Commit Graph

28 Commits

Author SHA1 Message Date
Gustas
caad8ba44b Manual cleanup 2023-11-25 16:28:19 +01:00
Gustas
db8a28f2c0 Automated extraction 2023-11-25 16:28:19 +01:00
Matthias Mailänder
4f7a01a291 Localize difficulty settings. 2023-04-25 21:33:02 +03:00
Matthias Mailänder
58b105f0d4 Reorganize global .lua files. 2021-11-26 23:39:41 +01:00
Ivaylo Draganov
091d756c14 Change lobby options description to make sense in both disabled and enabled state 2021-10-09 08:43:28 -05:00
Ivaylo Draganov
994ba35507 Add description to difficulty lobby option for missions 2021-09-26 21:25:08 +01:00
Smittytron
ea24a15011 Set mission default difficulties to normal 2021-05-22 23:29:42 +02:00
Smittytron
f1f9098109 Move TRUK prereq overrides to campaign-rules.yaml 2021-05-22 23:29:42 +02:00
abcdefg30
919c670502 Update the rules of the default mods 2020-12-11 17:13:02 +01:00
Curtis Shmyr
26d9ae88df Replace TargetAndAttack with a global aircraft attack function 2020-06-23 20:09:42 +02:00
reaperrr
6a545bb942 Streamline RA target types
No more sharing of target types between terrain
and actors (except bridges), removed 'Ground(Actor)'
from WaterActors (was only used by weapons/warheads,
which can just list both ground- and water types.
2020-05-24 13:26:40 +02:00
abcdefg30
a6371f6fa9 Fix mission specific buildings not granting prerequisites 2020-01-29 20:59:45 +00:00
Smittytron
72923b9572 Merge Hijacker into Thief 2018-12-07 17:38:24 +03:00
reaperrr
0d5bfff88f RA mod yaml style fixes 2018-02-21 22:04:33 +03:00
Muh-Muh
f34911eeb6 Make only the right warfactory infiltratable. don't break the game if a player manages without infiltration. 2018-02-06 03:08:40 +01:00
Paul Chote
c87409ed1a Remove legacy bounds code. 2017-12-11 19:45:07 +01:00
Arular101
8bec765925 Campaign file changes and cleanup
Remove NoAutoTarget
2017-11-15 15:43:44 +01:00
Smittytron
a1ef581749 Remove EjectOnDeath from Vehicles 2017-09-16 14:10:54 +01:00
abcdefg30
cc6191554a Remove the hacky MissionColt actor from allies05a 2017-05-20 11:28:14 +02:00
abcdefg30
550256373a Replace Camera.Truk by using ValidStances on RevealsShroud 2017-05-20 11:28:14 +02:00
roundowl
508038e3f3 Merges minelayers into single unit placing AT mines
AP minelayer is removed, AT minelayer is made generic and available to both factions. BuildPaletteOrder is pushed up to remove gap.
I didn't remove AP mine from weapons and explosions, because graphics are still there and may be used in future.
2017-01-03 19:54:08 +01:00
Paul Chote
de856f8c1a Fix non-selectable support actor health bars. 2016-10-04 01:43:15 +01:00
abcdefg30
f945837860 Lower the case of the TechLevel in all rules.yaml files 2016-07-01 00:00:42 +02:00
Paul Chote
d08a8eb1f6 Replace Map.Difficulty with Map.LobbyOption in scripts. 2016-06-19 22:15:27 +01:00
Paul Chote
8ce4ab0bd1 Port map difficulty to new options backend. 2016-06-19 22:15:26 +01:00
Oliver Brakmann
4787bc04b3 Make use of common mission rules in missions (RA) 2016-05-05 13:02:08 +02:00
Oliver Brakmann
16ef67e247 Fix crash in allies05a when the prison is infiltrated 2016-04-03 16:56:48 +02:00
Paul Chote
9884a29b9e Upgrade RA maps to format 10. 2016-03-08 22:19:26 +00:00