Matthias Mailänder
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01a3162725
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allow animations to pause on low power
closes #2949
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2014-04-20 14:47:53 +02:00 |
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Paul Chote
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8e05cc9171
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Merge pull request #5124 from Mailaender/crane-overlay
Added crane build animation to construction yards in Dune 2000 and Tiberian Sun
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2014-04-21 00:46:23 +12:00 |
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Paul Chote
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e125e4ab26
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Merge pull request #5142 from Mailaender/pixeldouble-hotkey
Added a new hotkey to trigger pixel doubling
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2014-04-21 00:15:25 +12:00 |
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Matthias Mailänder
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00ca5516fc
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add crane animation to Dune 2000 and Tiberian Sun
closes #3754
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2014-04-19 13:12:32 +02:00 |
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Paul Chote
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48753bdae8
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Merge pull request #5133 from ScottNZ/new-menu
Add singleplayer mission menu to ra/td
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2014-04-19 19:38:36 +12:00 |
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Matthias Mailänder
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9f386e81a5
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disallow adding actors from other players to control groups
closes #4949
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2014-04-19 08:39:41 +02:00 |
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ScottNZ
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22dd2b0a92
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Add singleplayer mission menu to ra/td
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2014-04-19 15:54:55 +12:00 |
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Matthias Mailänder
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9c483a912e
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added a new hotkey to trigger pixel doubling
closes #5122
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2014-04-18 17:49:55 +02:00 |
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Matthias Mailänder
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5d6b26b971
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fixed Reference is expected Line 89 position 6
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2014-04-18 09:36:22 +02:00 |
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Matthias Mailänder
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9099e987d3
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update to GeoIP2 and parse the database only once
closes #4227
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2014-04-18 07:48:13 +02:00 |
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reaperrr
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c9b162ec3c
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Added ExplosionPalette and WaterExplosionPalette traits to Warheads.
This is needed for TS water splashes, for example (they use unit*.pal instead of anim.pal).
Defaults to "effect".
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2014-04-18 01:23:09 +02:00 |
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Paul Chote
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4935266945
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Merge FileFormats dll into Game and reorganise namespaces.
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2014-04-17 01:20:47 +12:00 |
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Paul Chote
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1b2a90c00c
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Migrate to System.Lazy.
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2014-04-09 20:20:41 +12:00 |
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Matthias Mailänder
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67cd0645a4
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update to .NET 4.0
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2014-04-09 20:20:26 +12:00 |
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Matthias Mailänder
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b8646f98ab
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Merge pull request #5016 from obrakmann/disable-shellmaps
Disable shellmaps temporarily
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2014-04-03 17:56:23 +02:00 |
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Oliver Brakmann
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4d71e37ab0
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Disable shellmaps temporarily
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2014-04-03 17:24:01 +02:00 |
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Paul Chote
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94b2debaa4
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Merge pull request #4941 from Mailaender/kill-husks
Made husks targetable with force fire only
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2014-04-04 03:56:33 +13:00 |
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Matthias Mailänder
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c76ebbdc46
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exclusive force fire on husks and bridges
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2014-04-03 15:57:41 +02:00 |
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Paul Chote
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c720cb0b41
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Extract mod selector into its own mod.
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2014-04-03 07:21:56 +13:00 |
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Paul Chote
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de4898badf
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Add RGBASpriteWidget.
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2014-04-03 07:15:03 +13:00 |
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Paul Chote
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3f63eb4ec6
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Allow SheetBuilder to be used from mod code.
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2014-04-03 07:15:03 +13:00 |
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Paul Chote
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b5c63175e2
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Allow button tooltip labels to be set by UI logic.
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2014-04-03 07:15:03 +13:00 |
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Paul Chote
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8694698a1a
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Fix tooltips not displaying in the pre-shellmap environment.
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2014-04-03 07:15:03 +13:00 |
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Paul Chote
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a5223a519c
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Allow custom button types.
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2014-04-03 07:15:02 +13:00 |
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Paul Chote
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aa77536e96
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Support borderless panel types.
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2014-04-03 07:15:02 +13:00 |
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Paul Chote
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143d3aa083
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Replace ShpImageWidget -> SpriteSequenceWidget.
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2014-04-02 19:24:07 +13:00 |
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Paul Chote
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1ea48b0167
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Add a lighter-weight SpriteWidget to eventually replace ShpWidget.
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2014-04-01 22:16:10 +13:00 |
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Matthias Mailänder
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272e872357
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Merge pull request #4942 from pchote/more-replays
Overhaul observer shroud selector.
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2014-03-22 12:20:40 +01:00 |
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Paul Chote
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3a8c94d8f8
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Hook up observer view keybindings. Fixes #4435.
Uses 0-9 to select view (plus shift to cycle backwards), '-' for combined shroud and '=' for world view.
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2014-03-22 23:18:52 +13:00 |
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Paul Chote
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a31cdec87a
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Move control group logic into its own logic class.
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2014-03-22 22:32:41 +13:00 |
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Curtis Shmyr
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6ced7b274c
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Chronotank teleporation by holding SHIFT or ALT and issuing a move order
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2014-03-22 00:13:24 -06:00 |
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Paul Chote
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37101ba88e
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Isolate gameplay map state from the map cache. Fixes #4937.
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2014-03-22 13:03:45 +13:00 |
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Paul Chote
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9fce6dd310
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Change beacon hotkey to F9 to be consistent with sell / power / repair.
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2014-03-22 00:12:28 +13:00 |
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Paul Chote
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c3ba27ef6c
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Reimplement ingame map downloading.
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2014-03-21 23:33:15 +13:00 |
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Paul Chote
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6b199d3376
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Add bindings to ProgressBarWidget.
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2014-03-21 23:33:15 +13:00 |
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Paul Chote
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fcb3d7347a
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Kick clients who don't have the map when the host force-starts.
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2014-03-21 23:33:14 +13:00 |
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Paul Chote
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f5f84244eb
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Remove map download support.
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2014-03-21 23:33:14 +13:00 |
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Paul Chote
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4f7f0b7a55
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Don't draw combat debug for actors outside the world.
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2014-03-21 10:03:54 +13:00 |
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Matthias Mailänder
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400bb26e94
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Merge pull request #4912 from pchote/exits
Clean up mobile world insertion.
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2014-03-20 11:58:46 +01:00 |
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Paul Chote
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e4ca66ab31
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Fix start-game UI acceleration.
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2014-03-19 20:01:56 +13:00 |
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Paul Chote
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ac5a4589ea
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Add IMove.MoveIntoWorld and IMove.VisualMove.
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2014-03-19 13:40:32 +13:00 |
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Matthias Mailänder
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6392d62f2e
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Merge pull request #4903 from ihptru/dedicated-fix
dedicated fix: do not restart anymore with 1 client
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2014-03-18 09:39:00 +01:00 |
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Paul Chote
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538a25ae6c
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Fix replays for network games. Fixes #4866.
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2014-03-18 20:37:10 +13:00 |
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Igor Popov
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9145ef0ad3
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dedicated fix: do not restart anymore with 1 client
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2014-03-18 11:31:44 +04:00 |
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Matthias Mailänder
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9209c52cb5
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Merge pull request #4891 from cjshmyr/spy-health
Fix enemy spies showing an enemy health bar when disguised as an ally - closes #4780
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2014-03-17 20:55:58 +01:00 |
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Curtis Shmyr
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cc8284740c
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Fixed team health colors and spy disguise interaction
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2014-03-16 19:37:45 -06:00 |
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Curtis Shmyr
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76f7e87633
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Add Actor.IsDisguised
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2014-03-16 19:37:38 -06:00 |
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Paul Chote
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8cd643e06a
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Fix editor compilation.
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2014-03-16 21:46:21 +13:00 |
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Paul Chote
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8fc78603bc
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Support custom map previews.
Add map.png to the map archive.
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2014-03-16 21:46:00 +13:00 |
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Paul Chote
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2106393122
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Simplify the server browser code.
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2014-03-16 21:46:00 +13:00 |
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