ScottNZ
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6a14434cff
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Add a CenterPosition helper to Viewport
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2013-11-29 23:01:50 +13:00 |
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ScottNZ
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e4e6169f7f
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Add a function to World for setting just the local pause state, and add a lock variable to prevent further pause state changes
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2013-11-29 23:01:18 +13:00 |
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Curtis Shmyr
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d30f60809b
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Added 2 settings for unit health bars: always show unit health, and team health bar colors
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2013-11-24 12:12:52 -07:00 |
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Paul Chote
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7777a3673e
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Merge pull request #4148 from Mailaender/rank-hardening
Hardened the new Rank effect against crashes
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2013-11-21 23:53:21 -08:00 |
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ScottNZ
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cd0b3d8862
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Add map scripting support
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2013-11-18 20:55:59 +13:00 |
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ScottNZ
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b2f46a56ea
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Add FindType method to ObjectCreator
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2013-11-18 20:55:58 +13:00 |
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Matthias Mailänder
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8a13cd6c6a
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additional checks to avoid giving dead actors a rank sign
closes #4134
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2013-11-17 23:28:02 +01:00 |
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Paul Chote
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6d6d1e230b
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Remove runtime mod merging. Closes #3421.
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2013-11-15 09:54:42 +13:00 |
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Chris Forbes
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4d893cb1f2
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Merge pull request #4129 from ScottNZ/refactor
Refactor
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2013-11-12 00:06:01 -08:00 |
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Chris Forbes
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e8f961b13c
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Merge pull request #4130 from ScottNZ/lua-wip
Rewrite our Equals implementations
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2013-11-12 00:05:51 -08:00 |
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ScottNZ
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74e2baeb48
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Fix a few spelling errors
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2013-11-12 19:39:41 +13:00 |
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ScottNZ
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dfd19187fe
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Fix closure removal in Download.cs
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2013-11-12 19:39:40 +13:00 |
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ScottNZ
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1394c1dcee
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Remove some misc redundancies
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2013-11-12 19:39:39 +13:00 |
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ScottNZ
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00ec1ca87a
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Remove unused usings
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2013-11-12 19:39:33 +13:00 |
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ScottNZ
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86a3e14f2d
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Remove constructor base() redundancies
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2013-11-12 17:31:55 +13:00 |
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ScottNZ
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c373bc22e8
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Rewrite our Equals implementations so they don't crash when comparing incompatible objects
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2013-11-12 17:12:56 +13:00 |
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ScottNZ
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fb4e1b4805
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Fix FlashTarget crash
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2013-11-11 23:49:00 +13:00 |
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Paul Chote
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326079f1e1
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Merge pull request #4109 from Mailaender/spectator-team-suffix
Added Player (Spectator) or Player (Team 1) has disconnected message
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2013-11-10 01:20:49 -08:00 |
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Matthias Mailänder
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0acec989bf
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cap the frame rate by default
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2013-11-10 10:05:23 +01:00 |
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Paul Chote
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c9d26b6333
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Merge pull request #4114 from ScottNZ/madtank
Fix MAD Tank damage model
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2013-11-10 00:52:45 -08:00 |
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ScottNZ
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1aebf27abd
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Create a new damage model for the MAD Tank. Fixes #4105
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2013-11-10 21:38:48 +13:00 |
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Matthias Mailänder
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bc133d199e
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StyleCop cleanup
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2013-11-10 07:34:52 +01:00 |
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Matthias Mailänder
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7de2dd7083
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add suffix to the player has disconnected message in-game
closes #3864
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2013-11-10 07:31:26 +01:00 |
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Paul Chote
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4f91c22fed
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Merge pull request #4038 from Mailaender/fallbacks
Fallback to no sound and OpenGL renderer
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2013-11-09 14:06:18 -08:00 |
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Paul Chote
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28cdf0537a
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Merge pull request #4108 from Mailaender/unknown-hosts
Allow the display of unknown IP addresses
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2013-11-09 13:48:31 -08:00 |
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Matthias Mailänder
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668d053aa2
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Merge pull request #4104 from ScottNZ/camerashakes
Shake improvements
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2013-11-09 09:51:21 -08:00 |
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Matthias Mailänder
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21a607a43e
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StyleCop cleanup
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2013-11-09 17:23:33 +01:00 |
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Matthias Mailänder
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0f17b03d7e
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try all available renderers from a prioritized list
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2013-11-09 11:06:16 +01:00 |
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Matthias Mailänder
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eed38b3da4
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fallback to defaults when something goes wrong
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2013-11-09 11:06:16 +01:00 |
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ScottNZ
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1a5df86329
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Apply a simple constraint to ScreenShaker's multiplier to stop it shaking the game too much
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2013-11-09 22:53:32 +13:00 |
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Matthias Mailänder
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3392e9d437
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Merge pull request #4096 from pchote/selection-priority
Use selection priority in double-click selection logic. Fixes #4053.
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2013-11-09 01:06:16 -08:00 |
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Matthias Mailänder
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3886d2cf68
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Merge pull request #4095 from pchote/bogus-replay-fix
SyncInfo is only valid during the initial lobby phase. Fixes #3973.
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2013-11-09 00:55:26 -08:00 |
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Paul Chote
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a1f876b13c
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Use selection priority in double-click selection logic. Fixes #4053.
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2013-11-09 16:39:30 +13:00 |
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Paul Chote
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142db86acd
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SyncInfo is only valid during the initial lobby phase. Fixes #3973.
Existing broken replays can be fixed manually by removing the SyncInfo order at the end of the file.
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2013-11-09 16:30:32 +13:00 |
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Paul Chote
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6aee253c94
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Fix a NRE in the exception handler.
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2013-11-09 15:24:58 +13:00 |
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Paul Chote
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78fe3fb702
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Convert Keycode to match SDL2. Fixes #4055.
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2013-11-05 18:01:35 +13:00 |
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Matthias Mailänder
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6f8e78761c
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StyleCop cleanup
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2013-11-02 23:18:23 +01:00 |
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Matthias Mailänder
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21b7d0eadb
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loop all orders only once
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2013-11-02 23:18:19 +01:00 |
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Matthias Mailänder
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6b0238a6cc
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don't stack flashes and filter non unit actor related orders
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2013-11-02 18:29:54 +01:00 |
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Matthias Mailänder
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e0e3f1155a
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avoid additional layers of abstraction
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2013-11-02 18:12:46 +01:00 |
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Matthias Mailänder
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05eae2c890
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only use Self for internal self references
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2013-11-02 18:03:55 +01:00 |
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Matthias Mailänder
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be1ab707c5
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separate TargetFlash from DrawLineToTarget
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2013-11-02 18:03:55 +01:00 |
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Matthias Mailänder
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73750f5a7c
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StyleCop cleanup
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2013-11-02 18:03:55 +01:00 |
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Matthias Mailänder
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b1c3ac20bf
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brought back the MoveFlash
closes #2592
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2013-11-02 18:03:49 +01:00 |
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ScottNZ
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9eff54c217
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Add MAD Tank and InvalidTargets field to WeaponInfo
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2013-11-02 17:19:08 +13:00 |
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ScottNZ
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d74c54d9f7
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Add shake multiplier value to ScreenShaker
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2013-11-02 17:19:08 +13:00 |
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Matthias Mailänder
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fc808fe069
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Merge pull request #4036 from pchote/aircraft-polish
C&C aircraft polish.
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2013-11-01 14:17:23 -07:00 |
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Paul Chote
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d7effe71da
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Add squad and quantisation support to AirstrikePower.
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2013-11-01 17:45:21 +13:00 |
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Paul Chote
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f1f032dbb8
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Don't crash if trying to check targets outside the map.
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2013-11-01 17:45:21 +13:00 |
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Matthias Mailänder
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c62788a9a6
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Merge pull request #4031 from pchote/sdl2
Add a SDL2-GL renderer.
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2013-10-31 11:48:50 -07:00 |
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