Commit Graph

13 Commits

Author SHA1 Message Date
abcdefg30
a4f051ad6b Added a lua function for paratroopers 2015-01-13 17:48:11 +01:00
abcdefg30
8ca61aa917 Updated all year numbers 2015-01-09 21:18:05 +01:00
Matthias Mailänder
bc3acfeee7 StyleCop clean OpenRA.Game 2015-01-04 15:38:54 +01:00
reaperrr
654f56c5d5 Moves Attack, Armament, Move, Air traits and activities as well as anything required by them to Mods.Common.
Extracts Exit from Production into its own trait.
2015-01-04 05:24:28 +01:00
reaperrr
b217730caa Move Activities CallFunc, RemoveSelf and SimpleTeleport to Common 2014-12-14 17:11:52 +01:00
reaperrr
127969d014 Move Air activities and traits to Activities\Air and Traits\Air, respectively 2014-11-17 12:56:18 +01:00
Paul Chote
8b66162e99 Fix landing craft reinforcements in GDI01 and GDI02. 2014-10-26 09:21:43 +13:00
Oliver Brakmann
1c8a56d197 Make ScriptContext available in Actor- and PlayerProperty classes
Needed to return non-native types to Lua
2014-08-23 16:21:40 +02:00
Paul Chote
87e425042f Fix scripted paradrops. 2014-07-19 14:40:29 +12:00
Matthias Mailänder
a38d43019a new setting to allow unlucky paratroopers 2014-07-05 09:13:51 +02:00
Paul Chote
086ec07eb6 Add World parameter to Target.FromCell. 2014-06-27 23:30:40 +12:00
ScottNZ
dbffce81a6 Remove unused usings 2014-06-15 22:16:40 +12:00
Paul Chote
06f162ad57 Add initial standard library, and port shellmaps. 2014-05-02 22:18:34 +12:00