fix crash in minimap; constrain shroud to edge; fix some render dumbness
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2010-01-27 18:23:27 +13:00 |
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Bob
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f3f8fdef90
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added Sound.PlayToPlayer. changed existing if(localPlayer) Play() idiom to use it. fixed two places that used Play where PlayToPlayer was correct (mcvUndeploy and "spyplane ready")
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2010-01-26 12:43:42 +13:00 |
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Chris Forbes
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d7a2691db3
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new support power impl
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2010-01-24 12:25:46 +13:00 |
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Bob
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bb5f7dac6b
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Ditto Player, Shroud, and Smudge
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2010-01-21 13:41:22 +13:00 |
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Bob
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d07b782044
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moved Game.players, LocalPlayer, localPlayerIndex to World. Setting LocalPlayer via settings is broken.
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2010-01-21 13:05:13 +13:00 |
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Bob
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e792c9ce17
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moved BIM/UIM to World, and added World.CreateActor
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2010-01-17 12:54:01 +13:00 |
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Chris Forbes
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314880c3e1
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misleading comment
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2010-01-17 10:57:52 +13:00 |
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Chris Forbes
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c944b5fb9b
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gap shouldnt affect owner
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2010-01-17 10:51:53 +13:00 |
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Chris Forbes
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59c0791d93
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renamed OpenRa.Game.* to OpenRa.*; a few other bits
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2010-01-17 09:30:53 +13:00 |
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Chris Forbes
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e920ee8c92
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netplay readying cleanup
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2010-01-16 18:47:28 +13:00 |
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Chris Forbes
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d903f029f9
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merged pchote/master
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2010-01-15 17:30:37 +13:00 |
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Chris Forbes
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1a7a80ac84
|
more hax
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2010-01-14 22:00:18 +13:00 |
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Chris Forbes
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88c085c1c0
|
lobby info hax
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2010-01-14 21:42:18 +13:00 |
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Chris Forbes
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370b7ff1aa
|
cleaning
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2010-01-14 21:05:25 +13:00 |
|
Paul Chote
|
057dec41e4
|
pull chrisforbes
|
2010-01-13 19:28:56 +13:00 |
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Chris Forbes
|
09517acf18
|
more fixes
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2010-01-12 16:35:02 +13:00 |
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Paul Chote
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bf1e7b86e1
|
Gap generators
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2010-01-12 00:03:00 +13:00 |
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Chris Forbes
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99a61ca8d9
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renamed Info to LegacyInfo, marked Obsolete. added NewUnitInfo ref as Info.
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2010-01-10 18:28:24 +13:00 |
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Chris Forbes
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12b84a8468
|
finished building *Infos
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2010-01-10 17:28:05 +13:00 |
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Chris Forbes
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8763b3035a
|
unfailing order stuff
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2010-01-09 11:17:59 +13:00 |
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Chris Forbes
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cc0498314e
|
support power impl; incomplete
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2010-01-08 20:57:53 +13:00 |
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Chris Forbes
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5642d5f529
|
merged with paul's
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2010-01-06 15:36:48 +13:00 |
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Chris Forbes
|
27b2d20cab
|
initial shroud support
|
2010-01-05 16:05:20 +13:00 |
|
Paul Chote
|
88c3e21ed0
|
Selectively power-up/down buildings via chrome
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2010-01-04 21:04:57 +13:00 |
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Chris Forbes
|
5e21f6393b
|
more
|
2009-12-28 09:33:56 +13:00 |
|
Alli
|
9e950c84ca
|
added PaletteType enum
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2009-12-23 22:24:20 +13:00 |
|
Chris Forbes
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cabdb40147
|
retain race, name across map change
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2009-12-22 21:59:14 +13:00 |
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Paul Chote
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a754ece459
|
Cache ore capacity
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2009-12-21 19:26:22 -08:00 |
|
Paul Chote
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0c79363dcc
|
Ore pips on refinery and silo
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2009-12-21 19:13:54 -08:00 |
|
Chris Forbes
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ea211fcc1c
|
#109 fixed
|
2009-12-17 21:05:49 +13:00 |
|
Bob
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e505726a8b
|
working on letting _any_ actor be a production-queue. (chrome still needs work)
|
2009-12-15 22:59:48 +13:00 |
|
Bob
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ca946ea7cf
|
started working on the Player-Actor.
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2009-12-15 21:58:09 +13:00 |
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Chris Forbes
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9edc77a4ea
|
don't give advice to the wrong player.
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2009-12-15 17:46:04 +13:00 |
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Chris Forbes
|
0dbf1bf027
|
low power slowdown
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2009-12-08 20:56:15 +13:00 |
|
Chris Forbes
|
bcea1f01b0
|
power tracks damaged/destroyed correctly
|
2009-12-08 20:33:54 +13:00 |
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Chris Forbes
|
8d03411096
|
low power notif
|
2009-12-05 22:39:35 +13:00 |
|
Chris Forbes
|
8a3bf7d805
|
showing the real story wrt power
|
2009-12-05 22:26:28 +13:00 |
|
Chris Forbes
|
2de5ec4b3a
|
#89, #124 fixed
|
2009-12-05 22:20:41 +13:00 |
|
Chris Forbes
|
dfbf299055
|
ore capacity is worked out; proportion used is shown correctly by SILO
|
2009-12-05 21:49:42 +13:00 |
|
Chris Forbes
|
764da53fd4
|
split ore/cash
|
2009-12-05 21:35:17 +13:00 |
|
Chris Forbes
|
3ff9c2383a
|
removed all the sound junk from Game; removed spurious loose files
|
2009-12-05 18:27:20 +13:00 |
|
Chris Forbes
|
c171185034
|
trimming fat; own files; etc
|
2009-12-05 11:56:16 +13:00 |
|
Chris Forbes
|
aa4517c7ab
|
added ready/gamestart handling
|
2009-12-01 20:03:59 +13:00 |
|
Chris Forbes
|
da84b66424
|
moved inner classes out of UnitInfo for brevity. added money-up and money-down sounds. added slow view of money changes, like real-ra.
|
2009-11-29 15:26:55 +13:00 |
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