Chris Forbes
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f7fea5ffce
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fix spelling error in Crate* comments
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2012-04-07 11:06:26 +12:00 |
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Chris Forbes
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87e9a69ae0
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fixed #2001: passengers shooting while in transports
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2012-04-07 11:05:59 +12:00 |
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Chris Forbes
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25fb2a7be3
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tidy
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2012-04-07 10:29:25 +12:00 |
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Chris Forbes
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10c1b996ed
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tidy up disabled handling
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2012-04-06 19:34:43 +12:00 |
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Chris Forbes
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eab0e7ddf9
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add range circle for gap generator
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2012-04-06 18:35:04 +12:00 |
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Chris Forbes
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beb6b01796
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show cashticks for DonateSupplies in spec
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2012-04-06 18:14:58 +12:00 |
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Chris Forbes
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a52af4843e
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add cashtick for InfiltrateForCash
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2012-04-06 18:14:11 +12:00 |
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Chris Forbes
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8dec48fee3
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add spy reward for infiltrating refinery
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2012-04-06 18:07:39 +12:00 |
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Chris Forbes
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b081103866
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add infiltrate for exploration(reset) ability
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2012-04-06 17:47:17 +12:00 |
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Chris Forbes
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4a76e2ad33
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slight tidy in InfiltrateForSupportPower
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2012-04-06 17:36:39 +12:00 |
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Chris Forbes
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b39eeddb45
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adjust priority of Spy actions to prefer disguise/infiltrate when they match
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2012-04-06 16:37:12 +12:00 |
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Chris Forbes
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01a724d632
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only allow SpyInfiltrate/Disguise orders on Spy when not doing ForceAttack
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2012-04-06 16:13:33 +12:00 |
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Chris Forbes
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ca1549df2a
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allow forceattack to be allowed/banned on UnitOrderTargeter
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2012-04-06 16:05:35 +12:00 |
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Curtis Shmyr
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bc8c433a72
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Modified Capturable to have a capture time; fixes #2002
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2012-04-06 14:47:04 +12:00 |
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Chris Forbes
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60fa61840d
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Spy drops disguise on attacking
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2012-04-02 13:28:58 +12:00 |
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Curtis Shmyr
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499234e5dd
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Fixed #1321; no main menu after lobby disconnect/failed retry
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2012-04-02 10:13:17 +12:00 |
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Curtis Shmyr
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fdef80c53a
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Modify Cargo trait to support initial passengers
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2012-03-23 15:16:48 +13:00 |
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Chris Forbes
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23ea8493ba
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fix crash in cnc replay viewing with radar
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2012-03-16 18:43:40 +13:00 |
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Chris Forbes
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11f322a758
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Fix smoke being triggered by healing as well as damage
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2012-03-04 12:54:35 +13:00 |
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Chris Forbes
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f4b302e01a
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add support for damage cooldown on SelfHealing
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2012-03-04 12:39:46 +13:00 |
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Chris Forbes
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47194fab71
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Add defend stance support for turreted units
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2012-03-04 11:42:21 +13:00 |
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Chris Forbes
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75e32c0573
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don't fetch IFacing unless we actually need it, in Attack
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2012-03-04 11:17:46 +13:00 |
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Chris Forbes
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38b5a8d4f8
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Fix #1327 - div/0 in Drag with extreme movement speeds
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2012-03-03 18:17:21 +13:00 |
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Chris Forbes
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68933880b9
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Fix #1349 - Add configurable threshold for RepairableNear, default is 4 cells.
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2012-03-03 18:05:31 +13:00 |
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Chris Forbes
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469a393585
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give RepairableNear access to its info
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2012-03-03 18:01:50 +13:00 |
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Chris Forbes
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be1fdbdd56
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Fix #1348 -- Tesla Coils now support Stop (S) order
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2012-03-03 17:44:41 +13:00 |
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Curtis Shmyr
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b8b9d34404
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Aircraft can use friendly service depots/airfields/helipads
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2012-02-13 09:11:32 +13:00 |
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Chris Forbes
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3cf09e656f
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Add support for negative prerequisites (#1323)
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2012-02-13 09:10:01 +13:00 |
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Chris Forbes
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1f8859f26b
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remove useless TUtil type alias from IronCurtainPower
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2012-02-13 09:10:01 +13:00 |
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Nikita Tsukanov
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ad29926391
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Removed Connection.PlayerIndex == 0 checks if favor of Session.Player.IsAdmin
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2012-01-09 15:37:55 +04:00 |
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Chris Forbes
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85293a482e
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remove spurious allowMovement parameter from ScanAndAttack
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2012-01-07 20:33:56 +13:00 |
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Chris Forbes
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6315864f84
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add Defend unit stance
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2012-01-07 20:33:56 +13:00 |
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Chris Forbes
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c169bc3c51
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fix #1320 bogus use of Game.CosmeticRandom from server thread
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2012-01-07 20:33:56 +13:00 |
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Chris Forbes
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1de3db0903
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Don't take a NRE in GiveUnitCrateAction.GetSuitableCells if not Mobile
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2012-01-07 20:33:56 +13:00 |
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Chris Forbes
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809b716d0d
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tidy silly Enum.GetValues type nonsense
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2011-12-31 11:02:38 +13:00 |
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Chris Forbes
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004c59d273
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sort the serverlist by whether we can join the game
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2011-12-31 10:58:31 +13:00 |
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Chris Forbes
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c34b254fd8
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stop repairing a building if we don't like its owner (fixes interaction with capture)
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2011-12-31 10:50:18 +13:00 |
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Chris Forbes
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0d25b6b5c9
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use spacebar to go to last attack event
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2011-12-31 10:48:30 +13:00 |
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Chris Forbes
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2793d1076a
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clean up inconsistency in InvisibleToEnemy
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2011-12-27 21:23:25 +13:00 |
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Chris Forbes
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dd88a1269a
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move MakeArray to FileFormats.Exts
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2011-12-27 14:52:11 +13:00 |
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Chris Forbes
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523183431b
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remove some duplication and dead code
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2011-12-27 14:48:10 +13:00 |
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Chris Forbes
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4bcd19f57c
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remove bogus SurrenderOnDisconnect feature
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2011-12-23 16:46:40 +13:00 |
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Chris Forbes
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c1e6e3f9b9
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don't announce self-damage
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2011-12-23 16:41:29 +13:00 |
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Chris Forbes
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480c35ab58
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add base attack notification
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2011-12-23 16:31:29 +13:00 |
|
alzeih
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aa9dd73fe5
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Fix #1236 - Aircraft with full health landing on FIX costs the player money
Note: still allows a plane on full health to land on FIX.
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2011-12-14 00:01:58 +13:00 |
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alzeih
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1b0724719d
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Make LineRenderer understand Zoom internally
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2011-12-13 23:58:39 +13:00 |
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alzeih
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c8ae6127f3
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Fix #1128 - Use Line Width support in LaserZap
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2011-12-13 23:58:34 +13:00 |
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Chris Forbes
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bf5be88c75
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rename Ui.RootWidget to just Ui.Root
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2011-12-13 23:46:58 +13:00 |
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Chris Forbes
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ed429a3b30
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split Widget static bits into Ui static class
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2011-12-13 23:38:59 +13:00 |
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alzeih
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b508f7c300
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Fix #1269 - Transport Helicopter Loading while in the Air
Note that weight is now checked for cargo (this might break things)
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2011-12-13 12:38:39 +13:00 |
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