Commit Graph

77 Commits

Author SHA1 Message Date
Chris Forbes
a3dba77f99 much better building support; phantom selection is dead AGAIN. 2009-10-31 23:17:59 +13:00
Chris Forbes
6cd9d468d3 production stuff: fixes #54 2009-10-31 22:40:26 +13:00
Chris Forbes
cb518ba25d sensible build times 2009-10-31 19:20:45 +13:00
Bob
4232974f3a Oops. 2009-10-30 09:31:57 +13:00
Bob
6306690730 Killed that fail TechTree, and added a new one to Rules. 2009-10-30 09:04:33 +13:00
Bob
7b28ab7979 Rules.Categories 2009-10-30 07:32:19 +13:00
Bob
accb391c6c Rules.Categories 2009-10-30 05:43:21 +13:00
Bob
179d071a97 Minor changes on Sidebar 2009-10-30 04:44:29 +13:00
Bob
242fa717b6 Per-player unit production. Also, fixed an interesting bug in Sequence. 2009-10-30 04:03:37 +13:00
Chris Forbes
c3f8019ab4 BuildUnit order is now in replay 2009-10-29 20:45:07 +13:00
Bob
5086f6ab51 Fixed bug where unit would occasionally "disappear" or face in an odd direction. 2009-10-24 20:48:36 +13:00
Chris Forbes
979bb74bba tank production works 2009-10-24 16:24:44 +13:00
Bob
cfa56a791d Moved footprint info onto its building. 2009-10-20 23:55:57 +13:00
Chris Forbes
6c0ced3e9a cleaning techtree & sidebar; building placement is mostly fixed 2009-10-20 22:35:05 +13:00
Chris Forbes
a4c344523f pushed bibs down into the smudge layer; made Game static 2009-10-20 20:47:04 +13:00
Bob
b31071303f Removed the last dependency on buildings.txt et al, and removed those ".txt" files. 2009-10-20 17:29:13 +13:00
Bob
6dec94d00e added units.ini (and campaignUnits.ini), and IniFile got support for load/merging multiple files.
- Rules can now handle map-specific rules changes
    - units.ini replaces {buildings,units,infantry}.txt (or will replace; sidebar still uses them)
    - Added support for loading map-placed units/structures - try scg11eb.ini
        - added FCOM
2009-10-20 17:16:45 +13:00
Bob
a59265a661 TechTree now works in lower-case, the same as the rest of the game. 2009-10-20 15:53:54 +13:00
Matthew Bowra-Dean
fe78e22747 Fixed the building placement to have the cursor in the centre. Replaced magic numbers with Game.CellSize
Using the building footprint, the placement overlay is offset from the cursor so the cursor is in the approximate middle of the overlay (not precisely due to overlay snapping to tiles). The tile size (24) was used as a magic number in a lot of places, they have been replaced with Game.CellSize.
2009-10-15 03:16:44 +13:00
Chris Forbes
74ebdc5f93 sound works 2009-10-14 10:35:24 +13:00
Matthew Bowra-Dean
2709118d48 Fixed building placement input behaviour. 2009-10-13 23:40:23 +13:00
Matthew Bowra-Dean
99ad09ddc2 Support for Dune II SHP files used for cursors in Red Alert. 2009-10-12 09:45:15 +13:00
Chris Forbes
3e0432464b building footprints 2009-10-11 15:21:19 +13:00
Chris Forbes
964888659d Merge branch 'master' of git://github.com/beedee/OpenRA 2009-10-10 21:30:56 +13:00
Chris Forbes
0f94af763a fix selection of phantom units, etc 2009-10-10 21:30:47 +13:00
Bob
b880f7d1bc Overlay rendering
- also, sequences for HBOX and PBOX
2009-10-10 21:23:33 +13:00
Bob
3181b055aa Trait-based units. Any unit/building without sequences will cause a crash when built. 2009-10-10 00:31:16 +13:00
Bob
a08bcd9a17 IOrderGenerator can produce multiple orders (or none) 2009-10-09 23:02:54 +13:00
Chris Forbes
f8309b79f4 show building in sea as invalid, etc 2009-10-09 22:52:25 +13:00
Chris Forbes
7708004120 fix player=2 weirdness with building 2009-10-09 22:03:40 +13:00
Bob
04dd5e68ba Added UnitInfo.
- units.txt turned into infantry.txt and vehicles.txt
    - slight sidebar fixes
2009-10-09 21:28:56 +13:00
Chris Forbes
f6eb20bbf8 show potential selections in band-box; FindUnits is still wrong. 2009-10-08 22:39:26 +13:00
Matthew Bowra-Dean
62f0a67d28 Merge branch 'master' of github.com:beedee/OpenRA
Conflicts:
	OpenRa.Game/Sidebar.cs
2009-10-08 01:53:03 +13:00
Matthew Bowra-Dean
8a4c583882 Added grouping of items in sidebar + correct clock placement
Items in the sidebar are now grouped by their type and one of each item in the group can be 'built' at a time. Clock animation is now drawn on the items that are being built. Build time still not implemented. Behaviour after item built not correct.
2009-10-08 01:51:23 +13:00
Bob
75d18cf11e added TurretedUnit
3tnk works; jeep's turret is off-center (and possibly hard-coded?)
2009-10-07 22:35:13 +13:00
Chris Forbes
eabc464410 use new types for that event 2009-10-07 08:00:55 +13:00
Matthew Bowra-Dean
aa3801eace Added BuildableItemsChanged event to tech tree.
This lets the Sidebar only repopulate its item list when the items that can be built changes.
2009-10-07 03:37:35 +13:00
Chris Forbes
108d799b29 unsnarled the input a bit 2009-10-06 22:03:24 +13:00
chrisf
b594f296c3 slowly teasing the view+controller out of the model classes.
actually doesn't work right now, but that will change.

git-svn-id: svn://svn.ijw.co.nz/svn/OpenRa@2050 993157c7-ee19-0410-b2c4-bb4e9862e678
2008-07-25 07:27:47 +00:00
chrisf
4ea033f63d git-svn-id: svn://svn.ijw.co.nz/svn/OpenRa@2049 993157c7-ee19-0410-b2c4-bb4e9862e678 2008-07-20 20:06:19 +00:00
chrisf
6f8919d301 Removing dead crap from repos
git-svn-id: svn://svn.ijw.co.nz/svn/OpenRa@2048 993157c7-ee19-0410-b2c4-bb4e9862e678
2008-07-20 18:26:03 +00:00
chrisf
da04155fdd git-svn-id: svn://svn.ijw.co.nz/svn/OpenRa@1748 993157c7-ee19-0410-b2c4-bb4e9862e678 2007-10-04 18:40:42 +00:00
(no author)
63e86e3cc6 pushed a lot of useful stuff down into IjwFramework.dll
git-svn-id: svn://svn.ijw.co.nz/svn/OpenRa@1382 993157c7-ee19-0410-b2c4-bb4e9862e678
2007-08-01 15:15:54 +00:00
(no author)
d7a3a310bf git-svn-id: svn://svn.ijw.co.nz/svn/OpenRa@1346 993157c7-ee19-0410-b2c4-bb4e9862e678 2007-07-24 11:10:17 +00:00
(no author)
ced4d24793 refinery comes with a harvester
git-svn-id: svn://svn.ijw.co.nz/svn/OpenRa@1344 993157c7-ee19-0410-b2c4-bb4e9862e678
2007-07-24 10:22:34 +00:00
(no author)
60e6f36042 git-svn-id: svn://svn.ijw.co.nz/svn/OpenRa@1343 993157c7-ee19-0410-b2c4-bb4e9862e678 2007-07-24 10:04:54 +00:00
(no author)
fce2dcda8a git-svn-id: svn://svn.ijw.co.nz/svn/OpenRa@1342 993157c7-ee19-0410-b2c4-bb4e9862e678 2007-07-24 09:42:01 +00:00
(no author)
18860c11c1 git-svn-id: svn://svn.ijw.co.nz/svn/OpenRa@1341 993157c7-ee19-0410-b2c4-bb4e9862e678 2007-07-24 09:28:58 +00:00
(no author)
3d3316a188 git-svn-id: svn://svn.ijw.co.nz/svn/OpenRa@1340 993157c7-ee19-0410-b2c4-bb4e9862e678 2007-07-24 09:16:41 +00:00
(no author)
5bf38488d2 git-svn-id: svn://svn.ijw.co.nz/svn/OpenRa@1339 993157c7-ee19-0410-b2c4-bb4e9862e678 2007-07-24 07:59:41 +00:00