Commit Graph

20680 Commits

Author SHA1 Message Date
abcdefg30
a717ab6763 Merge pull request #11135 from obrakmann/fix11127_zoom-pxldbl-interaction
Fix PixelDoubling not working properly after zooming with mousewheel
2016-04-23 11:55:53 +02:00
Oliver Brakmann
3b2a5e2dbc Merge pull request #11162 from reaperrr/fix-11159
Enable Targetable to handle multiple Cloak traits
2016-04-22 22:15:06 +02:00
RoosterDragon
28b8850936 Merge pull request #11160 from pchote/remove-td-concrete
Remove unused Concrete armor type from TD weapons.
2016-04-22 19:27:53 +01:00
reaperrr
521a8a66d2 Enable Targetable to handle multiple Cloak traits 2016-04-22 13:01:02 +02:00
reaperrr
b28f588733 Merge pull request #11124 from pchote/tileset-depth
Add tileset depth metadata support.
2016-04-21 22:59:42 +02:00
Oliver Brakmann
77ba2b4f13 Fix PixelDoubling not working properly after zooming with mousewheel
I decided to write it this way (instead of setting `Game.Settings.Graphics.PixelDouble` in `Viewport.Zoom` appropriately) because I see the double pixel setting as the user's preference that the game uses at the start of a match and which should not be changed only because the user decided to zoom in a bit.
2016-04-21 22:04:39 +02:00
Oliver Brakmann
c8a9936b6c Merge pull request #11161 from pchote/fix-td-replay-timer
Fix replay timer.
2016-04-21 21:17:22 +02:00
Oliver Brakmann
4858ae7132 Merge pull request #11157 from abcdefg30/d2kWalls
Fix the debris spawned when walls are destroyed in d2k
2016-04-21 21:04:18 +02:00
Paul Chote
a8350783fc Fix game timer when adjusting replay speed. 2016-04-21 17:52:47 +01:00
Paul Chote
0eb446fb7d Remove unused Concrete armour type. 2016-04-21 17:30:07 +01:00
Paul Chote
8807a79c4a Add tile depth metadata to TS tileset yaml. 2016-04-21 17:23:09 +01:00
Paul Chote
756d2428d9 Add depth support to TileSet. 2016-04-21 17:23:08 +01:00
reaperrr
8bd8e8aa56 Merge pull request #11154 from obrakmann/fix11055_targetable-cloaked-units
Fix looking up un-required trait in Targetable ctor
2016-04-21 13:02:38 +02:00
reaperrr
65f8b9f63b Merge pull request #11141 from Mailaender/missile-targetedPassedBy
Removed redundant targetPassedBy check.
2016-04-21 12:30:14 +02:00
reaperrr
d82ff3412c Merge pull request #11137 from Mailaender/deadcode-healthradiuscheck
Removed unnecessary null checks in CheckTargetHealthRadius
2016-04-21 12:29:40 +02:00
abcdefg30
e23d8f25a9 Fix the debris spawned when walls are destroyed in d2k 2016-04-20 21:03:48 +02:00
Oliver Brakmann
728de3b55f Merge pull request #11151 from abcdefg30/tanyaIdle
Fix the length of the idle2 sequence of tanya
2016-04-20 20:44:09 +02:00
abcdefg30
8c244574d1 Merge pull request #11086 from Phrohdoh/ts-marn-shellmap
Add Marn's Shellmap "Fields of Green" to TS
2016-04-20 20:42:12 +02:00
Oliver Brakmann
eb2d7016b5 Merge pull request #11152 from abcdefg30/lobbyNote
Fix reselecting a dropdown option in the lobby causing a server message
2016-04-20 20:34:40 +02:00
Taryn Hill
3e40be47f7 Remove gdi4a from TS 2016-04-20 13:18:17 -05:00
Taryn Hill
1bb2aa3522 Add Marn's Shellmap "Fields of Green" to TS 2016-04-20 13:18:15 -05:00
abcdefg30
7a13fb189c Merge pull request #11153 from RoosterDragon/selection-fast-checks
Use Contains method on Selection when possible.
2016-04-20 17:50:45 +02:00
Oliver Brakmann
357d50679c Fix looking up un-required trait in Targetable ctor 2016-04-19 22:39:36 +02:00
RoosterDragon
178fcfaf8c Use Contains method on Selection when possible.
This allows the set to be utilized for a fast check, rather than degrading to a linear search via LINQ.
2016-04-19 21:19:36 +01:00
abcdefg30
ea68fbdd7c Fix reselecting a dropdown option in the lobby causing a server message 2016-04-19 20:49:57 +02:00
abcdefg30
4b7edf6947 Fix the length of the idle2 sequence of tanya 2016-04-19 20:28:03 +02:00
Oliver Brakmann
d7f140d5a3 Merge pull request #11146 from pchote/fix-spawn-reordering
Preserve editor actor ordering.
2016-04-18 20:10:04 +02:00
Matthias Mailänder
b5b190f0fa Merge pull request #11145 from pchote/storm-light-level
Increase ambient light level in Fort Lonestar and GDI06.
2016-04-18 15:32:50 +02:00
Matthias Mailänder
2c3ceb1630 Merge pull request #11111 from reaperrr/fix-td-engprio
Remove custom TD & D2k engineer selection priority
2016-04-18 15:28:36 +02:00
Matthias Mailänder
6f151d8096 Merge pull request #11084 from cjshmyr/chatprefix
Move Spectators & Team chat labels before player nickname
2016-04-18 15:23:17 +02:00
Paul Chote
c68ef3d25f Preserve editor actor order. 2016-04-17 20:25:20 -04:00
Paul Chote
39ddf29a8d Increase ambient light level in gdi06. 2016-04-17 20:07:12 -04:00
Paul Chote
03913ef768 Increase ambient light level in fort lonestar. 2016-04-17 20:07:05 -04:00
Oliver Brakmann
6323f763f1 Merge pull request #11122 from reaperrr/traits-render
Move Render traits to Traits.Render namespace
2016-04-17 21:48:32 +02:00
Oliver Brakmann
2051976f5b Merge pull request #11138 from Mailaender/dispose-xccdb
Made XccGlobalDatabase disposable
2016-04-17 21:27:49 +02:00
Oliver Brakmann
0df7e2361b Merge pull request #11140 from Mailaender/map-preview-package-nre
Fixed NullReferenceExceptions if package opening fails.
2016-04-17 20:23:59 +02:00
Oliver Brakmann
041be70371 Merge pull request #11139 from Mailaender/upgraderules-parentnull
Fixed NullReferenceExceptions in UpgradeRules
2016-04-17 20:11:11 +02:00
Matthias Mailänder
12543f2f32 Avoid logically dead code. 2016-04-17 16:00:57 +02:00
Matthias Mailänder
48ea9dc300 Fix NRE if package download fails or is corrupted. 2016-04-17 15:57:00 +02:00
Matthias Mailänder
3e536a61e6 targetPassedBy is always false here so avoid redundant check. 2016-04-17 14:30:22 +02:00
Matthias Mailänder
62bc2a27d9 Fix NREs in UpgradeRules. 2016-04-17 14:15:49 +02:00
Matthias Mailänder
4719a085bb Dispose global mix database.dat properly. 2016-04-17 14:09:52 +02:00
Matthias Mailänder
bd28445754 Merge pull request #10946 from abcdefg30/lobby-bots
Add a "Lonestar AI" to Fort Lonestar
2016-04-17 11:15:50 +02:00
abcdefg30
78b2ffdee1 Merge pull request #11119 from obrakmann/more-map-churn
More map churn
2016-04-17 11:11:04 +02:00
abcdefg30
3294415e8e Add an "Lonestar AI" to Fort Lonestar 2016-04-17 11:01:26 +02:00
Paul Chote
42504bfa9c Add DummyAI trait for scripted maps. 2016-04-17 11:01:25 +02:00
Matthias Mailänder
3d1fadf24a Merge pull request #11014 from dtluna/can_undeploy
Added CanUndeploy property
2016-04-17 10:37:44 +02:00
Matthias Mailänder
e127ada598 Merge pull request #11098 from pchote/vertex-secondary-texcoords
Replace SheetType.DualIndexed with secondary texture coordinates on Vertex.
2016-04-17 10:22:57 +02:00
Matthias Mailänder
7209bc474d Merge pull request #11120 from teees/fix-barrels
Fix barrel recoil being set immediately, not when actually firing
2016-04-17 09:52:06 +02:00
reaperrr
c7eeb60b5d Removed custom selection priority from D2k engineer 2016-04-17 00:38:05 +02:00