Paul Chote
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a44b50c2ad
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Increase wall blocking geometry to a full cell.
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2015-12-30 19:31:59 +00:00 |
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DArcy Rush
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efefb0e842
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Buff light tank in the RA mod
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2015-12-29 20:06:49 +00:00 |
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reaperrr
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7076dfaa4d
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HitShape Upgrade Rules
Radius is now a sub-property of Shape.Circle.
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2015-12-29 00:29:03 +00:00 |
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Paul Chote
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12df496f5b
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Merge pull request #10015 from atlimit8/MapEditorTooltips
Add map editor only tooltips
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2015-12-28 18:46:07 +00:00 |
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Oliver Brakmann
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5e04c45dd9
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Merge pull request #10163 from teees/cruising
Added cruising upgrade to aircraft
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2015-12-28 15:25:41 +01:00 |
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Sean Hunt
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8f4ec87b63
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Factor silos needed warning to a new trait.
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2015-12-27 14:40:37 -05:00 |
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reaperrr
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23dc6f64ac
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Merge pull request #9605 from Mailaender/nod-poweroffline
Added support for speech variants to CanPowerDown
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2015-12-27 20:10:27 +01:00 |
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Matthias Mailänder
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a8d8764b81
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unhardcode and self-document the notification
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2015-12-27 11:44:41 +01:00 |
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Paul Chote
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5b017cee58
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Remove "Primary" tag.
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2015-12-26 12:38:27 +00:00 |
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Paul Chote
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ef2f9cbafa
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Remove "Fake" tag.
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2015-12-26 12:38:27 +00:00 |
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Paul Chote
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372bbaf7b6
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Overhaul WithDecoration trait.
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2015-12-26 12:38:26 +00:00 |
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teees
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1869880aab
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Enable Hovers: when cruising, merged common aircraft rules into defaults
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2015-12-16 13:44:13 +01:00 |
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teees
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cdf82cab14
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Merged common ra aircraft definitions
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2015-12-15 18:45:14 +01:00 |
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teees
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c1c386a994
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Removed default definitions for repair and rearmbuildings in Aircraft.cs
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2015-12-15 18:44:05 +01:00 |
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Pavel Penev
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6f8b3c45b4
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Add RenderDebugState trait
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2015-12-07 01:41:19 +02:00 |
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Matthias Mailänder
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142d3ef6ab
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Merge pull request #9438 from atlimit8/UpgradableMobile
Upgradable Mobile and replace IDisableMove
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2015-12-05 18:24:40 +01:00 |
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atlimit8
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c827dbe183
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Replace IDisableMove with upgradability
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2015-12-04 19:26:49 -06:00 |
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abcdefg30
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466279e23b
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Remove junk ProximityCaptor values
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2015-12-05 01:56:32 +01:00 |
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abcdefg30
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e5bafe835f
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Merge pull request #9541 from reaperrr/rename-rendertraits-xy
Rename WithTurret, WithBarrel and WithReloadingTurret to include 'Sprite' in trait name
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2015-12-05 00:24:37 +01:00 |
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Oliver Brakmann
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5174da6d93
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Merge pull request #10048 from r34ch/scientist-on-sell
Add CHAN to EmitInfantryOnSell on certain structures.
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2015-12-01 21:34:31 +01:00 |
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Matthias Mailänder
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035dc3fc5c
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Merge pull request #9943 from abcdefg30/moreexplosions
Add more variations to building explosions in ra
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2015-12-01 20:05:05 +01:00 |
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reaperrr
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35c4aca983
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Rename WithTurret, WithBarrel and WithReloadingTurret
Make them use RenderUtils.ZOffsetFromCenter.
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2015-11-28 20:57:09 +01:00 |
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atlimit8
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e417ecb93f
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Add map editor only tooltips
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2015-11-25 17:28:29 -06:00 |
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DArcy Rush
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e098743b09
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Add second exit to kennel
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2015-11-24 08:21:32 +00:00 |
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abcdefg30
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1a269d0f2e
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Fix the rushAI building spens/syrds without being able to build naval units
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2015-11-21 20:29:28 +01:00 |
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Paul Chote
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09b000f7cd
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Merge pull request #10038 from r34ch/ammo-box-select
Hide ammobox healthbar.
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2015-11-21 14:06:55 +00:00 |
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DArcy Rush
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5d7a088f18
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Add CHAN to EmitInfantryOnSell on certain structures.
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2015-11-21 09:39:05 +00:00 |
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DArcy Rush
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23880afe05
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Rename Chan to Scientist.
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2015-11-20 20:38:10 +00:00 |
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DArcy Rush
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6db8eac009
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Hide ammobox healthbar.
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2015-11-19 22:57:19 +00:00 |
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reaperrr
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782a1f3497
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Merge pull request #10020 from cjshmyr/truckbuffs
Increase Supply & Demo Truck vision from 3 to 4 cells
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2015-11-17 19:18:36 +01:00 |
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Curtis Shmyr
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cfec9caaaa
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Increase TRUK and DTRK vision from 3 to 4 cells
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2015-11-16 18:25:29 -07:00 |
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Curtis Shmyr
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7b0c9b7bf5
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Merge pull request #9992 from obrakmann/pr9959-new
RA balance fixed up
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2015-11-14 14:06:20 -07:00 |
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Oliver Brakmann
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dceb1fbd80
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Increase range of flak truck against air targets
From 6 cells to 8 cells
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2015-11-14 20:51:10 +01:00 |
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DArcy Rush
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ee4383b75d
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Rebalance Tesla Tank.
Allow attacking of target regardless of facing.
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2015-11-14 19:16:59 +01:00 |
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Oliver Brakmann
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473ae7c9cb
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Merge pull request #9985 from cjshmyr/husknames
Update some husk names to match current tooltips
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2015-11-14 13:15:48 +01:00 |
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Curtis Shmyr
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2a240718db
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Update some husk names to match current tooltips
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2015-11-14 02:01:25 -07:00 |
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abcdefg30
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a1fd16f6c9
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Add a flipped napalm explosion for buildings
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2015-11-14 00:41:30 +01:00 |
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abcdefg30
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e238c583d5
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Add more variations to building explosions
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2015-11-14 00:10:33 +01:00 |
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DArcy Rush
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b3cba2d005
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Rebalance phase transport.
Passengers increased to 4, speed and LoS increased.
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2015-11-11 19:36:19 +00:00 |
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DArcy Rush
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ef1a92eaa8
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Reduce chronotank charge time.
Chronotank charge decreased from 20s to 12s.
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2015-11-11 19:36:19 +00:00 |
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Oliver Brakmann
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db96b62427
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Merge pull request #9967 from cjshmyr/barrackexits
Made both barracks' doors exit to different cells
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2015-11-11 20:20:03 +01:00 |
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Curtis Shmyr
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1a0bf541de
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Made both barracks' doors exit to different cells
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2015-11-11 11:51:15 -07:00 |
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Paul Chote
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a081321790
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Add copy/paste to the map editor.
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2015-11-10 22:18:18 +00:00 |
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Oliver Brakmann
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214945a61f
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Merge pull request #9324 from atlimit8/ColorSpacePrefixes
Hex Color Parsing
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2015-11-02 20:28:04 +01:00 |
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DArcy Rush
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c27ba0fa90
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Add LoS to Bio lab and prison.
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2015-11-01 14:02:17 +00:00 |
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abcdefg30
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16dbdebb72
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Increase the speed of HIJACKER
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2015-10-31 16:08:16 +01:00 |
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atlimit8
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949994f10b
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Convert MiniYaml colors to hex
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2015-10-27 16:10:33 -05:00 |
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Oliver Brakmann
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1a879009f1
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Change InitialStance to Defend for human players
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2015-10-27 19:41:49 +01:00 |
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abcdefg30
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d10dd5c9d9
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Merge pull request #9758 from reaperrr/fix-barrel-seldeco
Fix #9751 - Replace Selectable with CustomSelectionSize on RA barrels
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2015-10-25 18:51:02 +01:00 |
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atlimit8
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7c1e93a880
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Merge pull request #9730 from r34ch/fake-structures-detonate
Fake structures detonate to mask health difference.
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2015-10-25 09:12:02 -05:00 |
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