Commit Graph

54 Commits

Author SHA1 Message Date
RoosterDragon
78bef8a98f Compress all pngs.
Reduces size used for png files from 19,034,446 bytes to 13,305,798 bytes in total. The smaller files also improve loading times as the zlib decoder has less bytes to schlep through.

The PNG decoder shipped with OpenRA only supports a bit depth of 8 for images with a palette, so must must ensure that other depths (1,2 or 4) are not used.

zopfilpng is used for compression with the following command line:
'zopflipng.exe --keepcolortype -y -m image.png image.png'

The keepcolortype flag ensures the bit depth is not changed.
2023-06-26 19:28:06 +02:00
Matthias Mailänder
f013a003a0 Don't translate enemy objectives. 2023-01-23 20:51:45 +01:00
abcdefg30
5bf7fe852c Remove the copyright year numbers 2023-01-11 11:58:54 +02:00
Matthias Mailänder
621c85059e Extract Tiberian Dawn campaign translations. 2022-11-17 22:28:07 +02:00
Gustas
f98a74f70d Update TD maps to format 12 2022-08-30 20:03:40 +02:00
abcdefg30
6a31b1f9f3 Update the copyright header year 2022-05-28 00:35:10 -05:00
Matthias Mailänder
58b105f0d4 Reorganize global .lua files. 2021-11-26 23:39:41 +01:00
Andre Mohren
6810469634 Updated copyright years. 2021-06-29 18:33:21 -05:00
Paul Chote
6d6822ca15 Update map inits in RA/TD/D2k. 2020-07-08 20:38:30 +02:00
Paul Chote
e5a1a8a706 Replace deprecated API usage. 2020-06-19 17:28:01 +02:00
abcdefg30
23b3c237b7 Update the year numbers in all license headers to 2020 2020-01-05 17:00:34 +00:00
abcdefg30
b1f6c69fce Use a global script in Tiberian Dawn 2019-12-21 00:48:03 +01:00
abcdefg30
716aeb1e8c Add SearchFromProcRadius to TD missions that need it 2019-10-05 16:03:32 +02:00
abcdefg30
84fbcd7c47 Apply the update rule to the default mods 2019-08-11 16:40:55 +02:00
Paul Chote
61acb905cd Enable "campaign" bot for all scripted players in TD missions. 2019-02-01 20:59:19 +01:00
abcdefg30
8b9603168a Change the year number in all lua headers from 2018 to 2019 2019-01-26 23:15:21 +01:00
abcdefg30
0b53c1f139 Resolve conflicts between actor and API names (Radar) 2018-08-10 20:49:06 +02:00
Arular101
8a60918841 Update copyright notice year to 2018 2018-01-17 00:47:34 +01:00
abcdefg30
19a9c70d5c Fix the communications center being on low power 2018-01-01 15:49:56 +01:00
abcdefg30
94a062b3e7 Properly unload passengers in nod05
Also lets the transport fly out of the map
2018-01-01 15:49:56 +01:00
Jean-Rémy Buchs
fc725c6c0c add GPLv3+ header to all lua scripts 2017-04-10 21:13:51 +02:00
abcdefg30
961a6d2650 Remove duplicated "Prerequisites: ~disabled" fields from the TD campaign 2016-09-13 14:22:10 +02:00
reaperrr
fedc0e7d28 Fixed map placement of TD buildings
...with changed footprint.
2016-06-20 18:55:54 +02:00
Oliver Brakmann
1168e4b3c4 Add map numbers to TD mission titles
Also made capitalization in titles consistent
2016-06-05 11:55:51 +02:00
abcdefg30
a95d9cc1fa Replace abused Map.ActorsInBox calls by Map.ActorsInWorld in all cnc missions 2016-04-08 18:01:17 +02:00
Paul Chote
2151f9ac15 Update TD maps to format 11. 2016-03-27 12:17:00 +01:00
Paul Chote
6ca7663579 Extract common cnc campaign rules to shared includes. 2016-03-20 21:28:56 +00:00
Paul Chote
f4cdc523fc Upgrade TD maps to format 10. 2016-03-08 22:19:26 +00:00
Paul Chote
1afa56565c Upgrade TD maps to format 9. 2016-03-07 21:41:15 +00:00
Matthias Mailänder
c420d24fb3 only display generic names for civilian buildings in missions 2016-02-19 10:26:12 +01:00
Paul Chote
e11f49a773 Enable original TD campaign colors. 2015-12-21 17:14:49 +00:00
Biofreak1987
84a0dc0242 Fix nod05 airstrike Lua crash and update map rules
- Fix airstrike Lua crash when there are no targets
- Increased harvester search range
- Hide owner row from husks and walls

Changes to make it closer to the original:
- Added e3 and sandbag production
- Made airstrikes gdi only
- Limited airstrike squadsize to 1
- Allow to attack civilian buildings
2015-11-12 13:27:53 +01:00
atlimit8
949994f10b Convert MiniYaml colors to hex 2015-10-27 16:10:33 -05:00
reaperrr
1a08e6de77 Add Music trait to maps (applied upgrade rule) 2015-10-21 08:20:48 +02:00
atlimit8
dc1e48556d Merge pull request #9464 from clemty/playername
TD: Lua replace GDI/Nod player reference variables with player/enemy variables
2015-10-01 17:57:27 -05:00
clemty
76de14b6f5 PNG file size reduction
run pngcrush -brute on *.png

before:
 70 File(s)      3.455.140 bytes

after:
 70 File(s)      2.616.088 bytes
2015-09-29 20:47:36 +02:00
clemty
6e315a815c replace GDI/Nod player reference variables with player/enemy
fixes unit production in nod02a and nod02b (killed infantry wouldn't get rebuilt)
2015-09-27 21:18:10 +02:00
clemty
d4e1b1ba48 reduce use of Map.Topleft and Map.Bottomright as requested in #8549 2015-09-24 21:03:36 +02:00
clemty
3bf31c99da Nod05: fix unit production
closes #9277
2015-09-06 00:24:30 +02:00
atlimit8
23d0424437 Add ITargetablePositions seperating it from ITargetable 2015-09-02 23:14:40 -05:00
Oliver Brakmann
4ed7a4ce8a Merge pull request #8659 from penev92/bleed_playerReference
Rename PlayerReference.Race to Faction
2015-07-14 20:15:56 +02:00
Zimmermann Gyula
64e8d53541 List and add the previously unlisted tracks to the C&C mod. 2015-07-13 15:42:21 +02:00
Zimmermann Gyula
e875f675b8 Updates all base mods with the MusicPlaylist trait. 2015-07-12 17:27:11 +02:00
Matthias Mailänder
ff7fe2bab5 rename WRange to WDist in the Lua API 2015-07-09 12:36:15 +02:00
penev92
8ecc6ffbf6 Upgrade TD maps 2015-07-05 23:55:36 +03:00
clemty
26c271f80d TD: various map and script fixes 2015-07-04 19:05:46 +02:00
abcdefg30
c6c12ee4ac Merge pull request #8561 from clemty/upstream/nod05
nod05: change objective
2015-06-27 18:08:52 +02:00
clemty
f2d5d6cb86 nod05: change objective
- only buildings need to be destroyed for primary objective (#8531)
- GDI airstrikes also stop when GDI tech center is captured
2015-06-25 23:50:11 +02:00
clemty
3bb9f0170a adds punctuation to all mission objectives 2015-06-04 10:20:05 +02:00
Matthias Mailänder
3167ca48ff check if the neutral player is set up correctly 2015-05-31 09:44:50 +02:00