Commit Graph

3271 Commits

Author SHA1 Message Date
Matthias Mailänder
01a3162725 allow animations to pause on low power
closes #2949
2014-04-20 14:47:53 +02:00
Paul Chote
8e05cc9171 Merge pull request #5124 from Mailaender/crane-overlay
Added crane build animation to construction yards in Dune 2000 and Tiberian Sun
2014-04-21 00:46:23 +12:00
Paul Chote
e125e4ab26 Merge pull request #5142 from Mailaender/pixeldouble-hotkey
Added a new hotkey to trigger pixel doubling
2014-04-21 00:15:25 +12:00
Matthias Mailänder
00ca5516fc add crane animation to Dune 2000 and Tiberian Sun
closes #3754
2014-04-19 13:12:32 +02:00
Paul Chote
48753bdae8 Merge pull request #5133 from ScottNZ/new-menu
Add singleplayer mission menu to ra/td
2014-04-19 19:38:36 +12:00
Matthias Mailänder
9f386e81a5 disallow adding actors from other players to control groups
closes #4949
2014-04-19 08:39:41 +02:00
ScottNZ
22dd2b0a92 Add singleplayer mission menu to ra/td 2014-04-19 15:54:55 +12:00
Matthias Mailänder
9c483a912e added a new hotkey to trigger pixel doubling
closes #5122
2014-04-18 17:49:55 +02:00
Matthias Mailänder
5d6b26b971 fixed Reference is expected Line 89 position 6 2014-04-18 09:36:22 +02:00
Matthias Mailänder
9099e987d3 update to GeoIP2 and parse the database only once
closes #4227
2014-04-18 07:48:13 +02:00
reaperrr
c9b162ec3c Added ExplosionPalette and WaterExplosionPalette traits to Warheads.
This is needed for TS water splashes, for example (they use unit*.pal instead of anim.pal).
Defaults to "effect".
2014-04-18 01:23:09 +02:00
Paul Chote
4935266945 Merge FileFormats dll into Game and reorganise namespaces. 2014-04-17 01:20:47 +12:00
Paul Chote
1b2a90c00c Migrate to System.Lazy. 2014-04-09 20:20:41 +12:00
Matthias Mailänder
67cd0645a4 update to .NET 4.0 2014-04-09 20:20:26 +12:00
Matthias Mailänder
b8646f98ab Merge pull request #5016 from obrakmann/disable-shellmaps
Disable shellmaps temporarily
2014-04-03 17:56:23 +02:00
Oliver Brakmann
4d71e37ab0 Disable shellmaps temporarily 2014-04-03 17:24:01 +02:00
Paul Chote
94b2debaa4 Merge pull request #4941 from Mailaender/kill-husks
Made husks targetable with force fire only
2014-04-04 03:56:33 +13:00
Matthias Mailänder
c76ebbdc46 exclusive force fire on husks and bridges 2014-04-03 15:57:41 +02:00
Paul Chote
c720cb0b41 Extract mod selector into its own mod. 2014-04-03 07:21:56 +13:00
Paul Chote
de4898badf Add RGBASpriteWidget. 2014-04-03 07:15:03 +13:00
Paul Chote
3f63eb4ec6 Allow SheetBuilder to be used from mod code. 2014-04-03 07:15:03 +13:00
Paul Chote
b5c63175e2 Allow button tooltip labels to be set by UI logic. 2014-04-03 07:15:03 +13:00
Paul Chote
8694698a1a Fix tooltips not displaying in the pre-shellmap environment. 2014-04-03 07:15:03 +13:00
Paul Chote
a5223a519c Allow custom button types. 2014-04-03 07:15:02 +13:00
Paul Chote
aa77536e96 Support borderless panel types. 2014-04-03 07:15:02 +13:00
Paul Chote
143d3aa083 Replace ShpImageWidget -> SpriteSequenceWidget. 2014-04-02 19:24:07 +13:00
Paul Chote
1ea48b0167 Add a lighter-weight SpriteWidget to eventually replace ShpWidget. 2014-04-01 22:16:10 +13:00
Matthias Mailänder
272e872357 Merge pull request #4942 from pchote/more-replays
Overhaul observer shroud selector.
2014-03-22 12:20:40 +01:00
Paul Chote
3a8c94d8f8 Hook up observer view keybindings. Fixes #4435.
Uses 0-9 to select view (plus shift to cycle backwards), '-' for                 combined shroud and '=' for world view.
2014-03-22 23:18:52 +13:00
Paul Chote
a31cdec87a Move control group logic into its own logic class. 2014-03-22 22:32:41 +13:00
Curtis Shmyr
6ced7b274c Chronotank teleporation by holding SHIFT or ALT and issuing a move order 2014-03-22 00:13:24 -06:00
Paul Chote
37101ba88e Isolate gameplay map state from the map cache. Fixes #4937. 2014-03-22 13:03:45 +13:00
Paul Chote
9fce6dd310 Change beacon hotkey to F9 to be consistent with sell / power / repair. 2014-03-22 00:12:28 +13:00
Paul Chote
c3ba27ef6c Reimplement ingame map downloading. 2014-03-21 23:33:15 +13:00
Paul Chote
6b199d3376 Add bindings to ProgressBarWidget. 2014-03-21 23:33:15 +13:00
Paul Chote
fcb3d7347a Kick clients who don't have the map when the host force-starts. 2014-03-21 23:33:14 +13:00
Paul Chote
f5f84244eb Remove map download support. 2014-03-21 23:33:14 +13:00
Paul Chote
4f7f0b7a55 Don't draw combat debug for actors outside the world. 2014-03-21 10:03:54 +13:00
Matthias Mailänder
400bb26e94 Merge pull request #4912 from pchote/exits
Clean up mobile world insertion.
2014-03-20 11:58:46 +01:00
Paul Chote
e4ca66ab31 Fix start-game UI acceleration. 2014-03-19 20:01:56 +13:00
Paul Chote
ac5a4589ea Add IMove.MoveIntoWorld and IMove.VisualMove. 2014-03-19 13:40:32 +13:00
Matthias Mailänder
6392d62f2e Merge pull request #4903 from ihptru/dedicated-fix
dedicated fix: do not restart anymore with 1 client
2014-03-18 09:39:00 +01:00
Paul Chote
538a25ae6c Fix replays for network games. Fixes #4866. 2014-03-18 20:37:10 +13:00
Igor Popov
9145ef0ad3 dedicated fix: do not restart anymore with 1 client 2014-03-18 11:31:44 +04:00
Matthias Mailänder
9209c52cb5 Merge pull request #4891 from cjshmyr/spy-health
Fix enemy spies showing an enemy health bar when disguised as an ally - closes #4780
2014-03-17 20:55:58 +01:00
Curtis Shmyr
cc8284740c Fixed team health colors and spy disguise interaction 2014-03-16 19:37:45 -06:00
Curtis Shmyr
76f7e87633 Add Actor.IsDisguised 2014-03-16 19:37:38 -06:00
Paul Chote
8cd643e06a Fix editor compilation. 2014-03-16 21:46:21 +13:00
Paul Chote
8fc78603bc Support custom map previews.
Add map.png to the map archive.
2014-03-16 21:46:00 +13:00
Paul Chote
2106393122 Simplify the server browser code. 2014-03-16 21:46:00 +13:00