Commit Graph

1713 Commits

Author SHA1 Message Date
Chris Forbes
f7fea5ffce fix spelling error in Crate* comments 2012-04-07 11:06:26 +12:00
Chris Forbes
87e9a69ae0 fixed #2001: passengers shooting while in transports 2012-04-07 11:05:59 +12:00
Chris Forbes
25fb2a7be3 tidy 2012-04-07 10:29:25 +12:00
Chris Forbes
10c1b996ed tidy up disabled handling 2012-04-06 19:34:43 +12:00
Chris Forbes
eab0e7ddf9 add range circle for gap generator 2012-04-06 18:35:04 +12:00
Chris Forbes
beb6b01796 show cashticks for DonateSupplies in spec 2012-04-06 18:14:58 +12:00
Chris Forbes
a52af4843e add cashtick for InfiltrateForCash 2012-04-06 18:14:11 +12:00
Chris Forbes
8dec48fee3 add spy reward for infiltrating refinery 2012-04-06 18:07:39 +12:00
Chris Forbes
b081103866 add infiltrate for exploration(reset) ability 2012-04-06 17:47:17 +12:00
Chris Forbes
4a76e2ad33 slight tidy in InfiltrateForSupportPower 2012-04-06 17:36:39 +12:00
Chris Forbes
b39eeddb45 adjust priority of Spy actions to prefer disguise/infiltrate when they match 2012-04-06 16:37:12 +12:00
Chris Forbes
01a724d632 only allow SpyInfiltrate/Disguise orders on Spy when not doing ForceAttack 2012-04-06 16:13:33 +12:00
Chris Forbes
ca1549df2a allow forceattack to be allowed/banned on UnitOrderTargeter 2012-04-06 16:05:35 +12:00
Curtis Shmyr
bc8c433a72 Modified Capturable to have a capture time; fixes #2002 2012-04-06 14:47:04 +12:00
Chris Forbes
60fa61840d Spy drops disguise on attacking 2012-04-02 13:28:58 +12:00
Curtis Shmyr
499234e5dd Fixed #1321; no main menu after lobby disconnect/failed retry 2012-04-02 10:13:17 +12:00
Curtis Shmyr
fdef80c53a Modify Cargo trait to support initial passengers 2012-03-23 15:16:48 +13:00
Chris Forbes
23ea8493ba fix crash in cnc replay viewing with radar 2012-03-16 18:43:40 +13:00
Chris Forbes
11f322a758 Fix smoke being triggered by healing as well as damage 2012-03-04 12:54:35 +13:00
Chris Forbes
f4b302e01a add support for damage cooldown on SelfHealing 2012-03-04 12:39:46 +13:00
Chris Forbes
47194fab71 Add defend stance support for turreted units 2012-03-04 11:42:21 +13:00
Chris Forbes
75e32c0573 don't fetch IFacing unless we actually need it, in Attack 2012-03-04 11:17:46 +13:00
Chris Forbes
38b5a8d4f8 Fix #1327 - div/0 in Drag with extreme movement speeds 2012-03-03 18:17:21 +13:00
Chris Forbes
68933880b9 Fix #1349 - Add configurable threshold for RepairableNear, default is 4 cells. 2012-03-03 18:05:31 +13:00
Chris Forbes
469a393585 give RepairableNear access to its info 2012-03-03 18:01:50 +13:00
Chris Forbes
be1fdbdd56 Fix #1348 -- Tesla Coils now support Stop (S) order 2012-03-03 17:44:41 +13:00
Curtis Shmyr
b8b9d34404 Aircraft can use friendly service depots/airfields/helipads 2012-02-13 09:11:32 +13:00
Chris Forbes
3cf09e656f Add support for negative prerequisites (#1323) 2012-02-13 09:10:01 +13:00
Chris Forbes
1f8859f26b remove useless TUtil type alias from IronCurtainPower 2012-02-13 09:10:01 +13:00
Nikita Tsukanov
ad29926391 Removed Connection.PlayerIndex == 0 checks if favor of Session.Player.IsAdmin 2012-01-09 15:37:55 +04:00
Chris Forbes
85293a482e remove spurious allowMovement parameter from ScanAndAttack 2012-01-07 20:33:56 +13:00
Chris Forbes
6315864f84 add Defend unit stance 2012-01-07 20:33:56 +13:00
Chris Forbes
c169bc3c51 fix #1320 bogus use of Game.CosmeticRandom from server thread 2012-01-07 20:33:56 +13:00
Chris Forbes
1de3db0903 Don't take a NRE in GiveUnitCrateAction.GetSuitableCells if not Mobile 2012-01-07 20:33:56 +13:00
Chris Forbes
809b716d0d tidy silly Enum.GetValues type nonsense 2011-12-31 11:02:38 +13:00
Chris Forbes
004c59d273 sort the serverlist by whether we can join the game 2011-12-31 10:58:31 +13:00
Chris Forbes
c34b254fd8 stop repairing a building if we don't like its owner (fixes interaction with capture) 2011-12-31 10:50:18 +13:00
Chris Forbes
0d25b6b5c9 use spacebar to go to last attack event 2011-12-31 10:48:30 +13:00
Chris Forbes
2793d1076a clean up inconsistency in InvisibleToEnemy 2011-12-27 21:23:25 +13:00
Chris Forbes
dd88a1269a move MakeArray to FileFormats.Exts 2011-12-27 14:52:11 +13:00
Chris Forbes
523183431b remove some duplication and dead code 2011-12-27 14:48:10 +13:00
Chris Forbes
4bcd19f57c remove bogus SurrenderOnDisconnect feature 2011-12-23 16:46:40 +13:00
Chris Forbes
c1e6e3f9b9 don't announce self-damage 2011-12-23 16:41:29 +13:00
Chris Forbes
480c35ab58 add base attack notification 2011-12-23 16:31:29 +13:00
alzeih
aa9dd73fe5 Fix #1236 - Aircraft with full health landing on FIX costs the player money
Note: still allows a plane on full health to land on FIX.
2011-12-14 00:01:58 +13:00
alzeih
1b0724719d Make LineRenderer understand Zoom internally 2011-12-13 23:58:39 +13:00
alzeih
c8ae6127f3 Fix #1128 - Use Line Width support in LaserZap 2011-12-13 23:58:34 +13:00
Chris Forbes
bf5be88c75 rename Ui.RootWidget to just Ui.Root 2011-12-13 23:46:58 +13:00
Chris Forbes
ed429a3b30 split Widget static bits into Ui static class 2011-12-13 23:38:59 +13:00
alzeih
b508f7c300 Fix #1269 - Transport Helicopter Loading while in the Air
Note that weight is now checked for cargo (this might break things)
2011-12-13 12:38:39 +13:00