Commit Graph

2861 Commits

Author SHA1 Message Date
Matthias Mailänder
9d3b93f717 save replays in per mod and version folders
StyleCop cleanups
2013-09-20 17:12:22 +02:00
Paul Chote
dca59f12f7 Split highlight and player palettes. Fixes #3799. 2013-09-07 20:59:43 +12:00
Paul Chote
75ae34b9fe Move PlayerColorPalette to /Player/ and fix style nits. 2013-09-07 20:49:45 +12:00
Chris Forbes
97858dae55 Merge pull request #3737 from Mailaender/invalid-field-index
Added a complete log of incoming data from Session.Deserialize for debugging
2013-09-01 00:49:43 -07:00
Chris Forbes
306e8dec01 Merge pull request #3739 from Mailaender/legacy-mono-eos
Dropped support for ancient Mono versions
2013-08-29 13:29:50 -07:00
Matthias Mailänder
aa9408ca9e ToString() for FrozenActor 2013-08-29 17:40:27 +02:00
Matthias Mailänder
4fd647bc5d ToString() for Target 2013-08-29 17:40:27 +02:00
Matthias Mailänder
8e4ef0462d StyleCop clean Actor 2013-08-29 17:40:26 +02:00
Matthias Mailänder
aa86eb47aa hash Target 2013-08-29 17:40:20 +02:00
Matthias Mailänder
5f8d8beec1 sync bullets and missiles
to investigate desyncs

StyleCop clean WeaponInfo and friends
2013-08-29 17:37:35 +02:00
Matthias Mailänder
bdfdaac092 sync effects 2013-08-29 17:37:35 +02:00
Matthias Mailänder
5641113f6f Merge pull request #3758 from ScottNZ/crashform
Crash improvements: closes #3698 and closes #3700
2013-08-29 08:35:58 -07:00
Matthias Mailänder
9c52055b2c Merge pull request #3740 from pchote/bot-cleanup
HackyAI refactoring
2013-08-29 08:32:00 -07:00
Paul Chote
7ab0e00948 Add IEnumerable<WPos>.Average overload. 2013-08-29 20:14:36 +12:00
ScottNZ
b654b65d8d Close game interface before showing crash form and don't show it at all on dedicated servers. 2013-08-29 01:30:29 +12:00
Matthias Mailänder
ba13c1d982 StyleCop clean Map/*.cs files 2013-08-25 14:30:00 +02:00
Matthias Mailänder
a5572b50cf remove workaround for very old Mono bugs 2013-08-25 13:01:14 +02:00
Matthias Mailänder
11acd7f1df logged the complete incoming bad session yaml
to investigate #3343
also made StyleCop happy
2013-08-23 20:30:04 +02:00
Matthias Mailänder
b5fcb297af Merge pull request #3726 from pchote/cloak-fix
Cloak fixes
2013-08-23 09:27:56 -07:00
Paul Chote
6e13cb7f3b Unacquire invalid AI targets. 2013-08-22 19:32:25 +12:00
Paul Chote
bc5c11e44f Check ITargetable when deciding target validity. Fixes #3659. 2013-08-22 19:29:05 +12:00
ScottNZ
3e0dd12db6 Make buildings being captured flash the colour of the captor's owner 2013-08-22 14:35:02 +12:00
Matthias Mailänder
1e2bccbc59 Merge pull request #3693 from ScottNZ/crashform
Add crash dialog
2013-08-18 00:11:02 -07:00
ScottNZ
7f67b567f9 Add Fatal Error dialog 2013-08-18 14:58:07 +12:00
Matthias Mailänder
018ceb8d82 display where duplicate keys in MiniYaml are found 2013-08-17 23:47:13 +02:00
Matthias Mailänder
8c6074a081 WithCrumbleOverlay for Dune 2000 buildings 2013-08-17 23:47:09 +02:00
Matthias Mailänder
0a84ddc8fb fix d2k cursors
- center by default (also works better for ra/cnc/ts)
2013-08-17 23:31:24 +02:00
Matthias Mailänder
1a9c762115 add location in sequence yaml to FormatExceptions 2013-08-17 23:31:24 +02:00
Matthias Mailänder
a7504b5dd9 load Dune 2000 walls directly from DATA.R8 2013-08-17 23:31:22 +02:00
Matthias Mailänder
d565413e4d Merge pull request #3687 from pchote/mapoptions
Lobby map option improvements.
2013-08-17 02:42:23 -07:00
Matthias Mailänder
924e1e0061 Merge pull request #3688 from pchote/gps-fog
Add GPSDot to RA structures.
2013-08-17 02:17:59 -07:00
Paul Chote
2a7318b69f Add GPSDot for RA structures. Fixes #3631. 2013-08-17 20:11:09 +12:00
Matthias Mailänder
503fdc463f Merge pull request #3684 from pchote/tileset-fixup
TileSet Refactoring
2013-08-17 01:08:42 -07:00
Paul Chote
5cb79283be Use uppercase extensions to support case-sensitive filesystems. 2013-08-17 20:01:24 +12:00
Paul Chote
271ce5275c Add starting cash option. 2013-08-17 14:43:52 +12:00
Paul Chote
ce41eb2361 Add "Build off Ally ConYards" option. Fixes #2464. 2013-08-17 14:42:40 +12:00
Paul Chote
059c88ca1b Reorganize map options panel. 2013-08-17 14:41:44 +12:00
Paul Chote
d76a8c2950 Allow maps to override options. Closes #3646.
Also set sensible defaults for most of the maps and mini games.
2013-08-17 14:41:40 +12:00
Paul Chote
608ca31f6d Support .r8 tileset artwork. 2013-08-15 19:28:55 +12:00
Paul Chote
b6a033eef5 Remove obsolete IRenderAsTerrain.
This removes the technical limitation preventing
FrozenUnderFog on bridges.
2013-08-15 18:12:49 +12:00
Paul Chote
7278739e45 Allow tilesets to specify their sheet size.
Decreased the default size from 4096 to 512.
2013-08-15 18:05:34 +12:00
Paul Chote
f6d0ea4b0f Remove TileSet rendering code. 2013-08-14 23:08:25 +12:00
Paul Chote
387ac04d9f Split tileset artwork loading out of TileSet.
This simplifies terrain loading and allows for
non-square tiles in game.

The editor still relies on the old code for now.
2013-08-14 23:08:17 +12:00
Paul Chote
a1dd7cff7b Support additive blending for D2K explosions. 2013-08-14 17:31:02 +12:00
Matthias Mailänder
3fdf9ddbc9 Merge pull request #3648 from pchote/frozen-fog-rework
Rework frozen actors to support tooltips and orders
2013-08-12 04:19:21 -07:00
Paul Chote
4b51b0c205 Allow custom dropdown group background. Fixes #3584. 2013-08-12 21:48:39 +12:00
Paul Chote
1040d7f3ef Add no-sync check around TickRender. 2013-08-12 21:35:46 +12:00
Paul Chote
3e605b1ee9 Add plumbing for issuing orders against frozen actors. 2013-08-12 21:34:18 +12:00
Paul Chote
40a9caddc7 Add FrozenActor target type. 2013-08-12 21:34:18 +12:00
Paul Chote
c0cb52a5ca Show tooltips for frozen actors. 2013-08-12 21:34:18 +12:00