Paul Chote
cb55039ec9
Replace GlobalLightingPaletteEffect with a post-processing shader.
2023-10-22 19:34:05 +03:00
Paul Chote
a51a9700cf
Replace FlashPaletteEffect with a post-processing shader.
2023-10-22 19:34:05 +03:00
Paul Chote
fe6de396f2
Replace MenuPaletteEffect with a post-processing shader.
2023-10-22 19:34:05 +03:00
dnqbob
b1f5367822
Allow mission use LobbyOptions as options and remove unused translation
2023-10-22 13:51:25 +02:00
Gustas
9a235f2256
Manual fixup
2023-10-21 19:35:00 +02:00
Gustas
754e7845f3
Automated translation extraction
2023-10-21 19:35:00 +02:00
Gustas
cbd6b67456
Add automated chrome string extractor.
2023-10-21 19:35:00 +02:00
Pavel Penev
13d446e27e
Fixed some bogus space indentation
2023-10-17 14:04:13 +02:00
dnqbob
4b9de8ac42
CNC: Fix Nod airdrop offset
2023-10-13 14:41:23 +03:00
Gustas
144e716cdf
Add vote kick
2023-09-27 10:41:13 +03:00
Gustas
686040a316
Turn ModelRenderer and VoxelCache into traits
2023-09-23 19:12:51 +02:00
Gustas
d427072cc9
Extract StoresResources from Harvester
2023-09-23 19:06:07 +02:00
Gustas
d77fd5c13e
Simplify weapon yaml definitions
2023-09-23 14:33:27 +02:00
Gustas
085a4c421b
Add back to editor button
2023-09-09 13:46:35 +02:00
Gustas
4fc4fb2fb3
Add Play button to map editor
2023-09-09 13:46:35 +02:00
Gustas
5cc59ae3ac
Move ValidRelations from Capturable to Captures
...
To better match weapon definitions
2023-09-09 13:24:33 +02:00
Matthias Mailänder
c609c4af14
Extract text feedback messages.
2023-08-19 20:46:04 +03:00
Gustas
e22d7b31f9
Fix selected map in server creation panel not updating
2023-08-10 19:31:38 +02:00
Matthias Mailänder
0528ef58b2
Extract hard-coded FPS limiter with parameter.
2023-08-08 17:16:58 +03:00
Matthias Mailänder
2a223363b8
Avoid Fluent syntax for highlighted text.
2023-08-08 17:16:58 +03:00
Matthias Mailänder
de9a5eb71e
More descriptive IDs that match between mods.
2023-08-08 17:16:58 +03:00
Gustas
d0974cfdd2
Abstract docking logic from Harvester and Refinery
2023-08-08 14:48:59 +02:00
Gustas
a691f2ebac
Give husks the ability to crush
2023-08-05 14:27:51 +02:00
Gustas
a9cf728ee1
Refactor MapPreviewLogic
...
and add a states for updating map via MapCache.GetUpdatedMap
2023-08-05 14:18:15 +02:00
Gustas
32b0003a72
Fix misaligned TD combat observer tab
2023-08-05 13:20:33 +02:00
Matthias Mailänder
a1efb28f0b
Add lobby sounds for leave, join and option change
2023-08-04 21:47:28 +03:00
Gustas
fa9ce3e2ac
Normalise TD anti-air values
2023-07-29 14:22:30 -05:00
RoosterDragon
bc5e7d1497
Compress all pngs within oramap files.
...
Reduces size used for oramap files from 2,774,405 bytes to 2,614,332 bytes in total. The smaller files also improve loading times as the zlib decoder has less bytes to schlep through.
The PNG decoder shipped with OpenRA only supports a bit depth of 8 for images with a palette, so must must ensure that other depths (1,2 or 4) are not used.
zopfilpng is used for compression with the following command line:
'zopflipng.exe --keepcolortype -y -m image.png image.png'
The keepcolortype flag ensures the bit depth is not changed.
The oramap files were updated by:
- Saving as a folder, unpacking the data in loose files.
- Compressing the png files using the command above.
- Saving back as an oramap, except instead of regenerating the map preview on save we save the existing version on disk.
2023-06-26 19:28:06 +02:00
RoosterDragon
78bef8a98f
Compress all pngs.
...
Reduces size used for png files from 19,034,446 bytes to 13,305,798 bytes in total. The smaller files also improve loading times as the zlib decoder has less bytes to schlep through.
The PNG decoder shipped with OpenRA only supports a bit depth of 8 for images with a palette, so must must ensure that other depths (1,2 or 4) are not used.
zopfilpng is used for compression with the following command line:
'zopflipng.exe --keepcolortype -y -m image.png image.png'
The keepcolortype flag ensures the bit depth is not changed.
2023-06-26 19:28:06 +02:00
Paul Chote
bdbb651b98
Remove unused sequences and an awkward Combine.
2023-06-11 22:04:43 +02:00
Gustas
e4cac1fffc
Add more varied pre-selected colors to player colors palette
2023-06-05 13:16:26 +02:00
Matthias Mailänder
e164e48aae
Fix invalid integer expression syntax.
2023-06-04 21:29:15 +03:00
abcdefg30
ee02af3605
Don't play low power notifications in the beginning of twist-of-fate
2023-06-01 20:42:39 +03:00
Matthias Mailänder
0fb5853b7a
Fallback to normal difficulty when none is set.
2023-05-21 15:46:20 +03:00
Matthias Mailänder
445b736885
Replace sandbox wrapper scripts.
2023-05-20 13:19:48 +02:00
yamismo
b1fd392486
Add GDI Covert Operations - Twist of Fate - scg41ea
2023-05-19 18:55:17 +02:00
abcdefg30
dfe0c15399
Remove wrong definitions from TD's notifications.yaml
2023-05-19 16:39:42 +02:00
Matthias Mailänder
6e6bf1ca81
Translate labels with parameters.
2023-05-09 20:14:52 +03:00
Matthias Mailänder
4f7a01a291
Localize difficulty settings.
2023-04-25 21:33:02 +03:00
Gustas
07e47b6a28
Extract common rules translations
2023-04-22 19:23:41 +02:00
yamismo
8b522680e3
Added Nod Covert Operations - Eviction Notice - scb30ea
2023-04-19 21:52:30 -05:00
darkademic
265f915442
Resurrected old colour picker.
2023-04-08 18:05:20 +03:00
Matthias Mailänder
378f66a1ff
Resolve Lua language server diagnosed problems.
2023-03-28 11:45:15 +02:00
Matthias Mailänder
0847cd33bd
Fix typos in mission scripts.
2023-03-28 11:45:15 +02:00
Gustas
bf00577d33
Allow kicking dead players
2023-03-27 20:15:17 +02:00
Gustas
c4bd9fb7aa
Add quit button to connection lost panel
2023-03-27 20:02:54 +02:00
penev92
d61178de41
Added tooltips to ContentPackages
2023-03-11 21:43:18 +01:00
penev92
c5aee7b2cf
Added Title and Identifier as fields of ModPackage
2023-03-11 21:43:18 +01:00
penev92
d0285b058b
Grouped installer SourceActions by ContentPackage
...
ContentPackages are defined in mod.yaml and list Installers that support them, but then the Installers and their SourceActions knew nothing about ContentPackages.
Also added BeforeInstall and AfterInstall sections for SourceActions in the Installers.
2023-03-11 21:43:18 +01:00
abcdefg30
64933ed04b
Fix sequence inheritance defined in yaml
...
Nodes need to be placed after "Inherits" nodes so that they take
precedence over the inherited nodes.
2023-03-11 20:56:32 +01:00