Commit Graph

2735 Commits

Author SHA1 Message Date
obrakmann
a91084c0f8 Merge pull request #6613 from pchote/remove-mp-tooltips
Remove the MP tooltip row from campaign missions.
2014-10-04 12:20:14 +02:00
Matthias Mailänder
8489340276 Merge pull request #6556 from pchote/upgrade-all-the-things
Add support for time-limited actor upgrades.
2014-10-03 11:46:20 +02:00
Paul Chote
ece2b34f7d Add classic-style tooltips for RA campaign missions. 2014-10-03 20:25:34 +13:00
abcdefg30
d1e9d7d19d Harvester now autoharvest when produced 2014-10-02 16:41:55 +02:00
Paul Chote
fd14ebddb8 Remove the now-redundant ScriptInvulnerable trait. 2014-10-01 21:50:18 +13:00
Paul Chote
8a014393a3 Rename UnitUpgradeCrateAction to GrantUpgradeCrateAction. 2014-10-01 21:29:22 +13:00
Paul Chote
22574e920b Detonate demo trucks when they are iron-curtained. 2014-10-01 21:29:22 +13:00
Paul Chote
a03305762f Add the invulnerability crate to RA. 2014-10-01 21:29:21 +13:00
Paul Chote
968486a03e Reimplement iron curtain as a generic stat upgrade. 2014-10-01 21:29:19 +13:00
Paul Chote
c697a1e7b4 Add a UnitUpgradeManager trait.
This introduces support for timed upgrades, starting with crate buffs.
2014-10-01 21:28:45 +13:00
Paul Chote
b4c826237e Remove duplicated IronCurtainable rules. 2014-10-01 20:58:40 +13:00
Matthias Mailänder
a666e963eb Merge pull request #6504 from s1ww/mapchooser_filter
Closes #6374
2014-09-30 21:27:36 +02:00
Paul Chote
3f7f7e1164 Merge pull request #6607 from reaperrr/fix-vehicle-c4
Remove C4 demolishability from RA vehicles
2014-09-29 21:17:20 +13:00
s1ww
db99b816db Implementing search feature in map choosers 2014-09-29 06:59:42 +02:00
reaperrr
1b53b23663 Fixes mines and explosion crates not damaging crusher/collector 2014-09-28 23:10:29 +02:00
reaperrr
5e9948918e Remove C4 demolishability from RA vehicles 2014-09-28 22:02:43 +02:00
Matthias Mailänder
867ebcec3b port allies-01 to new Lua API 2014-09-28 10:53:01 +02:00
Oliver Brakmann
403e7ec929 Fix overlap of in-game UI elements when using low resolutions
Fixes #6579
2014-09-28 00:51:51 +02:00
reaperrr
ffeff5c7b6 Merge pull request #6575 from pchote/selfhealing
Add elite self-healing bonus
2014-09-27 13:19:24 +02:00
Paul Chote
2bbdd0ae06 Add self-healing for elite units. 2014-09-27 22:14:45 +12:00
Paul Chote
372d03c320 Convert SelfHealing to upgrades. 2014-09-27 22:14:45 +12:00
abcdefg30
22dc63620f Unhardcoded productionbar colors 2014-09-26 14:55:42 +02:00
obrakmann
7bb89ba664 Merge pull request #6543 from s1ww/upgraded_gui
Upgrading player gui redux
2014-09-26 09:49:22 +02:00
s1ww
b4705add88 Upgrading player gui 2014-09-26 07:02:15 +02:00
Matthias Mailänder
0428814fe5 Merge pull request #6477 from s1ww/bleed
Updating outdated maps
2014-09-25 06:53:35 +02:00
s1ww
8cba84d47d Reworked railmines for each tileset 2014-09-25 04:38:09 +02:00
steelphase
f948bf0d1b Add Mod.Common Graphics
Moved Graphics to Mod.Common
2014-09-21 01:34:35 -04:00
abcdefg30
698d57ed82 Made dog buildable at fort lonestar 2014-09-20 17:40:10 +02:00
abcdefg30
02adaea35d Fixed training camp map
Removed unused traits,
fixed prerequisites
and fixed two typos.
2014-09-20 17:40:09 +02:00
Matthias Mailänder
bb21f8b5fa Merge pull request #6473 from obrakmann/fix6422
Add chat tab to end-game dialog
2014-09-20 14:45:47 +02:00
Oliver Brakmann
928ee9c625 Add a chat tab to end-game window
Fixes #6422
2014-09-20 12:17:53 +02:00
steelphase
3a72153a3d Create Mods.Common
Create a small base for Mods.Common and update solution and makefile to use it
2014-09-19 22:05:45 -04:00
s1ww
b8d683a3bd poland-raid map file 2014-09-16 23:12:54 +02:00
s1ww
a17628b562 Updating outdated maps 2014-09-16 21:31:16 +02:00
Matthias Mailänder
14709135d4 fix a syntax error 2014-09-14 17:05:39 +02:00
Matthias Mailänder
0e00bbe6e7 fix a bib rendering problem due to manual sprite scaling 2014-09-14 17:05:05 +02:00
Matthijs Benschop
fdc0f23bab Tile misplacement in zeus and apollo map.
Fixes #6443
2014-09-14 15:24:07 +02:00
reaperrr
8c1ab03623 Wall -> Crushable + BlocksBullets yaml changes 2014-09-14 01:33:48 +02:00
reaperrr
f0705f532b Remove duplicate death sequences from dinos and ants.
Fixes stegosaur death anim palette (no longer shows team color).
2014-09-13 17:22:28 +02:00
reaperrr
409d6a046d Rename CrushableInfantry to Crushable, adapt to WithDeathAnimation.
Make Crushable compatible with non-mobile actors.

Change RA, TD and TS infantry die-crushed sequence ZOffsets in preparation
for future engine changes.

Add descriptions and CrushedByFriendlies to Crushable.

Adapt code to factor in whether the palette is a player palette.
2014-09-13 17:21:30 +02:00
reaperrr
257c953089 WithDeathAnimation yaml changes 2014-09-13 15:57:14 +02:00
ScottNZ
b1132fae44 Remove weird "package manifest" line from ra's voices.yaml 2014-09-13 20:22:47 +12:00
Paul Chote
b009913e64 Clean up DuplicateUnitCrateAction. 2014-09-12 20:06:52 +12:00
reaperrr
e071cd017b Fixes that only turrets of exiting units are drawn on top of landing craft. 2014-09-07 16:21:26 +02:00
obrakmann
d56c1fa450 Merge pull request #6378 from Mailaender/desert-shellmap-lua-cleaning
Desert shellmap Lua maintenance
2014-09-06 23:14:09 +02:00
Matthias Mailänder
8e4b5af352 Merge pull request #6414 from ScottNZ/balance
Some RA balance work
2014-09-06 14:13:43 +02:00
Matthias Mailänder
64cf785103 Merge pull request #6397 from obrakmann/cnc-stats
Enable viewing game stats after the game ends
2014-09-06 13:52:16 +02:00
Oliver Brakmann
bf9a63ff95 Rename widgets 2014-09-06 11:18:47 +02:00
Oliver Brakmann
c61516c55e Add stats button to end game dialog
Also adds the statistics window to TD.  There is no button for it in
observer mode, though, but it is available from the end game dialog.

Fixes #6312.
2014-09-06 11:18:47 +02:00
ScottNZ
48fe6cccc7 Remove MustBeDestroyed from ra support structures 2014-09-06 19:47:04 +12:00