Commit Graph

29 Commits

Author SHA1 Message Date
UberWaffe
4f18cb5fc0 IonCannonPower can now define how many ticks into animation the weapon impact happens (as opposed to at the end of the animation). 2014-08-04 16:12:18 +02:00
Paul Chote
7b52fa52b6 Replace CPos.CenterPosition -> Map.CenterOfCell. 2014-06-27 23:30:40 +12:00
reaperrr
d5023e376d Fixes units hunting Advanced Comm. Center after being damaged by Ion Cannon.
Additionally made weapon, effect animation and effect palette customizable.
2014-05-16 18:38:12 +02:00
Paul Chote
14eab38f0b Add a camera to the Ion Cannon. Fixes #5058. 2014-04-18 14:17:15 +12:00
Paul Chote
acda996227 Remove airstrike beacon when the attack begins. 2014-03-13 01:03:24 +13:00
Paul Chote
11cebddaa9 Convert Sound.Play* to WPos. 2013-07-11 17:37:27 +12:00
James Dunne
9c49143534 New types for cell and pixel coordinate position/vectors. 2012-06-21 15:36:59 -05:00
Chris Forbes
c18dcca1bc fix spelling error in ProductionAirdrop 2011-10-06 23:23:47 +13:00
Chris Forbes
55036cd58c fix trailing whitespace everywhere 2011-09-26 08:40:39 +13:00
Paul Chote
9b8e927c33 Fix Ion Cannon cursor 2011-06-25 22:04:00 +12:00
Chris Forbes
310ecc34ce clean up usings everywhere 2011-05-21 17:26:18 +12:00
Paul Chote
094907c1a9 Update copyright header. Normalize line endings to LF. 2011-02-13 10:38:57 +13:00
Paul Chote
e52771c367 Reimplement Ion Cannon and cnc nuke. Disable ra shellmap nukes. 2010-12-07 21:45:04 +13:00
Paul Chote
76f792bfdf New special powers mechanism. Only cnc Airstrike has been reimplemented so far. Special power crates, and spy bonuses have also been disabled. 2010-12-07 21:45:03 +13:00
Chris Forbes
f892eb629e fix exploitability of nuke and ion cannon 2010-11-23 21:39:34 +13:00
Bob
0cd140849b fix some support powers 2010-10-07 22:07:12 +13:00
Bob
afda1647fd moved more traits from engine into mods 2010-09-20 21:17:50 +12:00
Bob
3f68330c70 pruning refs to Game.world 2010-08-20 17:46:58 +12:00
Paul Chote
305fa03355 Kill Controller 2010-07-26 20:14:35 +12:00
Chris Forbes
d5f12dd8ee trim down license spam in all files 2010-07-18 16:48:21 +12:00
Chris Forbes
db465e1fdd ActorInitializer, in preparation for next change (bob) 2010-06-19 14:28:30 +12:00
Chris Forbes
dd52aa1728 positional sound! 2010-05-13 08:44:46 +12:00
Chris Forbes
e224c64ccc no more stateless garbage 2010-04-13 19:18:49 +12:00
Chris Forbes
ba24ffc442 remove spurious leftovers from prev 2010-04-10 14:31:53 +12:00
Chris Forbes
f01bb9b767 removed the BS handling of supportpower sounds 2010-04-10 14:29:46 +12:00
Chris Forbes
1e9f5199f8 don't cancel other players' input modes in IonCannon, Airstrike, etc 2010-04-10 14:15:04 +12:00
Chris Forbes
73399770c5 convert ion cannon to use generic SelectTarget 2010-04-10 12:28:24 +12:00
Chris Forbes
71340811ef #65 CNC Ion Cannon - 3 minute cooldown, narrow effect, still PerCell damage for massive building damage 2010-04-05 08:53:25 +12:00
Chris Forbes
4fc8f32b9b add IonCannon power 2010-03-23 20:14:35 +13:00